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authorLibravatar Malte Veerman <malte.veerman@gmail.com>2020-01-10 16:07:09 +0100
committerLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2020-02-25 13:26:50 +0100
commit743637ebda8c3e4ba30f41e755ee1079ee66a86c (patch)
treedd0ebecf95e407c879e23c1bb7ab671200dd27e6
parent1bcfc9a5cce0b30c3ad9983e407c06e237b491f3 (diff)
downloadiced-743637ebda8c3e4ba30f41e755ee1079ee66a86c.tar.gz
iced-743637ebda8c3e4ba30f41e755ee1079ee66a86c.tar.bz2
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Merged image and svg texture atlases into one owned by the image pipeline.
Diffstat (limited to '')
-rw-r--r--wgpu/Cargo.toml1
-rw-r--r--wgpu/src/image.rs92
-rw-r--r--wgpu/src/image/raster.rs79
-rw-r--r--wgpu/src/image/vector.rs78
4 files changed, 91 insertions, 159 deletions
diff --git a/wgpu/Cargo.toml b/wgpu/Cargo.toml
index 56839cf0..f8b5bb8c 100644
--- a/wgpu/Cargo.toml
+++ b/wgpu/Cargo.toml
@@ -22,6 +22,7 @@ glam = "0.8"
font-kit = "0.4"
log = "0.4"
guillotiere = "0.4"
+debug_stub_derive = "0.3"
[dependencies.image]
version = "0.22"
diff --git a/wgpu/src/image.rs b/wgpu/src/image.rs
index 65780886..aaecd492 100644
--- a/wgpu/src/image.rs
+++ b/wgpu/src/image.rs
@@ -14,7 +14,10 @@ use std::mem;
#[cfg(any(feature = "image", feature = "svg"))]
use std::{cell::RefCell, collections::HashMap};
-#[derive(Debug)]
+use guillotiere::{AtlasAllocator, Size};
+use debug_stub_derive::*;
+
+#[derive(DebugStub)]
pub struct Pipeline {
#[cfg(feature = "image")]
raster_cache: RefCell<raster::Cache>,
@@ -28,6 +31,9 @@ pub struct Pipeline {
instances: wgpu::Buffer,
constants: wgpu::BindGroup,
texture_layout: wgpu::BindGroupLayout,
+ #[debug_stub="ReplacementValue"]
+ allocator: AtlasAllocator,
+ atlas: wgpu::Texture,
}
impl Pipeline {
@@ -208,12 +214,32 @@ impl Pipeline {
usage: wgpu::BufferUsage::VERTEX | wgpu::BufferUsage::COPY_DST,
});
+ let (width, height) = (512, 512);
+
+ let extent = wgpu::Extent3d {
+ width,
+ height,
+ depth: 1,
+ };
+
+ let atlas = device.create_texture(&wgpu::TextureDescriptor {
+ size: extent,
+ array_layer_count: 1,
+ mip_level_count: 1,
+ sample_count: 1,
+ dimension: wgpu::TextureDimension::D2,
+ format: wgpu::TextureFormat::Bgra8UnormSrgb,
+ usage: wgpu::TextureUsage::COPY_DST
+ | wgpu::TextureUsage::COPY_SRC
+ | wgpu::TextureUsage::SAMPLED,
+ });
+
Pipeline {
#[cfg(feature = "image")]
- raster_cache: RefCell::new(raster::Cache::new(&device)),
+ raster_cache: RefCell::new(raster::Cache::new()),
#[cfg(feature = "svg")]
- vector_cache: RefCell::new(vector::Cache::new(&device)),
+ vector_cache: RefCell::new(vector::Cache::new()),
pipeline,
uniforms: uniforms_buffer,
@@ -222,6 +248,8 @@ impl Pipeline {
instances,
constants: constant_bind_group,
texture_layout,
+ allocator: AtlasAllocator::new(Size::new(width as i32, height as i32)),
+ atlas,
}
}
@@ -276,10 +304,12 @@ impl Pipeline {
let mut raster_cache = self.raster_cache.borrow_mut();
if let Memory::Device(allocation) = raster_cache.upload(
- _handle,
+ handle,
device,
- encoder)
- {
+ encoder,
+ &mut self.allocator,
+ &mut self.atlas
+ ) {
let rec = allocation.rectangle;
let _ = recs.insert(index, rec);
@@ -291,12 +321,15 @@ impl Pipeline {
{
let mut vector_cache = self.vector_cache.borrow_mut();
+ // Upload rasterized svg to texture atlas
if let Some(allocation) = vector_cache.upload(
_handle,
image.scale,
_scale,
device,
encoder,
+ &mut self.allocator,
+ &mut self.atlas,
) {
