diff options
author | 2022-10-31 13:37:56 -0700 | |
---|---|---|
committer | 2022-11-05 03:19:37 +0100 | |
commit | 2c7c42ee93a61f39562590f6a75eb2dd8b220fb8 (patch) | |
tree | 83279bcbd9ef0ca5ea8c8b763d38259555640216 | |
parent | 7b129917281baaa6688158c303922f94341ab69f (diff) | |
download | iced-2c7c42ee93a61f39562590f6a75eb2dd8b220fb8.tar.gz iced-2c7c42ee93a61f39562590f6a75eb2dd8b220fb8.tar.bz2 iced-2c7c42ee93a61f39562590f6a75eb2dd8b220fb8.zip |
Move image/svg handling into `iced_graphics`
The `TextureStore` trait is implemented by the atlas, and can also be
implemented in the glow renderer or in a software renderer.
The API here may be improved in the future, but API stability is
presumably not a huge issue since these types will only be used by
renderer backends.
-rw-r--r-- | graphics/Cargo.toml | 38 | ||||
-rw-r--r-- | graphics/src/image.rs | 34 | ||||
-rw-r--r-- | graphics/src/image/raster.rs (renamed from wgpu/src/image/raster.rs) | 68 | ||||
-rw-r--r-- | graphics/src/image/vector.rs (renamed from wgpu/src/image/vector.rs) | 54 | ||||
-rw-r--r-- | graphics/src/lib.rs | 1 | ||||
-rw-r--r-- | wgpu/Cargo.toml | 46 | ||||
-rw-r--r-- | wgpu/src/backend.rs | 2 | ||||
-rw-r--r-- | wgpu/src/image.rs | 32 | ||||
-rw-r--r-- | wgpu/src/image/atlas.rs | 191 | ||||
-rw-r--r-- | wgpu/src/image/atlas/entry.rs | 6 |
10 files changed, 281 insertions, 191 deletions
diff --git a/graphics/Cargo.toml b/graphics/Cargo.toml index 3b0e5236..749770f4 100644 --- a/graphics/Cargo.toml +++ b/graphics/Cargo.toml @@ -11,17 +11,33 @@ keywords = ["gui", "ui", "graphics", "interface", "widgets"] categories = ["gui"] [features] +svg = ["resvg", "usvg", "tiny-skia"] +image = ["png", "jpeg", "jpeg_rayon", "gif", "webp", "bmp"] +png = ["image_rs/png"] +jpeg = ["image_rs/jpeg"] +jpeg_rayon = ["image_rs/jpeg_rayon"] +gif = ["image_rs/gif"] +webp = ["image_rs/webp"] +pnm = ["image_rs/pnm"] +ico = ["image_rs/ico"] +bmp = ["image_rs/bmp"] +hdr = ["image_rs/hdr"] +dds = ["image_rs/dds"] +farbfeld = ["image_rs/farbfeld"] canvas = ["lyon"] qr_code = ["qrcode", "canvas"] font-source = ["font-kit"] font-fallback = [] font-icons = [] opengl = [] +image_rs = ["kamadak-exif"] [dependencies] glam = "0.21.3" +log = "0.4" raw-window-handle = "0.5" thiserror = "1.0" +bitflags = "1.2" [dependencies.bytemuck] version = "1.4" @@ -48,6 +64,28 @@ default-features = false version = "0.10" optional = true +[dependencies.image_rs] +version = "0.23" +package = "image" +default-features = false +optional = true + +[dependencies.resvg] +version = "0.18" +optional = true + +[dependencies.usvg] +version = "0.18" +optional = true + +[dependencies.tiny-skia] +version = "0.6" +optional = true + +[dependencies.kamadak-exif] +version = "0.5" +optional = true + [package.metadata.docs.rs] rustdoc-args = ["--cfg", "docsrs"] all-features = true diff --git a/graphics/src/image.rs b/graphics/src/image.rs new file mode 100644 index 00000000..f1153882 --- /dev/null +++ b/graphics/src/image.rs @@ -0,0 +1,34 @@ +//! Image loading and caching + +use std::fmt::Debug; + +#[cfg(feature = "image_rs")] +pub mod raster; + +#[cfg(feature = "svg")] +pub mod vector; + +/// Entry in the texture store +pub trait TextureStoreEntry: Debug { + /// Width and height of the entry + fn size(&self) -> (u32, u32); +} + +/// Stores cached image data for use in rendering +pub trait TextureStore { + /// Entry in the texture store + type Entry: TextureStoreEntry; + /// State