//! Display an interactive selector of a single value from a range of values.
//!
//! A [`Slider`] has some local [`State`].
use crate::core::event::{self, Event};
use crate::core::layout;
use crate::core::mouse;
use crate::core::renderer;
use crate::core::touch;
use crate::core::widget::tree::{self, Tree};
use crate::core::{
Clipboard, Color, Element, Layout, Length, Pixels, Point, Rectangle, Shell,
Size, Widget,
};
use std::ops::RangeInclusive;
pub use iced_style::slider::{
Appearance, Handle, HandleShape, Rail, StyleSheet,
};
/// An horizontal bar and a handle that selects a single value from a range of
/// values.
///
/// A [`Slider`] will try to fill the horizontal space of its container.
///
/// The [`Slider`] range of numeric values is generic and its step size defaults
/// to 1 unit.
///
/// # Example
/// ```no_run
/// # type Slider<'a, T, Message> =
/// # iced_widget::Slider<'a, Message, T, iced_widget::renderer::Renderer<iced_widget::style::Theme>>;
/// #
/// #[derive(Clone)]
/// pub enum Message {
/// SliderChanged(f32),
/// }
///
/// let value = 50.0;
///
/// Slider::new(0.0..=100.0, value, Message::SliderChanged);
/// ```
///
/// 
#[allow(missing_debug_implementations)]
pub struct Slider<'a, T, Message, Renderer = crate::Renderer>
where
Renderer: crate::core::Renderer,
Renderer::Theme: StyleSheet,
{
range: RangeInclusive<T>,
step: T,
value: T,
on_change: Box<dyn Fn(T) -> Message + 'a>,
on_release: Option<Message>,
width: Length,
height: f32,
style: <Renderer::Theme as StyleSheet>::Style,
}
impl<'a, T, Message, Renderer> Slider<'a, T, Message, Renderer>
where
T: Copy + From<u8> + std::cmp::PartialOrd,
Message: Clone,
Renderer: crate::core::Renderer,
Renderer::Theme: StyleSheet,
{
/// The default height of a [`Slider`].
pub const DEFAULT_HEIGHT: f32 = 22.0;
/// Creates a new [`Slider`].
///
/// It expects:
/// * an inclusive range of possible values
/// * the current value of the [`Slider`]
/// * a function that will be called when the [`Slider`] is dragged.
/// It receives the new value of the [`Slider`] and must produce a
/// `Message`.
pub fn new<F>(range: RangeInclusive<T>, value: T, on_change: F) -> Self
where
F: 'a + Fn(T) -> Message,
{
let value = if value >= *range.start() {
value
} else {
*range.start()
};
let value = if value <= *range.end() {
value
} else {
*range.end()
};
Slider {
value,
range,
step: T::from(1),
on_change: Box::new(on_change),
on_release: None,
width: Length::Fill,
height: Self::DEFAULT_HEIGHT,
style: Default::default(),
}
}
/// Sets the release message of the [`Slider`].
/// This is called when the mouse is released from the slider.
///
/// Typically, the user's interaction with the slider is finished when this message is produced.
/// This is useful if you need to spawn a long-running task from the slider's result, where
/// the default on_change message could create too many events.
pub fn on_release(mut self, on_release: Message) -> Self {
self.on_release = Some(on_release);
self
}
/// Sets the width of the [`Slider`].
pub fn width(mut self, width: impl Into<Length>) -> Self {
self.width = width.into();
self
}
/// Sets the height of the [`Slider`].
pub fn height(mut self, height: impl Into<Pixels>) -> Self {
self.height = height.into().0;
self
}
/// Sets the style of the [`Slider`].
pub fn style(
mut self,
style: impl Into<<Renderer::Theme as StyleSheet>::Style>,
) -> Self {
self.style = style.into();
self
}
/// Sets the step size of the [`Slider`].
pub fn step(mut self, step: T) -> Self {
self.step = step;
self
}
}
impl<'a, T, Message, Renderer> Widget<Message, Renderer>
for Slider<'a, T, Message, Renderer>
where
T: Copy + Into<f64> + num_traits::FromPrimitive,
Message: Clone,
Renderer: crate::core::Renderer,
Renderer::Theme: StyleSheet,
{
fn tag(&self) -> tree::Tag {
tree::Tag::of::<State>()
}
fn state(&self) -> tree::State {
tree::State::new(State::new())
}
fn width(&self) -> Length {
self.width
}
fn height(&self) -> Length {
Length::Shrink
}
fn layout(
&self,
_renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
let limits = limits.width(self.width).height(self.height);
let size = limits.resolve(Size::ZERO);
layout::Node::new(size)
}
fn on_event(
&mut self,
tree: &mut Tree,
event: Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
_renderer: &Renderer,
_clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
) -> event::Status {
update(
event,
layout,
cursor,
shell,
tree.state.downcast_mut::<State>(),
&mut self.value,
&self.range,
self.step,
self.on_change.as_ref(),
&self.on_release,
)
}
fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &Renderer::Theme,
_style: &renderer::Style,
layout: Layout<'_>,
cursor: mouse::Cursor,
_viewport: &Rectangle,
) {
draw(
renderer,
layout,
cursor,
tree.state.downcast_ref::<State>(),
self.value,
&self.range,
theme,
&self.style,
)
}
fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor: mouse::Cursor,
_viewport: &Rectangle,
_renderer: &Renderer,
) -> mouse::Interaction {
mouse_interaction(layout, cursor, tree.state.downcast_ref::<State>())
}
}
impl<'a, T, Message, Renderer> From<Slider<'a, T, Message, Renderer>>
for Element<'a, Message, Renderer>
where
T: 'a + Copy + Into<f64> + num_traits::FromPrimitive,
Message: 'a + Clone,
Renderer: 'a + crate::core::Renderer,
Renderer::Theme: StyleSheet,
{
fn from(
slider: Slider<'a, T, Message, Renderer>,
) -> Element<'a, Message, Renderer> {
Element::new(slider)
}
}
/// Processes an [`Event`] and updates the [`State`] of a [`Slider`]
/// accordingly.
