summaryrefslogblamecommitdiffstats
path: root/widget/src/text_input.rs
blob: 05dd87b159f536895b12f2471917bcc7cd2632c3 (plain) (tree)
1
2
3
4
5
6
7
8
9
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023


                                                
           

          


                       
                     
 

                   
                           
                                              

                                      
                               


                                      
                                                    






                                                      
                                                                               
                                                  
  
                            
 


                                         
             
                                                                            
     
                           



                                 


                               

                                     
     
                                        
                 
       
                                                                                                                                                         
                                       





                               
                   
                             
 
                   

                        
                    
                                 
                  
                     
                         
                                  
                                                          
                                                          
                               
                                       
                            

 


                                                       
                                                                          

                   
                   
                             
 

                                                                  
                                                        
                   
                     

                                                   
                             
                       
                                
                                     
                       
                                                     
                           
                           
                            
                       
                                    


         





                                             
                                                                

                                                      

            
 



                                                                             














                                                                          





                                                                              


                                                 
 
                                               
       
                                      
                                                         
                               

            
 


                                                               


            
                                            

                                                              


            
                                                  

                                                                    



                                                
                                                            
                                      


            
                                                           







                                                 
                                            












                                                                                

            
 









                                                                         













                                                                             
                                               

















                                                                  

                                     

                                              
                                                                         















































                                                                                

     
                                                                           
                              

                                    

                
                    
                                
                      
                           
                              
                              
                             
       























                                                                            
                                                     



                            
                                     

                                           
                             
          






                                                              
                           





                                     
                                                                       






















                                                                           

                                                                         





                                                               
                                        




                            
                                           































                                                                     
                                            





                                         
                             



                     
                              






















                                                                 
                                     
                        
                               




                         
                         




                                                                               
     
 
 

                                                                   

                   
                   
                             

                                
                                                     


                                    
                                                             

     
                                     
                                                                            









                                                    




                                    



              
                        


                                
                                                 

     



                            
                             

                                               
                                                                            

                                                                     
                                                                      

     




                           
                              


                                       
                              
                        













































































































































































































































































































































































































































































                                                                                





                                
                      

                                 
                              
                             
       
                                                                         





                           
                              


                              








                                              


     

                                                                                
     

                        
                                  

            

                                                            



                                







                                                               
                             

                                                                         

                                                                  

 
                                
                       

                                         
         
                                          


          
                                      



                                            
                                


                                                                       
 


                                                                          


                                  

 





                              
                                                                                
                                                            
                                                      

 

























                                                                                                   
                                 
                                
                                      

                   
            
                              
                      
                              
                                     
                   
                                            
                                                     

 





                                                           

                             
                        
                 
                            

 
                                   
                                                                         




                                                                      
                              
              

                                      
                               
                             
                               
                             
                             
                                      
                                                               


         
                                                                      
                                      
                                 
     
 
                                                    


                                    
 
                                  
                             

                                 


                                      
                                    
           
 
                                  


                                    
                               
                               

     
                                                                                 




                                                                               

                                          
     

                                                                           


                                                       




                                                     

 
                                                            




                                  
                           


                           
                             


     
                                                            
                                        
                                          


                                      
                                        


                                                   
                                              


                              
                                


     
              
                              
 
                                                                             
                                      
                           
                
                               

         
 
 
                              
                           
                  

                     








                                                           
                         
                        
                           







              

                                     
                           
                        



                                           
 
                                                                            
 
                                 



                                                                         
                                            
                           
                  
                     
           

                                                   
                                  
 
                           
              
                                                                   



                                                             
                                                   



                 
 
 
















                                                                         
                                                       










                                                             
                                               















                                                    
                  













                                                           



                                          
 




                                                                      

 









                                                                        
     
 

                                                                       



                                         
                                                        

                                           
                        













                                                                     
                                  





                                                    
                                  





                                                    
                                   





                                                                         
//! Display fields that can be filled with text.
//!
//! A [`TextInput`] has some local [`State`].
mod editor;
mod value;

pub mod cursor;

pub use cursor::Cursor;
pub use value::Value;

use editor::Editor;

use crate::core::alignment;
use crate::core::clipboard::{self, Clipboard};
use crate::core::event::{self, Event};
use crate::core::keyboard;
use crate::core::keyboard::key;
use crate::core::layout;
use crate::core::mouse::{self, click};
use crate::core::renderer;
use crate::core::text::{self, Paragraph as _, Text};
use crate::core::time::{Duration, Instant};
use crate::core::touch;
use crate::core::widget;
use crate::core::widget::operation::{self, Operation};
use crate::core::widget::tree::{self, Tree};
use crate::core::window;
use crate::core::{
    Background, Border, Color, Element, Layout, Length, Padding, Pixels, Point,
    Rectangle, Shell, Size, Theme, Vector, Widget,
};
use crate::runtime::Command;

/// A field that can be filled with text.
///
/// # Example
/// ```no_run
/// # pub type TextInput<'a, Message> = iced_widget::TextInput<'a, Message>;
/// #
/// #[derive(Debug, Clone)]
/// enum Message {
///     TextInputChanged(String),
/// }
///
/// let value = "Some text";
///
/// let input = TextInput::new(
///     "This is the placeholder...",
///     value,
/// )
/// .on_input(Message::TextInputChanged)
/// .padding(10);
/// ```
/// ![Text input drawn by `iced_wgpu`](https://github.com/iced-rs/iced/blob/7760618fb112074bc40b148944521f312152012a/docs/images/text_input.png?raw=true)
#[allow(missing_debug_implementations)]
pub struct TextInput<
    'a,
    Message,
    Theme = crate::Theme,
    Renderer = crate::Renderer,
> where
    Theme: Catalog,
    Renderer: text::Renderer,
{
    id: Option<Id>,
    placeholder: String,
    value: Value,
    is_secure: bool,
    font: Option<Renderer::Font>,
    width: Length,
    padding: Padding,
    size: Option<Pixels>,
    line_height: text::LineHeight,
    on_input: Option<Box<dyn Fn(String) -> Message + 'a>>,
    on_paste: Option<Box<dyn Fn(String) -> Message + 'a>>,
    on_submit: Option<Message>,
    icon: Option<Icon<Renderer::Font>>,
    class: Theme::Class<'a>,
}