let rec = allocation.rectangle;
@@ -307,30 +340,34 @@ impl Pipeline {
}
}
- #[cfg(feature = "image")]
- let raster_atlas = self.raster_cache.borrow().atlas(device, &self.texture_layout);
-
- #[cfg(feature = "svg")]
- let vector_atlas = self.vector_cache.borrow().atlas(device, &self.texture_layout);
+ let atlas_width = self.allocator.size().width as f32;
+ let atlas_height = self.allocator.size().height as f32;
+
+ let texture = device.create_bind_group(&wgpu::BindGroupDescriptor {
+ layout: &self.texture_layout,
+ bindings: &[wgpu::Binding {
+ binding: 0,
+ resource: wgpu::BindingResource::TextureView(
+ &self.atlas.create_default_view(),
+ ),
+ }],
+ });
#[cfg(any(feature = "image", feature = "svg"))]
for (index, image) in instances.iter().enumerate() {
if let Some(rec) = recs.get(&index) {
- let atlas_size = match image.handle {
- #[cfg(feature = "image")]
- Handle::Raster(_) => self.raster_cache.borrow().atlas_size(),
- #[cfg(feature = "svg")]
- Handle::Vector(_) => self.vector_cache.borrow().atlas_size(),
- _ => guillotiere::Size::new(0, 0)
- };
+ let x = rec.min.x as f32 / atlas_width;
+ let y = rec.min.y as f32 / atlas_height;
+ let w = (rec.size().width - 1) as f32 / atlas_width;
+ let h = (rec.size().height - 1) as f32 / atlas_height;
let instance_buffer = device
.create_buffer_mapped(1, wgpu::BufferUsage::COPY_SRC)
.fill_from_slice(&[Instance {
_position: image.position,
_scale: image.scale,
- _position_in_atlas: [rec.min.x as f32 / atlas_size.width as f32, rec.min.y as f32 / atlas_size.height as f32],
- _scale_in_atlas: [rec.size().width as f32 / atlas_size.width as f32, rec.size().height as f32 / atlas_size.height as f32]
+ _position_in_atlas: [x, y],
+ _scale_in_atlas: [w, h]
}]);
encoder.copy_buffer_to_buffer(
@@ -341,17 +378,6 @@ impl Pipeline {
mem::size_of::<Instance>() as u64,
);
- let texture = match &image.handle {
- #[cfg(feature = "image")]
- Handle::Raster(_) => &raster_atlas,
- #[cfg(feature = "svg")]
- Handle::Vector(_) => &vector_atlas,
- #[cfg(feature = "image")]
- _ => &raster_atlas,
- #[cfg(feature = "svg")]
- _ => &vector_atlas,
- };
-
let mut render_pass = encoder.begin_render_pass(
&wgpu::RenderPassDescriptor {
color_attachments: &[
@@ -398,10 +424,10 @@ impl Pipeline {
pub fn trim_cache(&mut self) {
#[cfg(feature = "image")]
- self.raster_cache.borrow_mut().trim();
+ self.raster_cache.borrow_mut().trim(&mut self.allocator);
#[cfg(feature = "svg")]
- self.vector_cache.borrow_mut().trim();
+ self.vector_cache.borrow_mut().trim(&mut self.allocator);
}
}
diff --git a/wgpu/src/image/raster.rs b/wgpu/src/image/raster.rs
index 0418bc0b..651ec078 100644
--- a/wgpu/src/image/raster.rs
+++ b/wgpu/src/image/raster.rs
@@ -1,13 +1,14 @@
use iced_native::image;
use std::{
collections::{HashMap, HashSet},
- fmt,
};
use guillotiere::{Allocation, AtlasAllocator, Size};
+use debug_stub_derive::*;
+#[derive(DebugStub)]
pub enum Memory {
Host(::image::ImageBuffer<::image::Bgra<u8>, Vec<u8>>),
- Device(Allocation),
+ Device(#[debug_stub="ReplacementValue"]Allocation),
NotFound,
Invalid,
}
@@ -26,49 +27,15 @@ impl Memory {
}
}
+#[derive(Debug)]
pub struct Cache {
- allocator: AtlasAllocator,
- atlas: wgpu::Texture,
map: HashMap<u64, Memory>,
hits: HashSet<u64>,
}
-impl fmt::Debug for Cache {
- fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
- fmt.debug_struct("Vector Cache")
- .field("allocator", &String::from("AtlasAllocator"))
- .field("atlas", &self.atlas)
- .field("map", &String::from("HashMap<u64, Memory>"))
