//! Provide progress feedback to your users.
use crate::core::layout;
use crate::core::mouse;
use crate::core::renderer;
use crate::core::widget::Tree;
use crate::core::{Color, Element, Layout, Length, Rectangle, Size, Widget};
use std::ops::RangeInclusive;
pub use iced_style::progress_bar::{Appearance, StyleSheet};
/// A bar that displays progress.
///
/// # Example
/// ```no_run
/// # type ProgressBar =
/// # iced_widget::ProgressBar<iced_widget::renderer::Renderer<iced_widget::style::Theme>>;
/// #
/// let value = 50.0;
///
/// ProgressBar::new(0.0..=100.0, value);
/// ```
///
/// 
#[allow(missing_debug_implementations)]
pub struct ProgressBar<Renderer = crate::Renderer>
where
Renderer: crate::core::Renderer,
Renderer::Theme: StyleSheet,
{
range: RangeInclusive<f32>,
value: f32,
width: Length,
height: Option<Length>,
style: <Renderer::Theme as StyleSheet>::Style,
}
impl<Renderer> ProgressBar<Renderer>
where
Renderer: crate::core::Renderer,
Renderer::Theme: StyleSheet,
{
/// The default height of a [`ProgressBar`].
pub const DEFAULT_HEIGHT: f32 = 30.0;
/// Creates a new [`ProgressBar`].
///
/// It expects:
/// * an inclusive range of possible values
/// * the current value of the [`ProgressBar`]
pub fn new(range: RangeInclusive<f32>, value: f32) -> Self {
ProgressBar {
value: value.clamp(*range.start(), *range.end()),
range,
width: Length::Fill,
height: None,
style: Default::default(),
}
}
/// Sets the width of the [`ProgressBar`].
pub fn width(mut self, width: impl Into<Length>) -> Self {
self.width = width.into();
self
}
/// Sets the height of the [`ProgressBar`].
pub fn height(mut self, height: impl Into<Length>) -> Self {
self.height = Some(height.into());
self
}
/// Sets the style of the [`ProgressBar`].
pub fn style(
mut self,
style: impl Into<<Renderer::Theme as StyleSheet>::Style>,
) -> Self {
self.style = style.into();
self
}
}
impl<Message, Renderer> Widget<Message, Renderer> for ProgressBar<Renderer>
where
Renderer: crate::core::Renderer,
Renderer::Theme: StyleSheet,
{
fn width(&self) -> Length {
self.width
}
fn height(&self) -> Length {
self.height.unwrap_or(Length::Fixed(Self::DEFAULT_HEIGHT))
}
fn layout(
&self,
_tree: &mut Tree,
_renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
let limits = limits
.width(self.width)
.height(self.height.unwrap_or(Length::Fixed(Self::DEFAULT_HEIGHT)));
let size = limits.resolve(Size::ZERO);
layout::Node::new(size)
}
fn draw(
&self,
_state: &Tree,
renderer: &mut Renderer,
theme: &Renderer::Theme,
_style: &renderer::Style,
layout: Layout<'_>,
_cursor: mouse::Cursor,
_viewport: &Rectangle,
) {
let bounds = layout.bounds();
let (range_start, range_end) = self.range.clone().into_inner();
let active_progress_width = if range_start >= range_end {
0.0
} else {
bounds.width * (self.value - range_start)
/ (range_end - range_start)
};
let style = theme.appearance(&self.style);
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle { ..bounds },
border_radius: style.border_radius,
border_width: 0.0,
border_color: Color::TRANSPARENT,
},
style.background,
);
if active_progress_width > 0.0 {
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
width: active_progress_width,
..bounds
},
border_radius: style.border_radius,
border_width: 0.0,
border_color: Color::TRANSPARENT,
},
style.bar,
);
}
}
}
impl<'a, Message, Renderer> From<ProgressBar<Renderer>>
for Element<'a, Message, Renderer>
where
Message: 'a,
Renderer: 'a + crate::core::Renderer,
Renderer::Theme: StyleSheet,
{
fn from(
progress_bar: ProgressBar<Renderer>,
) -> Element<'a, Message, Renderer> {
Element::new(progress_bar)
}
}