/// The default [`Padding`] of a [`TextInput`].
pub const DEFAULT_PADDING: Padding = Padding::new(5.0);

impl<'a, Message, Theme, Renderer> TextInput<'a, Message, Theme, Renderer>
where
    Message: Clone,
    Theme: Catalog,
    Renderer: text::Renderer,
{
    /// Creates a new [`TextInput`] with the given placeholder and
    /// its current value.
    pub fn new(placeholder: &str, value: &str) -> Self {
        TextInput {
            id: None,
            placeholder: String::from(placeholder),
            value: Value::new(value),
            is_secure: false,
            font: None,
            width: Length::Fill,
            padding: DEFAULT_PADDING,
            size: None,
            line_height: text::LineHeight::default(),
            on_input: None,
            on_paste: None,
            on_submit: None,
            icon: None,
            class: Theme::default(),
        }
    }

    /// Sets the [`Id`] of the [`TextInput`].
    pub fn id(mut self, id: Id) -> Self {
        self.id = Some(id);
        self
    }

    /// Converts the [`TextInput`] into a secure password input.
    pub fn secure(mut self, is_secure: bool) -> Self {
        self.is_secure = is_secure;
        self
    }

    /// Sets the message that should be produced when some text is typed into
    /// the [`TextInput`].
    ///
    /// If this method is not called, the [`TextInput`] will be disabled.
    pub fn on_input<F>(mut self, callback: F) -> Self
    where
        F: 'a + Fn(String) -> Message,
    {
        self.on_input = Some(Box::new(callback));
        self
    }

    /// Sets the message that should be produced when the [`TextInput`] is
    /// focused and the enter key is pressed.
    pub fn on_submit(mut self, message: Message) -> Self {
        self.on_submit = Some(message);
        self
    }

    /// Sets the message that should be produced when some text is pasted into
    /// the [`TextInput`].
    pub fn on_paste(
        mut self,
        on_paste: impl Fn(String) -> Message + 'a,
    ) -> Self {
        self.on_paste = Some(Box::new(on_paste));
        self
    }

    /// Sets the [`Font`] of the [`TextInput`].
    ///
    /// [`Font`]: text::Renderer::Font
    pub fn font(mut self, font: Renderer::Font) -> Self {
        self.font = Some(font);
        self
    }

    /// Sets the [`Icon`] of the [`TextInput`].
    pub fn icon(mut self, icon: Icon<Renderer::Font>) -> Self {
        self.icon = Some(icon);
        self
    }

    /// Sets the width of the [`TextInput`].
    pub fn width(mut self, width: impl Into<Length>) -> Self {
        self.width = width.into();
        self
    }

    /// Sets the [`Padding`] of the [`TextInput`].
    pub fn padding<P: Into<Padding>>(mut self, padding: P) -> Self {
        self.padding = padding.into();
        self
    }

    /// Sets the text size of the [`TextInput`].
    pub fn size(mut self, size: impl Into<Pixels>) -> Self {
        self.size = Some(size.into());
        self
    }

    /// Sets the [`text::LineHeight`] of the [`TextInput`].
    pub fn line_height(
        mut self,
        line_height: impl Into<text::LineHeight>,
    ) -> Self {
        self.line_height = line_height.into();
        self
    }

    /// Sets the style of the [`TextInput`].
    #[must_use]
    pub fn style(mut self, style: impl Fn(&Theme, Status) -> Style + 'a) -> Self
    where
        Theme::Class<'a>: From<StyleFn<'a, Theme>>,
    {
        self.class = (Box::new(style) as StyleFn<'a, Theme>).into();
        self
    }

    /// Sets the style class of the [`TextInput`].
    #[must_use]
    pub fn class(mut self, class: impl Into<Theme::Class<'a>>) -> Self {
        self.class = class.into();
        self
    }

    /// Lays out the [`TextInput`], overriding its [`Value`] if provided.
    ///
    /// [`Renderer`]: text::Renderer
    pub fn layout(
        &self,
        tree: &mut Tree,
        renderer: &Renderer,
        limits: &layout::Limits,
        value: Option<&Value>,
    ) -> layout::Node {
        let state = tree.state.downcast_mut::<State<Renderer::Paragraph>>();
        let value = value.unwrap_or(&self.value);

        let font = self.font.unwrap_or_else(|| renderer.default_font());
        let text_size = self.size.unwrap_or_else(|| renderer.default_size());
        let padding = self.padding.fit(Size::ZERO, limits.max());
        let height = self.line_height.to_absolute(text_size);

        let limits = limits.width(self.width).shrink(padding);
        let text_bounds = limits.resolve(self.width, height, Size::ZERO);

        let placeholder_text = Text {
            font,
            line_height: self.line_height,
            content: self.placeholder.as_str(),
            bounds: Size::new(f32::INFINITY, text_bounds.height),
            size: text_size,
            horizontal_alignment: alignment::Horizontal::Left,
            vertical_alignment: alignment::Vertical::Center,
            shaping: text::Shaping::Advanced,
        };