passed to upload/remove + type State<'a>; + + /// Upload image data + fn upload( + &mut self, + width: u32, + height: u32, + data: &[u8], + state: &mut Self::State<'_>, + ) -> Option<Self::Entry>; + /// Remome image from store + fn remove(&mut self, entry: &Self::Entry, state: &mut Self::State<'_>); +} diff --git a/wgpu/src/image/raster.rs b/graphics/src/image/raster.rs index 2b4d4af3..f9672dd5 100644 --- a/wgpu/src/image/raster.rs +++ b/graphics/src/image/raster.rs @@ -1,18 +1,27 @@ -use crate::image::atlas::{self, Atlas}; +//! Raster image loading and caching + use iced_native::image; use std::collections::{HashMap, HashSet}; use bitflags::bitflags; +use super::{TextureStore, TextureStoreEntry}; + +/// Entry in cache corresponding to an image handle #[derive(Debug)] -pub enum Memory { - Host(::image_rs::ImageBuffer<::image_rs::Bgra<u8>, Vec<u8>>), - Device(atlas::Entry), +pub enum Memory<T: TextureStore> { + /// Image data on host + Host(::image_rs::ImageBuffer<::image_rs::Rgba<u8>, Vec<u8>>), + /// Texture store entry + Device(T::Entry), + /// Image not found NotFound, + /// Invalid image data Invalid, } -impl Memory { +impl<T: TextureStore> Memory<T> { + /// Width and height of image pub fn dimensions(&self) -> (u32, u32) { match self { Memory::Host(image) => image.dimensions(), @@ -23,21 +32,16 @@ impl Memory { } } +/// Caches image raster data #[derive(Debug)] -pub struct Cache { - map: HashMap<u64, Memory>, +pub struct Cache<T: TextureStore> { + map: HashMap<u64, Memory<T>>, hits: HashSet<u64>, } -impl Cache { - pub fn new() -> Self { - Self { - map: HashMap::new(), - hits: HashSet::new(), - } - } - - pub fn load(&mut self, handle: &image::Handle) -> &mut Memory { +impl<T: TextureStore> Cache<T> { + /// Load image + pub fn load(&mut self, handle: &image::Handle) -> &mut Memory<T> { if self.contains(handle) { return self.get(handle).unwrap(); } @@ -53,7 +57,7 @@ impl Cache { }) .unwrap_or_else(Operation::empty); - Memory::Host(operation.perform(image.to_bgra8())) + Memory::Host(operation.perform(image.to_rgba8())) } else { Memory::NotFound } @@ -65,7 +69,7 @@ impl Cache { .ok() .unwrap_or_else(Operation::empty); - Memory::Host(operation.perform(image.to_bgra8())) + Memory::Host(operation.perform(image.to_rgba8())) } else { Memory::Invalid } @@ -91,19 +95,19 @@ impl Cache { self.get(handle).unwrap() } + /// Load image and upload raster data pub fn upload( &mut self, handle: &image::Handle, - device: &wgpu::Device, - encoder: &mut wgpu::CommandEncoder, - atlas: &mut Atlas, - ) -> Option<&atlas::Entry> { + state: &mut T::State<'_>, + store: &mut T, + ) -> Option<&T::Entry> { let memory = self.load(handle); if let Memory::Host(image) = memory { let (width, height) = image.dimensions(); - let entry = atlas.upload(width, height, image, device, encoder)?; + let entry = store.upload(width, height, image, state)?; *memory = Memory::Device(entry); } @@ -115,7 +119,8 @@ impl Cache { } } - pub fn trim(&mut self, atlas: &mut Atlas) { + /// Trim cache misses from cache + pub fn trim(&mut self, store: &mut T, state: &mut T::State<'_>) { let hits = &self.hits; self.map.retain(|k, memory| { @@ -123,7 +128,7 @@ impl Cache { if !retain { if let Memory::Device(entry) = memory { - atlas.remove(entry); + store.remove(entry, state); } } @@ -133,13 +138,13 @@ impl Cache { self.hits.clear(); } - fn get(&mut self, handle: &image::Handle) -> Option<&mut Memory> { + fn get(&mut self, handle: &image::Handle) -> Option<&mut Memory<T>> { let _ = self.hits.insert(handle.id()); self.map.get_mut(&handle.id()) } - fn insert(&mut self, handle: &image::Handle, memory: Memory) { + fn insert(&mut self, handle: &image::Handle, memory: Memory<T>) { let _ = self.map.insert(handle.id(), memory); } @@ -148,6 +153,15 @@ impl Cache { } } +impl<T: TextureStore> Default for Cache<T> { + fn default() -> Self { + Self { + map: HashMap::new(), + hits: HashSet::new(), + } + } +} + bitflags! { struct Operation: u8 { const FLIP_HORIZONTALLY = 0b001; diff --git a/wgpu/src/image/vector.rs b/graphics/src/image/vector.rs index b08a0aa2..0062e2ce 100644 --- a/wgpu/src/image/vector.rs +++ b/graphics/src/image/vector.rs @@ -1,16 +1,22 @@ -use crate::image::atlas::{self, Atlas}; +//! Vector image loading and caching use iced_native::svg; use std::collections::{HashMap, HashSet}; use std::fs; +use super::TextureStore; + +/// Entry in cache corresponding to an svg handle pub enum Svg { + /// Parsed svg Loaded(usvg::Tree), + /// Svg not found or failed to parse NotFound, } impl Svg { + /// Viewport width and height pub fn viewport_dimensions(&self) -> (u32, u32) { match self { Svg::Loaded(tree) => { @@ -23,24 +29,17 @@ impl Svg { } } +/// Caches svg vector and raster data #[derive(Debug)] -pub struct Cache { +pub struct Cache<T: TextureStore> { svgs: HashMap<u64, Svg>, - rasterized: HashMap<(u64, u32, u32), atlas::Entry>, + rasterized: HashMap<(u64, u32, u32), T::Entry>, svg_hits: HashSet<u64>, rasterized_hits: HashSet<(u64, u32, u32)>, } -impl Cache { - pub fn new() -> Self { - Self { - svgs: HashMap::new(), - rasterized: HashMap::new(), - svg_hits: HashSet::new(), - rasterized_hits: HashSet::new(), - } - } - +impl<T: TextureStore> Cache<T> { + /// Load svg pub fn load(&mut self, handle: &svg::Handle) -> &Svg { if self.svgs.contains_key(&handle.id()) { return self.svgs.get(&handle.id()).unwrap(); @@ -73,15 +72,15 @@ impl Cache { self.svgs.get(&handle.id()).unwrap() } + /// Load svg and upload raster data pub fn upload( &mut self, handle: &svg::Handle, [width, height]: [f32; 2], scale: f32, - device: &wgpu::Device, - encoder: &mut wgpu::CommandEncoder, - texture_atlas: &mut Atlas, - ) -> Option<&atlas::Entry> { + state: &mut T::State<'_>, + texture_store: &mut T, + ) -> Option<&T::Entry> { let id = handle.id(); let (width, height) = ( @@ -125,12 +124,11 @@ impl Cache { let mut rgba = img.take(); rgba.chunks_exact_mut(4).for_each(|rgba| rgba.swap(0, 2)); - let allocation = texture_atlas.upload( + let allocation = texture_store.upload( width, height, bytemuck::cast_slice(rgba.as_slice()), - device, - encoder, + state, )?; log::debug!("allocating {} {}x{}", id, width, height); @@ -144,7 +142,8 @@ impl Cache { } } - pub fn trim(&mut self, atlas: &mut Atlas) { + /// Load svg and upload raster data + pub fn trim(&mut self, texture_store: &mut T, state: &mut T::State<'_>) { let svg_hits = &self.svg_hits; let rasterized_hits = &self.rasterized_hits; @@ -153,7 +152,7 @@ impl Cache { let retain = rasterized_hits.contains(k); if !retain { - atlas.remove(entry); + texture_store.remove(entry, state); } retain @@ -163,6 +162,17 @@ impl Cache { } } +impl<T: TextureStore> Default for Cache<T> { + fn default() -> Self { + Self { + svgs: HashMap::new(), + rasterized: HashMap::new(), + svg_hits: HashSet::new(), + rasterized_hits: HashSet::new(), + } + } +} + impl std::fmt::Debug for Svg { fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { