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author | 2023-04-04 20:47:53 +0200 | |
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committer | 2023-04-04 20:47:53 +0200 | |
commit | 6270c33ed9823c67f6b6e6dac8fd32521e4ac5a9 (patch) | |
tree | c1ac08705d97e836595922c9148152cb140b07a0 | |
parent | 0f7abffc0e94b4bb9f8117db633bfd07d900eb93 (diff) | |
download | iced-6270c33ed9823c67f6b6e6dac8fd32521e4ac5a9.tar.gz iced-6270c33ed9823c67f6b6e6dac8fd32521e4ac5a9.tar.bz2 iced-6270c33ed9823c67f6b6e6dac8fd32521e4ac5a9.zip |
Keep playing with incremental rendering (still very slow)
-rw-r--r-- | graphics/src/primitive.rs | 12 | ||||
-rw-r--r-- | tiny_skia/src/backend.rs | 232 |
2 files changed, 160 insertions, 84 deletions
diff --git a/graphics/src/primitive.rs b/graphics/src/primitive.rs index bbf300b0..f079ff6f 100644 --- a/graphics/src/primitive.rs +++ b/graphics/src/primitive.rs @@ -230,7 +230,11 @@ impl Primitive { }, ) => { if bounds_a == bounds_b { - return content_a.damage(content_b); + return content_a + .damage(content_b) + .into_iter() + .filter_map(|r| r.intersection(bounds_a)) + .collect(); } else { return vec![*bounds_a, *bounds_b]; } @@ -246,7 +250,11 @@ impl Primitive { }, ) => { if translation_a == translation_b { - return content_a.damage(content_b); + return content_a + .damage(content_b) + .into_iter() + .map(|r| r + *translation_a) + .collect(); } } ( diff --git a/tiny_skia/src/backend.rs b/tiny_skia/src/backend.rs index fe84f83b..8101082a 100644 --- a/tiny_skia/src/backend.rs +++ b/tiny_skia/src/backend.rs @@ -20,6 +20,7 @@ pub struct Backend { last_primitives: Vec<Primitive>, last_background_color: Color, + last_size: Size<u32>, } impl Backend { @@ -37,6 +38,7 @@ impl Backend { last_primitives: Vec::new(), last_background_color: Color::BLACK, + last_size: Size::new(0, 0), } } @@ -47,9 +49,13 @@ impl Backend { primitives: &[Primitive], viewport: &Viewport, background_color: Color, - overlay: &[T], + _overlay: &[T], ) { - let damage = if self.last_background_color == background_color { + let physical_size = viewport.physical_size(); + + let damage = if self.last_background_color == background_color + && self.last_size == physical_size + { Primitive::damage_list(&self.last_primitives, primitives) } else { vec![Rectangle::with_size(viewport.logical_size())] @@ -61,24 +67,46 @@ impl Backend { self.last_primitives = primitives.to_vec(); self.last_background_color = background_color; + self.last_size = physical_size; let scale_factor = viewport.scale_factor() as f32; + let physical_bounds = Rectangle { + x: 0.0, + y: 0.0, + width: physical_size.width as f32, + height: physical_size.height as f32, + }; - dbg!(&damage); + dbg!(damage.len()); + + 'draw_regions: for (i, region) in damage.iter().enumerate() { + for previous in damage.iter().take(i) { + if previous.contains(region.position()) + && previous.contains( + region.position() + + Vector::new(region.width, region.height), + ) + { + continue 'draw_regions; + } + } - for region in &damage { let region = *region * scale_factor; + let Some(region) = physical_bounds.intersection(®ion) else { continue }; + + let path = tiny_skia::PathBuilder::from_rect( + tiny_skia::Rect::from_xywh( + region.x, + region.y, + region.width.min(viewport.physical_width() as