pub fn update<Message, T>(
event: Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
shell: &mut Shell<'_, Message>,
state: &mut State,
value: &mut T,
range: &RangeInclusive<T>,
step: T,
on_change: &dyn Fn(T) -> Message,
on_release: &Option<Message>,
) -> event::Status
where
T: Copy + Into<f64> + num_traits::FromPrimitive,
Message: Clone,
{
let is_dragging = state.is_dragging;
let mut change = |cursor_position: Point| {
let bounds = layout.bounds();
let new_value = if cursor_position.x <= bounds.x {
*range.start()
} else if cursor_position.x >= bounds.x + bounds.width {
*range.end()
} else {
let step = step.into();
let start = (*range.start()).into();
let end = (*range.end()).into();
let percent = f64::from(cursor_position.x - bounds.x)
/ f64::from(bounds.width);
let steps = (percent * (end - start) / step).round();
let value = steps * step + start;
if let Some(value) = T::from_f64(value) {
value
} else {
return;
}
};
if ((*value).into() - new_value.into()).abs() > f64::EPSILON {
shell.publish((on_change)(new_value));
*value = new_value;
}
};
match event {
Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
| Event::Touch(touch::Event::FingerPressed { .. }) => {
if let Some(cursor_position) = cursor.position_over(layout.bounds())
{
change(cursor_position);
state.is_dragging = true;
return event::Status::Captured;
}
}
Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left))
| Event::Touch(touch::Event::FingerLifted { .. })
| Event::Touch(touch::Event::FingerLost { .. }) => {
if is_dragging {
if let Some(on_release) = on_release.clone() {
shell.publish(on_release);
}
state.is_dragging = false;
return event::Status::Captured;
}
}
Event::Mouse(mouse::Event::CursorMoved { .. })
| Event::Touch(touch::Event::FingerMoved { .. }) => {
if is_dragging {
let _ = cursor.position().map(change);
return event::Status::Captured;
}
}
_ => {}
}
event::Status::Ignored
}
/// Draws a [`Slider`].
pub fn draw<T, R>(
renderer: &mut R,
layout: Layout<'_>,
cursor: mouse::Cursor,
state: &State,
value: T,
range: &RangeInclusive<T>,
style_sheet: &dyn StyleSheet<Style = <R::Theme as StyleSheet>::Style>,
style: &<R::Theme as StyleSheet>::Style,
) where
T: Into<f64> + Copy,
R: crate::core::Renderer,
R::Theme: StyleSheet,
{
let bounds = layout.bounds();
let is_mouse_over = cursor.is_over(bounds);
let style = if state.is_dragging {
style_sheet.dragging(style)
} else if is_mouse_over {
style_sheet.hovered(style)
} else {
style_sheet.active(style)
};
let (handle_width, handle_height, handle_border_radius) =
match style.handle.shape {
HandleShape::Circle { radius } => {
(radius * 2.0, radius * 2.0, radius.into())
}
HandleShape::Rectangle {
width,
border_radius,
} => (f32::from(width), bounds.height, border_radius),
};
let value = value.into() as f32;
let (range_start, range_end) = {
let (start, end) = range.clone().into_inner();
(start.into() as f32, end.into() as f32)
};
let offset = if range_start >= range_end {
0.0
} else {
(bounds.width - handle_width) * (value - range_start)
/ (range_end - range_start)
};
let rail_y = bounds.y + bounds.height / 2.0;
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
x: bounds.x,
y: rail_y - style.rail.width / 2.0,
width: offset + handle_width / 2.0,
height: style.rail.width,
},
border_radius: style.rail.border_radius,
border_width: 0.0,
border_color: Color::TRANSPARENT,
},
style.rail.colors.0,
);
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
x: bounds.x + offset + handle_width / 2.0,
y: rail_y - style.rail.width / 2.0,
width: bounds.width - offset - handle_width / 2.0,
height: style.rail.width,
},
border_radius: style.rail.border_radius,
border_width: 0.0,
border_color: Color::TRANSPARENT,
},
style.rail.colors.1,
);
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
x: bounds.x + offset,
y: rail_y - handle_height / 2.0,
width: handle_width,
height: handle_height,
},
border_radius: handle_border_radius,
border_width: style.handle.border_width,
border_color: style.handle.border_color,
},
style.handle.color,
);
}
/// Computes the current [`mouse::Interaction`] of a [`Slider`].
pub fn mouse_interaction(
layout: Layout<'_>,
cursor: mouse::Cursor,
state: &State,
) -> mouse::Interaction {
let bounds = layout.bounds();
let is_mouse_over = cursor.is_over(bounds);
if state.is_dragging {
mouse::Interaction::Grabbing
} else if is_mouse_over {
mouse::Interaction::Grab
} else {
mouse::Interaction::default()
}
}
/// The local state of a [`Slider`].
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
pub struct State {
is_dragging: bool,
}
impl State {
/// Creates a new [`State`].
pub fn new() -> State {
State::default()
}
}