        state.placeholder.update(placeholder_text);

        let secure_value = self.is_secure.then(|| value.secure());
        let value = secure_value.as_ref().unwrap_or(value);

        state.value.update(Text {
            content: &value.to_string(),
            ..placeholder_text
        });

        if let Some(icon) = &self.icon {
            let mut content = [0; 4];

            let icon_text = Text {
                line_height: self.line_height,
                content: icon.code_point.encode_utf8(&mut content) as &_,
                font: icon.font,
                size: icon.size.unwrap_or_else(|| renderer.default_size()),
                bounds: Size::new(f32::INFINITY, text_bounds.height),
                horizontal_alignment: alignment::Horizontal::Center,
                vertical_alignment: alignment::Vertical::Center,
                shaping: text::Shaping::Advanced,
            };

            state.icon.update(icon_text);

            let icon_width = state.icon.min_width();

            let (text_position, icon_position) = match icon.side {
                Side::Left => (
                    Point::new(
                        padding.left + icon_width + icon.spacing,
                        padding.top,
                    ),
                    Point::new(padding.left, padding.top),
                ),
                Side::Right => (
                    Point::new(padding.left, padding.top),
                    Point::new(
                        padding.left + text_bounds.width - icon_width,
                        padding.top,
                    ),
                ),
            };

            let text_node = layout::Node::new(
                text_bounds - Size::new(icon_width + icon.spacing, 0.0),
            )
            .move_to(text_position);

            let icon_node =
                layout::Node::new(Size::new(icon_width, text_bounds.height))
                    .move_to(icon_position);

            layout::Node::with_children(
                text_bounds.expand(padding),
                vec![text_node, icon_node],
            )
        } else {
            let text = layout::Node::new(text_bounds)
                .move_to(Point::new(padding.left, padding.top));

            layout::Node::with_children(text_bounds.expand(padding), vec![text])
        }
    }

    /// Draws the [`TextInput`] with the given [`Renderer`], overriding its
    /// [`Value`] if provided.
    ///
    /// [`Renderer`]: text::Renderer
    pub fn draw(
        &self,
        tree: &Tree,
        renderer: &mut Renderer,
        theme: &Theme,
        layout: Layout<'_>,
        cursor: mouse::Cursor,
        value: Option<&Value>,
        viewport: &Rectangle,
    ) {
        let state = tree.state.downcast_ref::<State<Renderer::Paragraph>>();
        let value = value.unwrap_or(&self.value);
        let is_disabled = self.on_input.is_none();

        let secure_value = self.is_secure.then(|| value.secure());
        let value = secure_value.as_ref().unwrap_or(value);

        let bounds = layout.bounds();

        let mut children_layout = layout.children();
        let text_bounds = children_layout.next().unwrap().bounds();

        let is_mouse_over = cursor.is_over(bounds);

        let status = if is_disabled {
            Status::Disabled
        } else if state.is_focused() {
            Status::Focused
        } else if is_mouse_over {
            Status::Hovered
        } else {
            Status::Active
        };

        let style = theme.style(&self.class, status);

        renderer.fill_quad(
            renderer::Quad {
                bounds,
                border: style.border,
                ..renderer::Quad::default()
            },
            style.background,
        );

        if self.icon.is_some() {
            let icon_layout = children_layout.next().unwrap();

            renderer.fill_paragraph(
                &state.icon,
                icon_layout.bounds().center(),
                style.icon,
                *viewport,
            );
        }

        let text = value.to_string();

        let (cursor, offset, is_selecting) = if let Some(focus) = state
            .is_focused
            .as_ref()
            .filter(|focus| focus.is_window_focused)
        {
            match state.cursor.state(value) {
                cursor::State::Index(position) => {
                    let (text_value_width, offset) =
                        measure_cursor_and_scroll_offset(
                            &state.value,
                            text_bounds,
                            position,
                        );

                    let is_cursor_visible = ((focus.now - focus.updated_at)
                        .as_millis()
                        / CURSOR_BLINK_INTERVAL_MILLIS)
                        % 2
                        == 0;

                    let cursor = if is_cursor_visible {
                        Some((
                            renderer::Quad {
                                bounds: Rectangle {
                                    x: (text_bounds.x + text_value_width)
                                        .floor(),
                                    y: text_bounds.y,
                                    width: 1.0,
                                    height: text_bounds.height,
                                },
                                ..renderer::Quad::default()
                            },
                            style.value,
                        ))
                    } else {
                        None
                    };

                    (cursor, offset, false)
                }
                cursor::State::Selection { start, end } => {
                    let left = start.min(end);
                    let right = end.max(start);

                    let (left_position, left_offset) =
                        measure_cursor_and_scroll_offset(
                            &state.value,
                            text_bounds,
                            left,
                        );

                    let (right_position, right_offset) =
                        measure_cursor_and_scroll_offset(
                            &state.value,
                            text_bounds,
                            right,
                        );

                    let width = right_position - left_position;