f32), + region.height.min(viewport.physical_height() as f32), + ) + .expect("Create damage rectangle"), + ); + pixels.fill_path( - &tiny_skia::PathBuilder::from_rect( - tiny_skia::Rect::from_xywh( - region.x, - region.y, - region.width.min(viewport.physical_width() as f32), - region.height.min(viewport.physical_height() as f32), - ) - .expect("Create damage rectangle"), - ), + &path, &tiny_skia::Paint { shader: tiny_skia::Shader::SolidColor(into_color( background_color, @@ -89,47 +117,64 @@ impl Backend { tiny_skia::Transform::identity(), None, ); - } - for primitive in primitives { - self.draw_primitive( - primitive, - pixels, - clip_mask, - None, - scale_factor, - Vector::ZERO, - &damage, - ); - } + adjust_clip_mask(clip_mask, pixels, region); - for (i, text) in overlay.iter().enumerate() { - const OVERLAY_TEXT_SIZE: f32 = 20.0; - - self.draw_primitive( - &Primitive::Text { - content: text.as_ref().to_owned(), - size: OVERLAY_TEXT_SIZE, - bounds: Rectangle { - x: 10.0, - y: 10.0 + i as f32 * OVERLAY_TEXT_SIZE * 1.2, - width: f32::INFINITY, - height: f32::INFINITY, - }, - color: Color::BLACK, - font: Font::MONOSPACE, - horizontal_alignment: alignment::Horizontal::Left, - vertical_alignment: alignment::Vertical::Top, - }, - pixels, - clip_mask, - None, - scale_factor, - Vector::ZERO, - &[], - ); + for primitive in primitives { + self.draw_primitive( + primitive, + pixels, + clip_mask, + region, + scale_factor, + Vector::ZERO, + ); + } + + //pixels.stroke_path( + // &path, + // &tiny_skia::Paint { + // shader: tiny_skia::Shader::SolidColor(into_color( + // Color::from_rgb(1.0, 0.0, 0.0), + // )), + // anti_alias: true, + // ..tiny_skia::Paint::default() + // }, + // &tiny_skia::Stroke { + // width: 1.0, + // ..tiny_skia::Stroke::default() + // }, + // tiny_skia::Transform::identity(), + // None, + //); } + //for (i, text) in overlay.iter().enumerate() { + // const OVERLAY_TEXT_SIZE: f32 = 20.0; + + // self.draw_primitive( + // &Primitive::Text { + // content: text.as_ref().to_owned(), + // size: OVERLAY_TEXT_SIZE, + // bounds: Rectangle { + // x: 10.0, + // y: 10.0 + i as f32 * OVERLAY_TEXT_SIZE * 1.2, + // width: f32::INFINITY, + // height: f32::INFINITY, + // }, + // color: Color::BLACK, + // font: Font::MONOSPACE, + // horizontal_alignment: alignment::Horizontal::Left, + // vertical_alignment: alignment::Vertical::Top, + // }, + // pixels, + // clip_mask, + // Rectangle::EMPTY, + // scale_factor, + // Vector::ZERO, + // ); + //} + self.text_pipeline.trim_cache(); #[cfg(feature = "image")] @@ -144,10 +189,9 @@ impl Backend { primitive: &Primitive, pixels: &mut tiny_skia::PixmapMut<'_>, clip_mask: &mut tiny_skia::ClipMask, - clip_bounds: Option<Rectangle>, + clip_bounds: Rectangle, scale_factor: f32, translation: Vector, - damage: &[Rectangle], ) { match primitive { Primitive::Quad { @@ -157,7 +201,9 @@ impl Backend { border_width, border_color, } => { - if !damage.iter().any(|damage| damage.intersects(bounds)) { + if !clip_bounds + .intersects(&((*bounds + translation) * scale_factor)) + { return; } @@ -168,7 +214,6 @@ impl Backend { .post_scale(scale_factor, scale_factor); let path = rounded_rectangle(*bounds, *border_radius); - let