//! Create choices using radio buttons.
use crate::core::alignment;
use crate::core::event::{self, Event};
use crate::core::layout;
use crate::core::mouse;
use crate::core::renderer;
use crate::core::text;
use crate::core::touch;
use crate::core::widget::Tree;
use crate::core::{
Alignment, Clipboard, Color, Element, Layout, Length, Pixels, Rectangle,
Shell, Widget,
};
use crate::{Row, Text};
pub use iced_style::radio::{Appearance, StyleSheet};
/// A circular button representing a choice.
///
/// # Example
/// ```no_run
/// # type Radio<Message> =
/// # iced_widget::Radio<Message, iced_widget::renderer::Renderer<iced_widget::style::Theme>>;
/// #
/// # use iced_widget::column;
/// #[derive(Debug, Clone, Copy, PartialEq, Eq)]
/// pub enum Choice {
/// A,
/// B,
/// C,
/// All,
/// }
///
/// #[derive(Debug, Clone, Copy)]
/// pub enum Message {
/// RadioSelected(Choice),
/// }
///
/// let selected_choice = Some(Choice::A);
///
/// let a = Radio::new(
/// "A",
/// Choice::A,
/// selected_choice,
/// Message::RadioSelected,
/// );
///
/// let b = Radio::new(
/// "B",
/// Choice::B,
/// selected_choice,
/// Message::RadioSelected,
/// );
///
/// let c = Radio::new(
/// "C",
/// Choice::C,
/// selected_choice,
/// Message::RadioSelected,
/// );
///
/// let all = Radio::new(
/// "All of the above",
/// Choice::All,
/// selected_choice,
/// Message::RadioSelected
/// );
///
/// let content = column![a, b, c, all];
/// ```
#[allow(missing_debug_implementations)]
pub struct Radio<Message, Renderer = crate::Renderer>
where
Renderer: text::Renderer,
Renderer::Theme: StyleSheet,
{
is_selected: bool,
on_click: Message,
label: String,
width: Length,
size: f32,
spacing: f32,
text_size: Option<f32>,
text_line_height: text::LineHeight,
text_shaping: text::Shaping,
font: Option<Renderer::Font>,
style: <Renderer::Theme as StyleSheet>::Style,
}
impl<Message, Renderer> Radio<Message, Renderer>
where
Message: Clone,
Renderer: text::Renderer,
Renderer::Theme: StyleSheet,
{
/// The default size of a [`Radio`] button.
pub const DEFAULT_SIZE: f32 = 28.0;
/// The default spacing of a [`Radio`] button.
pub const DEFAULT_SPACING: f32 = 15.0;
/// Creates a new [`Radio`] button.
///
/// It expects:
/// * the value related to the [`Radio`] button
/// * the label of the [`Radio`] button
/// * the current selected value
/// * a function that will be called when the [`Radio`] is selected. It
/// receives the value of the radio and must produce a `Message`.
pub fn new<F, V>(
label: impl Into<String>,
value: V,
selected: Option<V>,
f: F,
) -> Self
where
V: Eq + Copy,
F: FnOnce(V) -> Message,
{
Radio {
is_selected: Some(value) == selected,
on_click: f(value),
label: label.into(),
width: Length::Shrink,
size: Self::DEFAULT_SIZE,
spacing: Self::DEFAULT_SPACING, //15
text_size: None,
text_line_height: text::LineHeight::default(),
text_shaping: text::Shaping::Basic,
font: None,
style: Default::default(),
}
}
/// Sets the size of the [`Radio`] button.
pub fn size(mut self, size: impl Into<Pixels>) -> Self {
self.size = size.into().0;
self
}
/// Sets the width of the [`Radio`] button.
pub fn width(mut self, width: impl Into<Length>) -> Self {
self.width = width.into();
self
}
/// Sets the spacing between the [`Radio`] button and the text.
pub fn spacing(mut self, spacing: impl Into<Pixels>) -> Self {
self.spacing = spacing.into().0;
self
}
/// Sets the text size of the [`Radio`] button.
pub fn text_size(mut self, text_size: impl Into<Pixels>) -> Self {
self.text_size = Some(text_size.into().0);
self
}
/// Sets the text [`LineHeight`] of the [`Radio`] button.