                    (
                        Some((
                            renderer::Quad {
                                bounds: Rectangle {
                                    x: text_bounds.x + left_position,
                                    y: text_bounds.y,
                                    width,
                                    height: text_bounds.height,
                                },
                                ..renderer::Quad::default()
                            },
                            style.selection,
                        )),
                        if end == right {
                            right_offset
                        } else {
                            left_offset
                        },
                        true,
                    )
                }
            }
        } else {
            (None, 0.0, false)
        };

        let draw = |renderer: &mut Renderer, viewport| {
            if let Some((cursor, color)) = cursor {
                renderer.with_translation(
                    Vector::new(-offset, 0.0),
                    |renderer| {
                        renderer.fill_quad(cursor, color);
                    },
                );
            } else {
                renderer.with_translation(Vector::ZERO, |_| {});
            }

            renderer.fill_paragraph(
                if text.is_empty() {
                    &state.placeholder
                } else {
                    &state.value
                },
                Point::new(text_bounds.x, text_bounds.center_y())
                    - Vector::new(offset, 0.0),
                if text.is_empty() {
                    style.placeholder
                } else {
                    style.value
                },
                viewport,
            );
        };

        if is_selecting {
            renderer
                .with_layer(text_bounds, |renderer| draw(renderer, *viewport));
        } else {
            draw(renderer, text_bounds);
        }
    }
}

impl<'a, Message, Theme, Renderer> Widget<Message, Theme, Renderer>
    for TextInput<'a, Message, Theme, Renderer>
where
    Message: Clone,
    Theme: Catalog,
    Renderer: text::Renderer,
{
    fn tag(&self) -> tree::Tag {
        tree::Tag::of::<State<Renderer::Paragraph>>()
    }

    fn state(&self) -> tree::State {
        tree::State::new(State::<Renderer::Paragraph>::new())
    }

    fn diff(&self, tree: &mut Tree) {
        let state = tree.state.downcast_mut::<State<Renderer::Paragraph>>();

        // Unfocus text input if it becomes disabled
        if self.on_input.is_none() {
            state.last_click = None;
            state.is_focused = None;
            state.is_pasting = None;
            state.is_dragging = false;
        }
    }

    fn size(&self) -> Size<Length> {
        Size {
            width: self.width,
            height: Length::Shrink,
        }
    }

    fn layout(
        &self,
        tree: &mut Tree,
        renderer: &Renderer,
        limits: &layout::Limits,
    ) -> layout::Node {
        self.layout(tree, renderer, limits, None)
    }

    fn operate(
        &self,
        tree: &mut Tree,
        _layout: Layout<'_>,
        _renderer: &Renderer,
        operation: &mut dyn Operation<Message>,
    ) {
        let state = tree.state.downcast_mut::<State<Renderer::Paragraph>>();

        operation.focusable(state, self.id.as_ref().map(|id| &id.0));
        operation.text_input(state, self.id.as_ref().map(|id| &id.0));
    }

    fn on_event(
        &mut self,
        tree: &mut Tree,
        event: Event,
        layout: Layout<'_>,
        cursor: mouse::Cursor,
        renderer: &Renderer,
        clipboard: &mut dyn Clipboard,
        shell: &mut Shell<'_, Message>,
        _viewport: &Rectangle,
    ) -> event::Status {
        let update_cache = |state, value| {
            replace_paragraph(
                renderer,
                state,
                layout,
                value,
                self.font,
                self.size,
                self.line_height,
            );
        };

        match event {
            Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
            | Event::Touch(touch::Event::FingerPressed { .. }) => {
                let state = state::<Renderer>(tree);

                let click_position = if self.on_input.is_some() {
                    cursor.position_over(layout.bounds())
                } else {
                    None
                };

                state.is_focused = if click_position.is_some() {
                    state.is_focused.or_else(|| {
                        let now = Instant::now();

                        Some(Focus {
                            updated_at: now,
                            now,
                            is_window_focused: true,
                        })
                    })
                } else {
                    None
                };

                if let Some(cursor_position) = click_position {
                    let text_layout = layout.children().next().unwrap();
                    let target = cursor_position.x - text_layout.bounds().x;

                    let click =
                        mouse::Click::new(cursor_position, state.last_click);

                    match click.kind() {
                        click::Kind::Single => {
                            let position = if target > 0.0 {
                                let value = if self.is_secure {
                                    self.value.secure()
                                } else {
                                    self.value.clone()
                                };

                                find_cursor_position(
                                    text_layout.bounds(),
                                    &value,
                                    state,
                                    target,
                                )
                            } else {
                                None
                            }
                            .unwrap_or(0);

                            if state.keyboard_modifiers.shift() {
                                state.cursor.select_range(
                                    state.cursor.start(&self.value),
                                    position,
                                );
                            } else {
                                state.cursor.move_to(position);
                            }
                            state.is_dragging = true;
                        }
                        click::Kind::Double => {
                            if self.is_secure {
                                state.cursor.select_all(&self.value);
                            } else {
                                let position = find_cursor_position(
                                    text_layout.bounds(),
                                    &self.value,
                                    state,
                                    target,
                                )
                                .unwrap_or(0);

                                state.cursor.select_range(
                                    self.value.previous_start_of_word(position),
                                    self.value.next_end_of_word(position),
                                );
                            }