clip_mask = clip_bounds.map(|_| clip_mask as &_); pixels.fill_path( &path, @@ -185,7 +230,7 @@ impl Backend { }, tiny_skia::FillRule::EvenOdd, transform, - clip_mask, + Some(clip_mask), ); if *border_width > 0.0 { @@ -203,7 +248,7 @@ impl Backend { ..tiny_skia::Stroke::default() }, transform, - clip_mask, + Some(clip_mask), ); } } @@ -216,10 +261,9 @@ impl Backend { horizontal_alignment, vertical_alignment, } => { - if !damage - .iter() - .any(|damage| damage.intersects(&primitive.bounds())) - { + if !clip_bounds.intersects( + &((primitive.bounds() + translation) * scale_factor), + ) { return; } @@ -232,12 +276,14 @@ impl Backend { *horizontal_alignment, *vertical_alignment, pixels, - clip_bounds.map(|_| clip_mask as &_), + Some(clip_mask), ); } #[cfg(feature = "image")] Primitive::Image { handle, bounds } => { - if !damage.iter().any(|damage| damage.intersects(bounds)) { + if !clip_bounds + .intersects(&((*bounds + translation) * scale_factor)) + { return; } @@ -252,7 +298,7 @@ impl Backend { *bounds, pixels, transform, - clip_bounds.map(|_| clip_mask as &_), + Some(clip_mask), ); } #[cfg(feature = "svg")] @@ -275,6 +321,20 @@ impl Backend { rule, transform, } => { + let bounds = path.bounds(); + + if !clip_bounds.intersects( + &((Rectangle { + x: bounds.x(), + y: bounds.y(), + width: bounds.width(), + height: bounds.height(), + } + translation) + * scale_factor), + ) { + return; + } + pixels.fill_path( path, paint, @@ -282,7 +342,7 @@ impl Backend { transform .post_translate(translation.x, translation.y) .post_scale(scale_factor, scale_factor), - clip_bounds.map(|_| clip_mask as &_), + Some(clip_mask), ); } Primitive::Stroke { @@ -291,6 +351,20 @@ impl Backend { stroke, transform, } => { + let bounds = path.bounds(); + + if !clip_bounds.intersects( + &((Rectangle { + x: bounds.x(), + y: bounds.y(), + width: bounds.width(), + height: bounds.height(), + } + translation) + * scale_factor), + ) { + return; + } + pixels.stroke_path( path, paint, @@ -298,7 +372,7 @@ impl Backend { transform .post_translate(translation.x, translation.y) .post_scale(scale_factor, scale_factor), - clip_bounds.map(|_| clip_mask as &_), + Some(clip_mask), ); } Primitive::Group { primitives } => { @@ -310,7 +384,6 @@ impl Backend { clip_bounds, scale_factor, translation, - damage, ); } } @@ -325,7 +398,6 @@ impl Backend { clip_bounds, scale_factor, translation + *offset, - damage, ); } Primitive::Clip { bounds, content } => { @@ -339,22 +411,19 @@ impl Backend { return; } - adjust_clip_mask(clip_mask, pixels, bounds); + if let Some(bounds) = clip_bounds.intersection(&bounds) { + adjust_clip_mask(clip_mask, pixels, bounds); - self.draw_primitive( - content, - pixels, - clip_mask, - Some(bounds), - scale_factor, - translation, - damage, - ); + self.draw_primitive( + content, + pixels, + clip_mask, + bounds, + scale_factor, + translation, + ); - if let Some(bounds) = clip_bounds { - adjust_clip_mask(clip_mask, pixels, bounds); - } else { - clip_mask.clear(); + adjust_clip_mask(clip_mask, pixels, clip_bounds); } } Primitive::Cache { content } => { @@ -365,7 +434,6 @@ impl Backend { clip_bounds, scale_factor, translation, - damage, ); } Primitive::SolidMesh { .. } | Primitive::GradientMesh { .. } => { |