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author | 2021-07-21 18:59:24 +0700 | |
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committer | 2021-07-21 18:59:24 +0700 | |
commit | 72b3bf95de3f11812b1541fe2ffea76a515aee79 (patch) | |
tree | 12e353e37b9a1313872edadd64207fe2c1e4ce9f | |
parent | 6793a7e00dc96425ae720309182ec8b03c076111 (diff) | |
download | iced-72b3bf95de3f11812b1541fe2ffea76a515aee79.tar.gz iced-72b3bf95de3f11812b1541fe2ffea76a515aee79.tar.bz2 iced-72b3bf95de3f11812b1541fe2ffea76a515aee79.zip |
Improve `window::Position` API
-rw-r--r-- | src/window.rs | 2 | ||||
-rw-r--r-- | src/window/position.rs | 33 | ||||
-rw-r--r-- | src/window/settings.rs | 14 | ||||
-rw-r--r-- | winit/src/conversion.rs | 45 | ||||
-rw-r--r-- | winit/src/lib.rs | 2 | ||||
-rw-r--r-- | winit/src/position.rs | 22 | ||||
-rw-r--r-- | winit/src/settings.rs | 19 |
7 files changed, 121 insertions, 16 deletions
diff --git a/src/window.rs b/src/window.rs index a2883b62..7d441062 100644 --- a/src/window.rs +++ b/src/window.rs @@ -1,9 +1,11 @@ //! Configure the window of your application in native platforms. mod mode; +mod position; mod settings; pub mod icon; pub use icon::Icon; pub use mode::Mode; +pub use position::Position; pub use settings::Settings; diff --git a/src/window/position.rs b/src/window/position.rs new file mode 100644 index 00000000..8535ef6a --- /dev/null +++ b/src/window/position.rs @@ -0,0 +1,33 @@ +/// The position of a window in a given screen. +#[derive(Debug, Clone, Copy, PartialEq, Eq)] +pub enum Position { + /// The platform-specific default position for a new window. + Default, + /// The window is completely centered on the screen. + Centered, + /// The window is positioned with specific coordinates: `(X, Y)`. + /// + /// When the decorations of the window are enabled, Windows 10 will add some + /// invisible padding to the window. This padding gets included in the + /// position. So if you have decorations enabled and want the window to be + /// at (0, 0) you would have to set the position to + /// `(PADDING_X, PADDING_Y)`. + Specific(i32, i32), +} + +impl Default for Position { + fn default() -> Self { + Self::Default + } +} + +#[cfg(not(target_arch = "wasm32"))] +impl From<Position> for iced_winit::Position { + fn from(position: Position) -> Self { + match position { + Position::Default => Self::Default, + Position::Centered => Self::Centered, + Position::Specific(x, y) => Self::Specific(x, y), + } + } +} diff --git a/src/window/settings.rs b/src/window/settings.rs index 59654edc..ec6c3071 100644 --- a/src/window/settings.rs +++ b/src/window/settings.rs @@ -1,4 +1,4 @@ -use crate::window::Icon; +use crate::window::{Icon, Position}; /// The window settings of an application. #[derive(Debug, Clone)] @@ -7,13 +7,7 @@ pub struct Settings { pub size: (u32, u32), /// The initial position of the window. - /// - /// When the decorations of the window are enabled, Windows 10 will add some - /// invisible padding to the window. This padding gets included in the - /// position. So if you have decorations enabled and want the window to be - /// at (0, 0) you would have to set the position to - /// `(PADDING_X, PADDING_Y)`. - pub position: (i32, i32), + pub position: Position, /// The minimum size of the window. pub min_size: Option<(u32, u32)>, @@ -41,7 +35,7 @@ impl Default for Settings { fn default() -> Settings { Settings { size: (1024, 768), - position: (100, 100), + position: Position::default(), min_size: None, max_size: None, resizable: true, @@ -58,7 +52,7 @@ impl From<Settings> for iced_winit::settings::Window { fn from(settings: Settings) -> Self { Self { size: settings.size, - position: settings.position, + position: iced_winit::Position::from(settings.position), min_size: settings.min_size, max_size: settings.max_size, resizable: settings.resizable, diff --git a/winit/src/conversion.rs b/winit/src/conversion.rs index b850a805..f785fce6 100644 --- a/winit/src/conversion.rs +++ b/winit/src/conversion.rs @@ -6,7 +6,7 @@ use crate::keyboard; use crate::mouse; use crate::touch; use crate::window; -use crate::{Event, Mode, Point}; +use crate::{Event, Mode, Point, Position}; /// Converts a winit window event into an iced event. pub fn window_event( @@ -133,6 +133,49 @@ pub fn window_event( } } +/// Converts a [`Position`] to a [`winit`] logical position for a given monitor. +/// +/// [`winit`]: https://github.com/rust-windowing/winit +pub fn position( + monitor: Option<&winit::monitor::MonitorHandle>, + (width, height): (u32, u32), + position: Position, +) -> Option<winit::dpi::Position> { + match position { + Position::Default => None, + Position::Specific(x, y) => { + Some(winit::dpi::Position::Logical(winit::dpi::LogicalPosition { + x: f64::from(x), + y: f64::from(y), + })) + } + Position::Centered => { + if let Some(monitor) = monitor { + let start = monitor.position(); + + let resolution: winit::dpi::LogicalSize<f64> = + monitor.size().to_logical(monitor.scale_factor()); + + let centered: winit::dpi::PhysicalPosition<i32> = + winit::dpi::LogicalPosition { + x: (resolution.width - f64::from(width)) / 2.0, + y: (resolution.height - f64::from(height)) / 2.0, + } + .to_physical(monitor.scale_factor()); + + Some(winit::dpi::Position::Physical( + winit::dpi::PhysicalPosition { + x: start.x + centered.x, + y: start.y + centered.y, + }, + )) + } else { + None + } + } + } +} + /// Converts a [`Mode`] to a [`winit`] fullscreen mode. /// /// [`winit`]: https://github.com/rust-windowing/winit diff --git a/winit/src/lib.rs b/winit/src/lib.rs index c9f324dd..1707846a 100644 --- a/winit/src/lib.rs +++ b/winit/src/lib.rs @@ -31,12 +31,14 @@ pub mod settings; mod clipboard; mod error; mod mode; +mod position; mod proxy; pub use application::Application; pub use clipboard::Clipboard; pub use error::Error; pub use mode::Mode; +pub use position::Position; pub use proxy::Proxy; pub use settings::Settings; diff --git a/winit/src/position.rs b/winit/src/position.rs new file mode 100644 index 00000000..c260c29e --- /dev/null +++ b/winit/src/position.rs @@ -0,0 +1,22 @@ +/// The position of a window in a given screen. +#[derive(Debug, Clone, Copy, PartialEq, Eq)] +pub enum Position { + /// The platform-specific default position for a new window. + Default, + /// The window is completely centered on the screen. + Centered, + /// The window is positioned with specific coordinates: `(X, Y)`. + /// + /// When the decorations of the window are enabled, Windows 10 will add some + /// invisible padding to the window. This padding gets included in the + /// position. So if you have decorations enabled and want the window to be + /// at (0, 0) you would have to set the position to + /// `(PADDING_X, PADDING_Y)`. + Specific(i32, i32), +} + +impl Default for Position { + fn default() -> Self { + Self::Default + } +} diff --git a/winit/src/settings.rs b/winit/src/settings.rs index 1769c676..743f79bc 100644 --- a/winit/src/settings.rs +++ b/winit/src/settings.rs @@ -9,7 +9,7 @@ mod platform; pub use platform::PlatformSpecific; use crate::conversion; -use crate::Mode; +use crate::{Mode, Position}; use winit::monitor::MonitorHandle; use winit::window::WindowBuilder; @@ -36,7 +36,7 @@ pub struct Window { pub size: (u32, u32), /// The position of the window. - pub position: (i32, i32), + pub position: Position, /// The minimum size of the window. pub min_size: Option<(u32, u32)>, @@ -78,15 +78,21 @@ impl Window { window_builder = window_builder .with_title(title) .with_inner_size(winit::dpi::LogicalSize { width, height }) - .with_position(winit::dpi::LogicalPosition { x: self.position.0, y: self.position.1 }) .with_resizable(self.resizable) .with_decorations(self.decorations) .with_transparent(self.transparent) .with_window_icon(self.icon) .with_always_on_top(self.always_on_top) - .with_fullscreen(conversion::fullscreen(primary_monitor, mode)) .with_visible(conversion::visible(mode)); + if let Some(position) = conversion::position( + primary_monitor.as_ref(), + self.size, + self.position, + ) { + window_builder = window_builder.with_position(position); + } + if let Some((width, height)) = self.min_size { window_builder = window_builder .with_min_inner_size(winit::dpi::LogicalSize { width, height }); @@ -108,6 +114,9 @@ impl Window { .with_drag_and_drop(self.platform_specific.drag_and_drop); } + window_builder = window_builder + .with_fullscreen(conversion::fullscreen(primary_monitor, mode)); + window_builder } } @@ -116,7 +125,7 @@ impl Default for Window { fn default() -> Window { Window { size: (1024, 768), - position: (100, 100), + position: Position::default(), min_size: None, max_size: None, resizable: true, |