                            state.is_dragging = false;
                        }
                        click::Kind::Triple => {
                            state.cursor.select_all(&self.value);
                            state.is_dragging = false;
                        }
                    }

                    state.last_click = Some(click);

                    return event::Status::Captured;
                }
            }
            Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left))
            | Event::Touch(touch::Event::FingerLifted { .. })
            | Event::Touch(touch::Event::FingerLost { .. }) => {
                state::<Renderer>(tree).is_dragging = false;
            }
            Event::Mouse(mouse::Event::CursorMoved { position })
            | Event::Touch(touch::Event::FingerMoved { position, .. }) => {
                let state = state::<Renderer>(tree);

                if state.is_dragging {
                    let text_layout = layout.children().next().unwrap();
                    let target = position.x - text_layout.bounds().x;

                    let value = if self.is_secure {
                        self.value.secure()
                    } else {
                        self.value.clone()
                    };

                    let position = find_cursor_position(
                        text_layout.bounds(),
                        &value,
                        state,
                        target,
                    )
                    .unwrap_or(0);

                    state
                        .cursor
                        .select_range(state.cursor.start(&value), position);

                    return event::Status::Captured;
                }
            }
            Event::Keyboard(keyboard::Event::KeyPressed {
                key, text, ..
            }) => {
                let state = state::<Renderer>(tree);

                if let Some(focus) = &mut state.is_focused {
                    let Some(on_input) = &self.on_input else {
                        return event::Status::Ignored;
                    };

                    let modifiers = state.keyboard_modifiers;
                    focus.updated_at = Instant::now();

                    match key.as_ref() {
                        keyboard::Key::Character("c")
                            if state.keyboard_modifiers.command() =>
                        {
                            if let Some((start, end)) =
                                state.cursor.selection(&self.value)
                            {
                                clipboard.write(
                                    clipboard::Kind::Standard,
                                    self.value.select(start, end).to_string(),
                                );
                            }

                            return event::Status::Captured;
                        }
                        keyboard::Key::Character("x")
                            if state.keyboard_modifiers.command() =>
                        {
                            if let Some((start, end)) =
                                state.cursor.selection(&self.value)
                            {
                                clipboard.write(
                                    clipboard::Kind::Standard,
                                    self.value.select(start, end).to_string(),
                                );
                            }

                            let mut editor =
                                Editor::new(&mut self.value, &mut state.cursor);
                            editor.delete();

                            let message = (on_input)(editor.contents());
                            shell.publish(message);

                            update_cache(state, &self.value);

                            return event::Status::Captured;
                        }
                        keyboard::Key::Character("v")
                            if state.keyboard_modifiers.command()
                                && !state.keyboard_modifiers.alt() =>
                        {
                            let content = match state.is_pasting.take() {
                                Some(content) => content,
                                None => {
                                    let content: String = clipboard
                                        .read(clipboard::Kind::Standard)
                                        .unwrap_or_default()
                                        .chars()
                                        .filter(|c| !c.is_control())
                                        .collect();

                                    Value::new(&content)
                                }
                            };

                            let mut editor =
                                Editor::new(&mut self.value, &mut state.cursor);

                            editor.paste(content.clone());

                            let message = if let Some(paste) = &self.on_paste {
                                (paste)(editor.contents())
                            } else {
                                (on_input)(editor.contents())
                            };
                            shell.publish(message);

                            state.is_pasting = Some(content);

                            update_cache(state, &self.value);

                            return event::Status::Captured;
                        }
                        keyboard::Key::Character("a")
                            if state.keyboard_modifiers.command() =>
                        {
                            state.cursor.select_all(&self.value);

                            return event::Status::Captured;
                        }
                        _ => {}
                    }

                    if let Some(text) = text {
                        state.is_pasting = None;

                        if let Some(c) =
                            text.chars().next().filter(|c| !c.is_control())
                        {
                            let mut editor =
                                Editor::new(&mut self.value, &mut state.cursor);

                            editor.insert(c);

                            let message = (on_input)(editor.contents());
                            shell.publish(message);

                            focus.updated_at = Instant::now();

                            update_cache(state, &self.value);

                            return event::Status::Captured;
                        }
                    }

                    match key.as_ref() {
                        keyboard::Key::Named(key::Named::Enter) => {
                            if let Some(on_submit) = self.on_submit.clone() {
                                shell.publish(on_submit);
                            }
                        }
                        keyboard::Key::Named(key::Named::Backspace) => {
                            if platform::is_jump_modifier_pressed(modifiers)
                                && state.cursor.selection(&self.value).is_none()
                            {
                                if self.is_secure {
                                    let cursor_pos =
                                        state.cursor.end(&self.value);
                                    state.cursor.select_range(0, cursor_pos);
                                } else {
                                    state
                                        .cursor
                                        .select_left_by_words(&self.value);
                                }
                            }

                            let mut editor =
                                Editor::new(&mut self.value, &mut state.cursor);
                            editor.backspace();

                            let message = (on_input)(editor.contents());
                            shell.publish(message);

                            update_cache(state, &self.value);
                        }
                        keyboard::Key::Named(key::Named::Delete) => {
                            if platform::is_jump_modifier_pressed(modifiers)
                                && state.cursor.selection(&self.value).is_none()
                            {
                                if self.is_secure {
                                    let cursor_pos =
                                        state.cursor.end(&self.value);
                                    state.cursor.select_range(
                                        cursor_pos,
                                        self.value.len(),
                                    );
                                } else {
                                    state
                                        .cursor
                                        .select_right_by_words(&self.value);
                                }
                            }

                            let mut editor =
                                Editor::new(&mut self.value, &mut state.cursor);
                            editor.delete();

                            let message = (on_input)(editor.contents());
                            shell.publish(message);

