//! Display a horizontal or vertical rule for dividing content.
use crate::core::layout;
use crate::core::mouse;
use crate::core::renderer;
use crate::core::widget::Tree;
use crate::core::{
Color, Element, Layout, Length, Pixels, Rectangle, Size, Widget,
};
pub use crate::style::rule::{Appearance, FillMode, StyleSheet};
/// Display a horizontal or vertical rule for dividing content.
#[allow(missing_debug_implementations)]
pub struct Rule<Renderer = crate::Renderer>
where
Renderer: crate::core::Renderer,
Renderer::Theme: StyleSheet,
{
width: Length,
height: Length,
is_horizontal: bool,
style: <Renderer::Theme as StyleSheet>::Style,
}
impl<Renderer> Rule<Renderer>
where
Renderer: crate::core::Renderer,
Renderer::Theme: StyleSheet,
{
/// Creates a horizontal [`Rule`] with the given height.
pub fn horizontal(height: impl Into<Pixels>) -> Self {
Rule {
width: Length::Fill,
height: Length::Fixed(height.into().0),
is_horizontal: true,
style: Default::default(),
}
}
/// Creates a vertical [`Rule`] with the given width.
pub fn vertical(width: impl Into<Pixels>) -> Self {
Rule {
width: Length::Fixed(width.into().0),
height: Length::Fill,
is_horizontal: false,
style: Default::default(),
}
}
/// Sets the style of the [`Rule`].
pub fn style(
mut self,
style: impl Into<<Renderer::Theme as StyleSheet>::Style>,
) -> Self {
self.style = style.into();
self
}
}
impl<Message, Renderer> Widget<Message, Renderer> for Rule<Renderer>
where
Renderer: crate::core::Renderer,
Renderer::Theme: StyleSheet,
{
fn width(&self) -> Length {
self.width
}
fn height(&self) -> Length {
self.height
}
fn layout(
&self,
_tree: &mut Tree,
_renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
let limits = limits.width(self.width).height(self.height);
layout::Node::new(limits.resolve(Size::ZERO))
}
fn draw(
&self,
_state: &Tree,
renderer: &mut Renderer,
theme: &Renderer::Theme,
_style: &renderer::Style,
layout: Layout<'_>,
_cursor: mouse::Cursor,
_viewport: &Rectangle,
) {
let bounds = layout.bounds();
let style = theme.appearance(&self.style);
let bounds = if self.is_horizontal {
let line_y = (bounds.y + (bounds.height / 2.0)
- (style.width as f32 / 2.0))
.round();
let (offset, line_width) = style.fill_mode.fill(bounds.width);
let line_x = bounds.x + offset;
Rectangle {
x: line_x,
y: line_y,
width: line_width,
height: style.width as f32,
}
} else {
let line_x = (bounds.x + (bounds.width / 2.0)
- (style.width as f32 / 2.0))
.round();
let (offset, line_height) = style.fill_mode.fill(bounds.height);
let line_y = bounds.y + offset;
Rectangle {
x: line_x,
y: line_y,
width: style.width as f32,
height: line_height,
}
};
renderer.fill_quad(
renderer::Quad {
bounds,
border_radius: style.radius,
border_width: 0.0,
border_color: Color::TRANSPARENT,
},
style.color,
);
}
}
impl<'a, Message, Renderer> From<Rule<Renderer>>
for Element<'a, Message, Renderer>
where
Message: 'a,
Renderer: 'a + crate::core::Renderer,
Renderer::Theme: StyleSheet,
{
fn from(rule: Rule<Renderer>) -> Element<'a, Message, Renderer> {
Element::new(rule)
}
}