- .field("hits", &self.hits)
- .finish()
- }
-}
-
impl Cache {
- pub fn new(device: &wgpu::Device) -> Self {
- let (width, height) = (1000, 1000);
-
- let extent = wgpu::Extent3d {
- width,
- height,
- depth: 1,
- };
-
- let atlas = device.create_texture(&wgpu::TextureDescriptor {
- size: extent,
- array_layer_count: 1,
- mip_level_count: 1,
- sample_count: 1,
- dimension: wgpu::TextureDimension::D2,
- format: wgpu::TextureFormat::Bgra8UnormSrgb,
- usage: wgpu::TextureUsage::COPY_DST
- | wgpu::TextureUsage::COPY_SRC
- | wgpu::TextureUsage::SAMPLED,
- });
-
+ pub fn new() -> Self {
Self {
- allocator: AtlasAllocator::new(Size::new(width as i32, height as i32)),
- atlas,
map: HashMap::new(),
hits: HashSet::new(),
}
@@ -100,15 +67,13 @@ impl Cache {
self.get(handle).unwrap()
}
- pub fn atlas_size(&self) -> guillotiere::Size {
- self.allocator.size()
- }
-
pub fn upload(
&mut self,
handle: &image::Handle,
device: &wgpu::Device,
encoder: &mut wgpu::CommandEncoder,
+ allocator: &mut AtlasAllocator,
+ atlas: &mut wgpu::Texture,
) -> &Memory {
let _ = self.load(handle);
@@ -118,19 +83,19 @@ impl Cache {
let (width, height) = image.dimensions();
let size = Size::new(width as i32, height as i32);
- let old_atlas_size = self.allocator.size();
+ let old_atlas_size = allocator.size();
let allocation;
loop {
- if let Some(a) = self.allocator.allocate(size) {
+ if let Some(a) = allocator.allocate(size) {
allocation = a;
break;
}
- self.allocator.grow(self.allocator.size() * 2);
+ allocator.grow(allocator.size() * 2);
}
- let new_atlas_size = self.allocator.size();
+ let new_atlas_size = allocator.size();
if new_atlas_size != old_atlas_size {
let new_atlas = device.create_texture(&wgpu::TextureDescriptor {
@@ -151,7 +116,7 @@ impl Cache {
encoder.copy_texture_to_texture(
wgpu::TextureCopyView {
- texture: &self.atlas,
+ texture: atlas,
array_layer: 0,
mip_level: 0,
origin: wgpu::Origin3d {
@@ -177,7 +142,7 @@ impl Cache {
}
);
- self.atlas = new_atlas;
+ *atlas = new_atlas;
}
let extent = wgpu::Extent3d {
@@ -206,7 +171,7 @@ impl Cache {
image_height: height,
},
wgpu::TextureCopyView {
- texture: &self.atlas,
+ texture: atlas,
array_layer: 0,
mip_level: 0,
origin: wgpu::Origin3d {
@@ -224,25 +189,13 @@ impl Cache {
memory
}
- pub fn atlas(&self, device: &wgpu::Device, texture_layout: &wgpu::BindGroupLayout) -> wgpu::BindGroup {
- device.create_bind_group(&wgpu::BindGroupDescriptor {
- layout: texture_layout,
- bindings: &[wgpu::Binding {
- binding: 0,
- resource: wgpu::BindingResource::TextureView(
- &self.atlas.create_default_view(),
- ),
- }],
- })
- }
-
- pub fn trim(&mut self) {
+ pub fn trim(&mut self, allocator: &mut AtlasAllocator) {
let hits = &self.hits;
for (id, mem) in &mut self.map {
if let Memory::Device(allocation) = mem {
if !hits.contains(&id) {
- self.allocator.deallocate(allocation.id);
+ allocator.deallocate(allocation.id);
}
}
}
diff --git a/wgpu/src/image/vector.rs b/wgpu/src/image/vector.rs
index 1a9352f2..89477877 100644
--- a/wgpu/src/image/vector.rs
+++ b/wgpu/src/image/vector.rs
@@ -4,6 +4,7 @@ use std::{
fmt,
};
use guillotiere::{Allocation, AtlasAllocator, Size};
+use debug_stub_derive::*;
pub enum Svg {
Loaded { tree: resvg::usvg::Tree },
@@ -29,57 +30,22 @@ impl fmt::Debug for Svg {
}
}
+#[derive(DebugStub)]
pub struct Cache {
- allocator: AtlasAllocator,
- atlas: wgpu::Texture,
svgs: HashMap<u64, Svg>,
+ #[debug_stub="ReplacementValue"]