                            update_cache(state, &self.value);
                        }
                        keyboard::Key::Named(key::Named::ArrowLeft) => {
                            if platform::is_jump_modifier_pressed(modifiers)
                                && !self.is_secure
                            {
                                if modifiers.shift() {
                                    state
                                        .cursor
                                        .select_left_by_words(&self.value);
                                } else {
                                    state
                                        .cursor
                                        .move_left_by_words(&self.value);
                                }
                            } else if modifiers.shift() {
                                state.cursor.select_left(&self.value);
                            } else {
                                state.cursor.move_left(&self.value);
                            }
                        }
                        keyboard::Key::Named(key::Named::ArrowRight) => {
                            if platform::is_jump_modifier_pressed(modifiers)
                                && !self.is_secure
                            {
                                if modifiers.shift() {
                                    state
                                        .cursor
                                        .select_right_by_words(&self.value);
                                } else {
                                    state
                                        .cursor
                                        .move_right_by_words(&self.value);
                                }
                            } else if modifiers.shift() {
                                state.cursor.select_right(&self.value);
                            } else {
                                state.cursor.move_right(&self.value);
                            }
                        }
                        keyboard::Key::Named(key::Named::Home) => {
                            if modifiers.shift() {
                                state.cursor.select_range(
                                    state.cursor.start(&self.value),
                                    0,
                                );
                            } else {
                                state.cursor.move_to(0);
                            }
                        }
                        keyboard::Key::Named(key::Named::End) => {
                            if modifiers.shift() {
                                state.cursor.select_range(
                                    state.cursor.start(&self.value),
                                    self.value.len(),
                                );
                            } else {
                                state.cursor.move_to(self.value.len());
                            }
                        }
                        keyboard::Key::Named(key::Named::Escape) => {
                            state.is_focused = None;
                            state.is_dragging = false;
                            state.is_pasting = None;

                            state.keyboard_modifiers =
                                keyboard::Modifiers::default();
                        }
                        keyboard::Key::Named(
                            key::Named::Tab
                            | key::Named::ArrowUp
                            | key::Named::ArrowDown,
                        ) => {
                            return event::Status::Ignored;
                        }
                        _ => {}
                    }

                    return event::Status::Captured;
                }
            }
            Event::Keyboard(keyboard::Event::KeyReleased { key, .. }) => {
                let state = state::<Renderer>(tree);

                if state.is_focused.is_some() {
                    match key.as_ref() {
                        keyboard::Key::Character("v") => {
                            state.is_pasting = None;
                        }
                        keyboard::Key::Named(
                            key::Named::Tab
                            | key::Named::ArrowUp
                            | key::Named::ArrowDown,
                        ) => {
                            return event::Status::Ignored;
                        }
                        _ => {}
                    }

                    return event::Status::Captured;
                }

                state.is_pasting = None;
            }
            Event::Keyboard(keyboard::Event::ModifiersChanged(modifiers)) => {
                let state = state::<Renderer>(tree);

                state.keyboard_modifiers = modifiers;
            }
            Event::Window(_, window::Event::Unfocused) => {
                let state = state::<Renderer>(tree);

                if let Some(focus) = &mut state.is_focused {
                    focus.is_window_focused = false;
                }
            }
            Event::Window(_, window::Event::Focused) => {
                let state = state::<Renderer>(tree);

                if let Some(focus) = &mut state.is_focused {
                    focus.is_window_focused = true;
                    focus.updated_at = Instant::now();

                    shell.request_redraw(window::RedrawRequest::NextFrame);
                }
            }
            Event::Window(_, window::Event::RedrawRequested(now)) => {
                let state = state::<Renderer>(tree);

                if let Some(focus) = &mut state.is_focused {
                    if focus.is_window_focused {
                        focus.now = now;

                        let millis_until_redraw = CURSOR_BLINK_INTERVAL_MILLIS
                            - (now - focus.updated_at).as_millis()
                                % CURSOR_BLINK_INTERVAL_MILLIS;

                        shell.request_redraw(window::RedrawRequest::At(
                            now + Duration::from_millis(
                                millis_until_redraw as u64,
                            ),
                        ));
                    }
                }
            }
            _ => {}
        }

        event::Status::Ignored
    }

    fn draw(
        &self,
        tree: &Tree,
        renderer: &mut Renderer,
        theme: &Theme,
        _style: &renderer::Style,
        layout: Layout<'_>,
        cursor: mouse::Cursor,
        viewport: &Rectangle,
    ) {
        self.draw(tree, renderer, theme, layout, cursor, None, viewport);
    }

    fn mouse_interaction(
        &self,
        _state: &Tree,
        layout: Layout<'_>,
        cursor: mouse::Cursor,
        _viewport: &Rectangle,
        _renderer: &Renderer,
    ) -> mouse::Interaction {
        if cursor.is_over(layout.bounds()) {
            if self.on_input.is_none() {
                mouse::Interaction::NotAllowed
            } else {
                mouse::Interaction::Text
            }
        } else {
            mouse::Interaction::default()
        }
    }
}

impl<'a, Message, Theme, Renderer> From<TextInput<'a, Message, Theme, Renderer>>
    for Element<'a, Message, Theme, Renderer>
where
    Message: Clone + 'a,
    Theme: Catalog + 'a,
    Renderer: text::Renderer + 'a,
{
    fn from(
        text_input: TextInput<'a, Message, Theme, Renderer>,
    ) -> Element<'a, Message, Theme, Renderer> {
        Element::new(text_input)
    }
}

/// The content of the [`Icon`].
#[derive(Debug, Clone)]
pub struct Icon<Font> {
    /// The font that will be used to display the `code_point`.
    pub font: Font,
    /// The unicode code point that will be used as the icon.
    pub code_point: char,
    /// The font size of the content.
    pub size: Option<Pixels>,
    /// The spacing between the [`Icon`] and the text in a [`TextInput`].
    pub spacing: f32,
    /// The side of a [`TextInput`] where to display the [`Icon`].
    pub side: Side,
}

/// The side of a [`TextInput`].
#[derive(Debug, Clone)]
pub enum Side {
    /// The left side of a [`TextInput`].
    Left,
    /// The right side of a [`TextInput`].
    Right,
}