match self { diff --git a/graphics/src/lib.rs b/graphics/src/lib.rs index ec28ee58..d39dd90c 100644 --- a/graphics/src/lib.rs +++ b/graphics/src/lib.rs @@ -30,6 +30,7 @@ mod viewport; pub mod backend; pub mod font; pub mod gradient; +pub mod image; pub mod layer; pub mod overlay; pub mod renderer; diff --git a/wgpu/Cargo.toml b/wgpu/Cargo.toml index 9a57e58b..d7da84fa 100644 --- a/wgpu/Cargo.toml +++ b/wgpu/Cargo.toml @@ -8,19 +8,20 @@ license = "MIT AND OFL-1.1" repository = "https://github.com/iced-rs/iced" [features] -svg = ["resvg", "usvg", "tiny-skia"] -image = ["png", "jpeg", "jpeg_rayon", "gif", "webp", "bmp"] -png = ["image_rs/png"] -jpeg = ["image_rs/jpeg"] -jpeg_rayon = ["image_rs/jpeg_rayon"] -gif = ["image_rs/gif"] -webp = ["image_rs/webp"] -pnm = ["image_rs/pnm"] -ico = ["image_rs/ico"] -bmp = ["image_rs/bmp"] -hdr = ["image_rs/hdr"] -dds = ["image_rs/dds"] -farbfeld = ["image_rs/farbfeld"] +svg = ["iced_graphics/svg"] +image = ["image_rs", "iced_graphics/image", "png", "jpeg", "jpeg_rayon", "gif", "webp", "bmp"] +image_rs = ["iced_graphics/image_rs"] +png = ["iced_graphics/png"] +jpeg = ["iced_graphics/jpeg"] +jpeg_rayon = ["iced_graphics/jpeg_rayon"] +gif = ["iced_graphics/gif"] +webp = ["iced_graphics/webp"] +pnm = ["iced_graphics/pnm"] +ico = ["iced_graphics/ico"] +bmp = ["iced_graphics/bmp"] +hdr = ["iced_graphics/hdr"] +dds = ["iced_graphics/dds"] +farbfeld = ["iced_graphics/farbfeld"] canvas = ["iced_graphics/canvas"] qr_code = ["iced_graphics/qr_code"] default_system_font = ["iced_graphics/font-source"] @@ -35,7 +36,6 @@ raw-window-handle = "0.5" log = "0.4" guillotiere = "0.6" futures = "0.3" -kamadak-exif = "0.5" bitflags = "1.2" [dependencies.bytemuck] @@ -51,24 +51,6 @@ version = "0.3" path = "../graphics" features = ["font-fallback", "font-icons"] -[dependencies.image_rs] -version = "0.23" -package = "image" -default-features = false -optional = true - -[dependencies.resvg] -version = "0.18" -optional = true - -[dependencies.usvg] -version = "0.18" -optional = true - -[dependencies.tiny-skia] -version = "0.6" -optional = true - [dependencies.encase] version = "0.3.0" features = ["glam"] diff --git a/wgpu/src/backend.rs b/wgpu/src/backend.rs index 80026673..efe35a3e 100644 --- a/wgpu/src/backend.rs +++ b/wgpu/src/backend.rs @@ -99,7 +99,7 @@ impl Backend { } #[cfg(any(feature = "image_rs", feature = "svg"))] - self.image_pipeline.trim_cache(); + self.image_pipeline.trim_cache(device, encoder); } fn flush( diff --git a/wgpu/src/image.rs b/wgpu/src/image.rs index d964aed7..b9f165f0 100644 --- a/wgpu/src/image.rs +++ b/wgpu/src/image.rs @@ -1,10 +1,10 @@ mod atlas; #[cfg(feature = "image_rs")] -mod raster; +use iced_graphics::image::raster; #[cfg(feature = "svg")] -mod vector; +use iced_graphics::image::vector; use crate::Transformation; use atlas::Atlas; @@ -25,9 +25,9 @@ use iced_native::svg; #[derive(Debug)] pub struct Pipeline { #[cfg(feature = "image_rs")] - raster_cache: RefCell<raster::Cache>, + raster_cache: RefCell<raster::Cache<Atlas>>, #[cfg(feature = "svg")] - vector_cache: RefCell<vector::Cache>, + vector_cache: RefCell<vector::Cache<Atlas>>, pipeline: wgpu::RenderPipeline, uniforms: wgpu::Buffer, @@ -243,10 +243,10 @@ impl Pipeline { Pipeline { #[cfg(feature = "image_rs")] - raster_cache: RefCell::new(raster::Cache::new()), + raster_cache: RefCell::new(raster::Cache::default()), #[cfg(feature = "svg")] - vector_cache: RefCell::new(vector::Cache::new()), + vector_cache: RefCell::new(vector::Cache::default()), pipeline, uniforms: uniforms_buffer, @@ -302,8 +302,7 @@ impl Pipeline { layer::Image::Raster { handle, bounds } => { if let Some(atlas_entry) = raster_cache.upload( handle, - device, - encoder, + &mut (device, encoder), &mut self.texture_atlas, ) { add_instances( @@ -325,8 +324,7 @@ impl Pipeline { handle, size, _scale, - device, - encoder, + &mut (device, encoder), &mut self.texture_atlas, ) { add_instances( @@ -446,12 +444,20 @@ impl Pipeline { } } - pub fn trim_cache(&mut self) { + pub fn trim_cache( + &mut self, + device: &wgpu::Device, + encoder: &mut wgpu::CommandEncoder, + ) { #[cfg(feature = "image_rs")] - self.raster_cache.borrow_mut().trim(&mut self.texture_atlas); + self.raster_cache + .borrow_mut() + .trim(&mut self.texture_atlas, &mut (device, encoder)); #[cfg(feature = "svg")] - self.vector_cache.borrow_mut().trim(&mut self.texture_atlas); + self.vector_cache + .borrow_mut() + .trim(&mut self.texture_atlas, &mut (device, encoder)); } } diff --git a/wgpu/src/image/atlas.rs b/wgpu/src/image/atlas.rs index 953dd4e2..d3e0c753 100644 --- a/wgpu/src/image/atlas.rs +++ b/wgpu/src/image/atlas.rs @@ -4,6 +4,7 @@ mod allocation; mod allocator; mod layer; +use iced_graphics::image::TextureStore; use std::num::NonZeroU32; pub use allocation::Allocation; @@ -61,99 +62,6 @@ impl Atlas { self.layers.len() } - pub fn upload( - &mut self, - width: u32, - height: u32, - data: &[u8], - device: &wgpu::Device, - encoder: &mut wgpu::CommandEncoder, - ) -> Option<Entry> { - use wgpu::util::DeviceExt; - - let entry = { - let current_size = self.layers.len(); - let entry = self.allocate(width, height)?; - - // We grow the internal texture after allocating if necessary - let new_layers = self.layers.len() - current_size; - self.grow(new_layers, device, encoder); - - entry - }; - - log::info!("Allocated atlas entry: {:?}", entry); - - // It is a webgpu requirement that: - // BufferCopyView.layout.bytes_per_row % wgpu::COPY_BYTES_PER_ROW_ALIGNMENT == 0 - // So we calculate padded_width by rounding width up to the next - // multiple of wgpu::COPY_BYTES_PER_ROW_ALIGNMENT. - let align = wgpu::COPY_BYTES_PER_ROW_ALIGNMENT; - let padding = (align - (4 * width) % align) % align; - let padded_width = (4 * width + padding) as usize; - let padded_data_size = padded_width * height as usize; - - let mut padded_data = vec![0; padded_data_size]; - - for row in 0..height as usize { - let offset = row * padded_width; - - padded_data[offset..offset + 4 * width as usize].copy_from_slice( - &data[row * 4 * width as usize..(row + 1) * 4 * width as usize], - ) - } - - let buffer = - device.create_buffer_init(&wgpu::util::BufferInitDescriptor { - label: Some("iced_wgpu::image staging buffer"), - contents: &padded_data, - usage: wgpu::BufferUsages::COPY_SRC, - }); - - match &entry { - Entry::Contiguous(allocation) => { - self.upload_allocation( - &buffer, width, height, padding, 0, allocation, encoder, - ); - } - Entry::Fragmented { fragments, .. } => { - for fragment in fragments { - let (x, y) = fragment.position; - let offset = (y * padded_width as u32 + 4 * x) as usize; - - self.upload_allocation( - &buffer, - width, - height, - padding, - offset, - &fragment.allocation, - encoder, - ); - } - } - } - - log::info!("Current atlas: {:?}", self); - - Some(entry) - } - - pub fn remove(&mut self, entry: &Entry) { - log::info!("Removing atlas entry: {:?