rasterized: HashMap<(u64, u32, u32), Allocation>,
svg_hits: HashSet<u64>,
rasterized_hits: HashSet<(u64, u32, u32)>,
}
-impl fmt::Debug for Cache {
- fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
- fmt.debug_struct("Vector Cache")
- .field("allocator", &String::from("AtlasAllocator"))
- .field("atlas", &self.atlas)
- .field("svgs", &self.svgs)
- .field("rasterized", &String::from("HashMap<(u64, u32, u32), Allocation>"))
- .field("svg_hits", &self.svg_hits)
- .field("rasterized_hits", &self.rasterized_hits)
- .finish()
- }
-}
-
impl Cache {
- pub fn new(device: &wgpu::Device) -> Self {
- let (width, height) = (512, 512);
-
- let extent = wgpu::Extent3d {
- width,
- height,
- depth: 1,
- };
-
- let atlas = device.create_texture(&wgpu::TextureDescriptor {
- size: extent,
- array_layer_count: 1,
- mip_level_count: 1,
- sample_count: 1,
- dimension: wgpu::TextureDimension::D2,
- format: wgpu::TextureFormat::Bgra8UnormSrgb,
- usage: wgpu::TextureUsage::COPY_DST
- | wgpu::TextureUsage::COPY_SRC
- | wgpu::TextureUsage::SAMPLED,
- });
-
+ pub fn new() -> Self {
Self {
svgs: HashMap::new(),
rasterized: HashMap::new(),
svg_hits: HashSet::new(),
rasterized_hits: HashSet::new(),
- allocator: AtlasAllocator::new(Size::new(width as i32, height as i32)),
- atlas,
}
}
@@ -99,10 +65,6 @@ impl Cache {
self.svgs.get(&handle.id()).unwrap()
}
- pub fn atlas_size(&self) -> guillotiere::Size {
- self.allocator.size()
- }
-
pub fn upload(
&mut self,
handle: &svg::Handle,
@@ -110,6 +72,8 @@ impl Cache {
scale: f32,
device: &wgpu::Device,
encoder: &mut wgpu::CommandEncoder,
+ allocator: &mut AtlasAllocator,
+ atlas: &mut wgpu::Texture,
) -> Option<&Allocation> {
let id = handle.id();
@@ -138,19 +102,19 @@ impl Cache {
}
let size = Size::new(width as i32, height as i32);
- let old_atlas_size = self.allocator.size();
+ let old_atlas_size = allocator.size();
let allocation;
loop {
- if let Some(a) = self.allocator.allocate(size) {
+ if let Some(a) = allocator.allocate(size) {
allocation = a;
break;
}
- self.allocator.grow(self.allocator.size() * 2);
+ allocator.grow(allocator.size() * 2);
}
- let new_atlas_size = self.allocator.size();
+ let new_atlas_size = allocator.size();
if new_atlas_size != old_atlas_size {
let new_atlas = device.create_texture(&wgpu::TextureDescriptor {
@@ -171,7 +135,7 @@ impl Cache {
encoder.copy_texture_to_texture(
wgpu::TextureCopyView {
- texture: &self.atlas,
+ texture: atlas,
array_layer: 0,
mip_level: 0,
origin: wgpu::Origin3d {
@@ -197,7 +161,7 @@ impl Cache {
}
);
- self.atlas = new_atlas;
+ *atlas = new_atlas;
}
// TODO: Optimize!
@@ -238,7 +202,7 @@ impl Cache {
image_height: height as u32,
},
wgpu::TextureCopyView {
- texture: &self.atlas,
+ texture: atlas,
array_layer: 0,
mip_level: 0,
origin: wgpu::Origin3d {
@@ -266,25 +230,13 @@ impl Cache {
}
}
- pub fn atlas(&self, device: &wgpu::Device, texture_layout: &wgpu::BindGroupLayout) -> wgpu::BindGroup {
- device.create_bind_group(&wgpu::BindGroupDescriptor {
- layout: texture_layout,
- bindings: &[wgpu::Binding {
- binding: 0,
- resource: wgpu::BindingResource::TextureView(
- &self.atlas.create_default_view(),
- ),
- }],
- })
- }
-
- pub fn trim(&mut self) {
+ pub fn trim(&mut self, allocator: &mut AtlasAllocator) {
let svg_hits = &self.svg_hits;
let rasterized_hits = &self.rasterized_hits;
for (k, alloc) in &mut self.rasterized {
if !rasterized_hits.contains(&k) {
- self.allocator.deallocate(alloc.id);
+ allocator.deallocate(alloc.id);
}
}