/// The identifier of a [`TextInput`].
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
pub struct Id(widget::Id);

impl Id {
    /// Creates a custom [`Id`].
    pub fn new(id: impl Into<std::borrow::Cow<'static, str>>) -> Self {
        Self(widget::Id::new(id))
    }

    /// Creates a unique [`Id`].
    ///
    /// This function produces a different [`Id`] every time it is called.
    pub fn unique() -> Self {
        Self(widget::Id::unique())
    }
}

impl From<Id> for widget::Id {
    fn from(id: Id) -> Self {
        id.0
    }
}

/// Produces a [`Command`] that focuses the [`TextInput`] with the given [`Id`].
pub fn focus<Message: 'static>(id: Id) -> Command<Message> {
    Command::widget(operation::focusable::focus(id.0))
}

/// Produces a [`Command`] that moves the cursor of the [`TextInput`] with the given [`Id`] to the
/// end.
pub fn move_cursor_to_end<Message: 'static>(id: Id) -> Command<Message> {
    Command::widget(operation::text_input::move_cursor_to_end(id.0))
}

/// Produces a [`Command`] that moves the cursor of the [`TextInput`] with the given [`Id`] to the
/// front.
pub fn move_cursor_to_front<Message: 'static>(id: Id) -> Command<Message> {
    Command::widget(operation::text_input::move_cursor_to_front(id.0))
}

/// Produces a [`Command`] that moves the cursor of the [`TextInput`] with the given [`Id`] to the
/// provided position.
pub fn move_cursor_to<Message: 'static>(
    id: Id,
    position: usize,
) -> Command<Message> {
    Command::widget(operation::text_input::move_cursor_to(id.0, position))
}

/// Produces a [`Command`] that selects all the content of the [`TextInput`] with the given [`Id`].
pub fn select_all<Message: 'static>(id: Id) -> Command<Message> {
    Command::widget(operation::text_input::select_all(id.0))
}

/// The state of a [`TextInput`].
#[derive(Debug, Default, Clone)]
pub struct State<P: text::Paragraph> {
    value: P,
    placeholder: P,
    icon: P,
    is_focused: Option<Focus>,
    is_dragging: bool,
    is_pasting: Option<Value>,
    last_click: Option<mouse::Click>,
    cursor: Cursor,
    keyboard_modifiers: keyboard::Modifiers,
    // TODO: Add stateful horizontal scrolling offset
}

fn state<Renderer: text::Renderer>(
    tree: &mut Tree,
) -> &mut State<Renderer::Paragraph> {
    tree.state.downcast_mut::<State<Renderer::Paragraph>>()
}

#[derive(Debug, Clone, Copy)]
struct Focus {
    updated_at: Instant,
    now: Instant,
    is_window_focused: bool,
}

impl<P: text::Paragraph> State<P> {
    /// Creates a new [`State`], representing an unfocused [`TextInput`].
    pub fn new() -> Self {
        Self::default()
    }

    /// Creates a new [`State`], representing a focused [`TextInput`].
    pub fn focused() -> Self {
        Self {
            value: P::default(),
            placeholder: P::default(),
            icon: P::default(),
            is_focused: None,
            is_dragging: false,
            is_pasting: None,
            last_click: None,
            cursor: Cursor::default(),
            keyboard_modifiers: keyboard::Modifiers::default(),
        }
    }

    /// Returns whether the [`TextInput`] is currently focused or not.
    pub fn is_focused(&self) -> bool {
        self.is_focused.is_some()
    }

    /// Returns the [`Cursor`] of the [`TextInput`].
    pub fn cursor(&self) -> Cursor {
        self.cursor
    }

    /// Focuses the [`TextInput`].
    pub fn focus(&mut self) {
        let now = Instant::now();

        self.is_focused = Some(Focus {
            updated_at: now,
            now,
            is_window_focused: true,
        });

        self.move_cursor_to_end();
    }

    /// Unfocuses the [`TextInput`].
    pub fn unfocus(&mut self) {
        self.is_focused = None;
    }

    /// Moves the [`Cursor`] of the [`TextInput`] to the front of the input text.
    pub fn move_cursor_to_front(&mut self) {
        self.cursor.move_to(0);
    }

    /// Moves the [`Cursor`] of the [`TextInput`] to the end of the input text.
    pub fn move_cursor_to_end(&mut self) {
        self.cursor.move_to(usize::MAX);
    }

    /// Moves the [`Cursor`] of the [`TextInput`] to an arbitrary location.
    pub fn move_cursor_to(&mut self, position: usize) {
        self.cursor.move_to(position);
    }

    /// Selects all the content of the [`TextInput`].
    pub fn select_all(&mut self) {
        self.cursor.select_range(0, usize::MAX);
    }
}

impl<P: text::Paragraph> operation::Focusable for State<P> {
    fn is_focused(&self) -> bool {
        State::is_focused(self)
    }

    fn focus(&mut self) {
        State::focus(self);
    }

    fn unfocus(&mut self) {
        State::unfocus(self);
    }
}

impl<P: text::Paragraph> operation::TextInput for State<P> {
    fn move_cursor_to_front(&mut self) {
        State::move_cursor_to_front(self);
    }

    fn move_cursor_to_end(&mut self) {
        State::move_cursor_to_end(self);
    }

    fn move_cursor_to(&mut self, position: usize) {
        State::move_cursor_to(self, position);
    }

    fn select_all(&mut self) {
        State::select_all(self);
    }
}

mod platform {
    use crate::core::keyboard;