pub fn text_line_height(
mut self,
line_height: impl Into<text::LineHeight>,
) -> Self {
self.text_line_height = line_height.into();
self
}
/// Sets the [`text::Shaping`] strategy of the [`Radio`] button.
pub fn text_shaping(mut self, shaping: text::Shaping) -> Self {
self.text_shaping = shaping;
self
}
/// Sets the text font of the [`Radio`] button.
pub fn font(mut self, font: impl Into<Renderer::Font>) -> Self {
self.font = Some(font.into());
self
}
/// Sets the style of the [`Radio`] button.
pub fn style(
mut self,
style: impl Into<<Renderer::Theme as StyleSheet>::Style>,
) -> Self {
self.style = style.into();
self
}
}
impl<Message, Renderer> Widget<Message, Renderer> for Radio<Message, Renderer>
where
Message: Clone,
Renderer: text::Renderer,
Renderer::Theme: StyleSheet + crate::text::StyleSheet,
{
fn width(&self) -> Length {
self.width
}
fn height(&self) -> Length {
Length::Shrink
}
fn layout(
&self,
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
Row::<(), Renderer>::new()
.width(self.width)
.spacing(self.spacing)
.align_items(Alignment::Center)
.push(Row::new().width(self.size).height(self.size))
.push(
Text::new(&self.label)
.width(self.width)
.size(
self.text_size
.unwrap_or_else(|| renderer.default_size()),
)
.line_height(self.text_line_height)
.shaping(self.text_shaping),
)
.layout(renderer, limits)
}
fn on_event(
&mut self,
_state: &mut Tree,
event: Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
_renderer: &Renderer,
_clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
) -> event::Status {
match event {
Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
| Event::Touch(touch::Event::FingerPressed { .. }) => {
if cursor.is_over(layout.bounds()) {
shell.publish(self.on_click.clone());
return event::Status::Captured;
}
}
_ => {}
}
event::Status::Ignored
}
fn mouse_interaction(
&self,
_state: &Tree,
layout: Layout<'_>,
cursor: mouse::Cursor,
_viewport: &Rectangle,
_renderer: &Renderer,
) -> mouse::Interaction {
if cursor.is_over(layout.bounds()) {
mouse::Interaction::Pointer
} else {
mouse::Interaction::default()
}
}
fn draw(
&self,
_state: &Tree,
renderer: &mut Renderer,
theme: &Renderer::Theme,
style: &renderer::Style,
layout: Layout<'_>,
cursor: mouse::Cursor,
_viewport: &Rectangle,
) {
let is_mouse_over = cursor.is_over(layout.bounds());
let mut children = layout.children();
let custom_style = if is_mouse_over {
theme.hovered(&self.style, self.is_selected)
} else {
theme.active(&self.style, self.is_selected)
};
{
let layout = children.next().unwrap();
let bounds = layout.bounds();
let size = bounds.width;
let dot_size = size / 2.0;
renderer.fill_quad(
renderer::Quad {
bounds,
border_radius: (size / 2.0).into(),
border_width: custom_style.border_width,
border_color: custom_style.border_color,
},
custom_style.background,
);
if self.is_selected {
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
x: bounds.x + dot_size / 2.0,
y: bounds.y + dot_size / 2.0,
width: bounds.width - dot_size,
height: bounds.height - dot_size,
},
border_radius: (dot_size / 2.0).into(),
border_width: 0.0,
border_color: Color::TRANSPARENT,
},
custom_style.dot_color,
);
}
}
{
let label_layout = children.next().unwrap();
crate::text::draw(
renderer,
style,
label_layout,
&self.label,
self.text_size,
self.text_line_height,
self.font,
crate::text::Appearance {
color: custom_style.text_color,
},
alignment::Horizontal::Left,
alignment::Vertical::Center,
self.text_shaping,
);
}
}
}
impl<'a, Message, Renderer> From<Radio<Message, Renderer>>
for Element<'a, Message, Renderer>
where
Message: 'a + Clone,
Renderer: 'a + text::Renderer,
Renderer::Theme: StyleSheet + crate::text::StyleSheet,
{
fn from(radio: Radio<Message, Renderer>) -> Element<'a, Message, Renderer> {
Element::new(radio)
}
}