}", entry); - - match entry { - Entry::Contiguous(allocation) => { - self.deallocate(allocation); - } - Entry::Fragmented { fragments, .. } => { - for fragment in fragments { - self.deallocate(&fragment.allocation); - } - } - } - } - fn allocate(&mut self, width: u32, height: u32) -> Option<Entry> { // Allocate one layer if texture fits perfectly if width == SIZE && height == SIZE { @@ -388,3 +296,100 @@ impl Atlas { }); } } + +impl TextureStore for Atlas { + type Entry = Entry; + type State<'a> = (&'a wgpu::Device, &'a mut wgpu::CommandEncoder); + + fn upload( + &mut self, + width: u32, + height: u32, + data: &[u8], + (device, encoder): &mut Self::State<'_>, + ) -> Option<Self::Entry> { + use wgpu::util::DeviceExt; + + let entry = { + let current_size = self.layers.len(); + let entry = self.allocate(width, height)?; + + // We grow the internal texture after allocating if necessary + let new_layers = self.layers.len() - current_size; + self.grow(new_layers, device, encoder); + + entry + }; + + log::info!("Allocated atlas entry: {:?}", entry); + + // It is a webgpu requirement that: + // BufferCopyView.layout.bytes_per_row % wgpu::COPY_BYTES_PER_ROW_ALIGNMENT == 0 + // So we calculate padded_width by rounding width up to the next + // multiple of wgpu::COPY_BYTES_PER_ROW_ALIGNMENT. + let align = wgpu::COPY_BYTES_PER_ROW_ALIGNMENT; + let padding = (align - (4 * width) % align) % align; + let padded_width = (4 * width + padding) as usize; + let padded_data_size = padded_width * height as usize; + + let mut padded_data = vec![0; padded_data_size]; + + for row in 0..height as usize { + let offset = row * padded_width; + + padded_data[offset..offset + 4 * width as usize].copy_from_slice( + &data[row * 4 * width as usize..(row + 1) * 4 * width as usize], + ) + } + + let buffer = + device.create_buffer_init(&wgpu::util::BufferInitDescriptor { + label: Some("iced_wgpu::image staging buffer"), + contents: &padded_data, + usage: wgpu::BufferUsages::COPY_SRC, + }); + + match &entry { + Entry::Contiguous(allocation) => { + self.upload_allocation( + &buffer, width, height, padding, 0, allocation, encoder, + ); + } + Entry::Fragmented { fragments, .. } => { + for fragment in fragments { + let (x, y) = fragment.position; + let offset = (y * padded_width as u32 + 4 * x) as usize; + + self.upload_allocation( + &buffer, + width, + height, + padding, + offset, + &fragment.allocation, + encoder, + ); + } + } + } + + log::info!("Current atlas: {:?}", self); + + Some(entry) + } + + fn remove(&mut self, entry: &Entry, _: &mut Self::State<'_>) { + log::info!("Removing atlas entry: {:?}", entry); + + match entry { + Entry::Contiguous(allocation) => { + self.deallocate(allocation); + } + Entry::Fragmented { fragments, .. } => { + for fragment in fragments { + self.deallocate(&fragment.allocation); + } + } + } + } +} diff --git a/wgpu/src/image/atlas/entry.rs b/wgpu/src/image/atlas/entry.rs index 9b3f16df..0c2f67fc 100644 --- a/wgpu/src/image/atlas/entry.rs +++ b/wgpu/src/image/atlas/entry.rs @@ -1,4 +1,5 @@ use crate::image::atlas; +use iced_graphics::image::TextureStoreEntry; #[derive(Debug)] pub enum Entry { @@ -9,9 +10,8 @@ pub enum Entry { }, } -impl Entry { - #[cfg(feature = "image_rs")] - pub fn size(&self) -> (u32, u32) { +impl TextureStoreEntry for Entry { + fn size(&self) -> (u32, u32) { match self { Entry::Contiguous(allocation) => allocation.size(), Entry::Fragmented { size, .. } => *size, |