    pub fn is_jump_modifier_pressed(modifiers: keyboard::Modifiers) -> bool {
        if cfg!(target_os = "macos") {
            modifiers.alt()
        } else {
            modifiers.control()
        }
    }
}

fn offset<P: text::Paragraph>(
    text_bounds: Rectangle,
    value: &Value,
    state: &State<P>,
) -> f32 {
    if state.is_focused() {
        let cursor = state.cursor();

        let focus_position = match cursor.state(value) {
            cursor::State::Index(i) => i,
            cursor::State::Selection { end, .. } => end,
        };

        let (_, offset) = measure_cursor_and_scroll_offset(
            &state.value,
            text_bounds,
            focus_position,
        );

        offset
    } else {
        0.0
    }
}

fn measure_cursor_and_scroll_offset(
    paragraph: &impl text::Paragraph,
    text_bounds: Rectangle,
    cursor_index: usize,
) -> (f32, f32) {
    let grapheme_position = paragraph
        .grapheme_position(0, cursor_index)
        .unwrap_or(Point::ORIGIN);

    let offset = ((grapheme_position.x + 5.0) - text_bounds.width).max(0.0);

    (grapheme_position.x, offset)
}

/// Computes the position of the text cursor at the given X coordinate of
/// a [`TextInput`].
fn find_cursor_position<P: text::Paragraph>(
    text_bounds: Rectangle,
    value: &Value,
    state: &State<P>,
    x: f32,
) -> Option<usize> {
    let offset = offset(text_bounds, value, state);
    let value = value.to_string();

    let char_offset = state
        .value
        .hit_test(Point::new(x + offset, text_bounds.height / 2.0))
        .map(text::Hit::cursor)?;

    Some(
        unicode_segmentation::UnicodeSegmentation::graphemes(
            &value[..char_offset.min(value.len())],
            true,
        )
        .count(),
    )
}

fn replace_paragraph<Renderer>(
    renderer: &Renderer,
    state: &mut State<Renderer::Paragraph>,
    layout: Layout<'_>,
    value: &Value,
    font: Option<Renderer::Font>,
    text_size: Option<Pixels>,
    line_height: text::LineHeight,
) where
    Renderer: text::Renderer,
{
    let font = font.unwrap_or_else(|| renderer.default_font());
    let text_size = text_size.unwrap_or_else(|| renderer.default_size());

    let mut children_layout = layout.children();
    let text_bounds = children_layout.next().unwrap().bounds();

    state.value = Renderer::Paragraph::with_text(Text {
        font,
        line_height,
        content: &value.to_string(),
        bounds: Size::new(f32::INFINITY, text_bounds.height),
        size: text_size,
        horizontal_alignment: alignment::Horizontal::Left,
        vertical_alignment: alignment::Vertical::Top,
        shaping: text::Shaping::Advanced,
    });
}

const CURSOR_BLINK_INTERVAL_MILLIS: u128 = 500;

/// The possible status of a [`TextInput`].
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Status {
    /// The [`TextInput`] can be interacted with.
    Active,
    /// The [`TextInput`] is being hovered.
    Hovered,
    /// The [`TextInput`] is focused.
    Focused,
    /// The [`TextInput`] cannot be interacted with.
    Disabled,
}

/// The appearance of a text input.
#[derive(Debug, Clone, Copy)]
pub struct Style {
    /// The [`Background`] of the text input.
    pub background: Background,
    /// The [`Border`] of the text input.
    pub border: Border,
    /// The [`Color`] of the icon of the text input.
    pub icon: Color,
    /// The [`Color`] of the placeholder of the text input.
    pub placeholder: Color,
    /// The [`Color`] of the value of the text input.
    pub value: Color,
    /// The [`Color`] of the selection of the text input.
    pub selection: Color,
}

/// The theme catalog of a [`TextInput`].
pub trait Catalog: Sized {
    /// The item class of the [`Catalog`].
    type Class<'a>;

    /// The default class produced by the [`Catalog`].
    fn default<'a>() -> Self::Class<'a>;

    /// The [`Style`] of a class with the given status.
    fn style(&self, class: &Self::Class<'_>, status: Status) -> Style;
}

/// A styling function for a [`TextInput`].
///
/// This is just a boxed closure: `Fn(&Theme, Status) -> Style`.
pub type StyleFn<'a, Theme> = Box<dyn Fn(&Theme, Status) -> Style + 'a>;

impl Catalog for Theme {
    type Class<'a> = StyleFn<'a, Self>;

    fn default<'a>() -> Self::Class<'a> {
        Box::new(default)
    }

    fn style(&self, class: &Self::Class<'_>, status: Status) -> Style {
        class(self, status)
    }
}

/// The default style of a [`TextInput`].
pub fn default(theme: &Theme, status: Status) -> Style {
    let palette = theme.extended_palette();

    let active = Style {
        background: Background::Color(palette.background.base.color),
        border: Border {
            radius: 2.0.into(),
            width: 1.0,
            color: palette.background.strong.color,
        },
        icon: palette.background.weak.text,
        placeholder: palette.background.strong.color,
        value: palette.background.base.text,
        selection: palette.primary.weak.color,
    };

    match status {
        Status::Active => active,
        Status::Hovered => Style {
            border: Border {
                color: palette.background.base.text,
                ..active.border
            },
            ..active
        },
        Status::Focused => Style {
            border: Border {
                color: palette.primary.strong.color,
                ..active.border
            },
            ..active
        },
        Status::Disabled => Style {
            background: Background::Color(palette.background.weak.color),
            value: active.placeholder,
            ..active
        },
    }
}