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authorLibravatar Héctor Ramón <hector0193@gmail.com>2022-11-10 17:02:42 +0100
committerLibravatar GitHub <noreply@github.com>2022-11-10 17:02:42 +0100
commitb24f0b1ce1e51b1baca89418f2871d9f1bf74f26 (patch)
tree7d55b7f739b57977755ac8749c43655ef4b842fb
parent7eaeab8d99b5b99c42ede0749e1499eb5a52162e (diff)
parent3517dced44b438cc87b99c568e0546a2bcb85f60 (diff)
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Merge pull request #1521 from mq1/patch-1
Update iced version to 0.5
Diffstat (limited to '')
-rw-r--r--README.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/README.md b/README.md
index 2f46ba1b..1d2fb76f 100644
--- a/README.md
+++ b/README.md
@@ -215,7 +215,7 @@ cargo run --features iced/glow --package game_of_life
and then use it in your project with
```toml
-iced = { version = "0.4", default-features = false, features = ["glow"] }
+iced = { version = "0.5", default-features = false, features = ["glow"] }
```
__NOTE:__ Chances are you have hardware that supports at least OpenGL 2.1 or OpenGL ES 2.0,