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//! Build different kinds of 2D shapes.
pub mod arc;
mod builder;
pub use arc::Arc;
pub use builder::Builder;
/// An immutable set of points that may or may not be connected.
///
/// A single [`Path`] can represent different kinds of 2D shapes!
///
/// [`Path`]: struct.Path.html
#[derive(Debug, Clone)]
pub struct Path {
raw: lyon::path::Path,
}
impl Path {
/// Creates a new [`Path`] with the provided closure.
///
/// Use the [`Builder`] to configure your [`Path`].
///
/// [`Path`]: struct.Path.html
/// [`Builder`]: struct.Builder.html
pub fn new(f: impl FnOnce(&mut Builder)) -> Self {
let mut builder = Builder::new();
// TODO: Make it pure instead of side-effect-based (?)
f(&mut builder);
builder.build()
}
#[inline]
pub(crate) fn raw(&self) -> &lyon::path::Path {
&self.raw
}
#[inline]
pub(crate) fn transformed(
&self,
transform: &lyon::math::Transform,
) -> Path {
Path {
raw: self.raw.transformed(transform),
}
}
}
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