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use crate::{svg::Handle, Primitive, Renderer};
use iced_native::{
icon, MouseCursor, Rectangle,
};
use std::path::Path;
impl icon::Renderer for Renderer {
fn draw(
&mut self,
bounds: Rectangle,
path: &Path,
) -> Self::Output {
(
Primitive::Svg {
handle: Handle::from_path(path),
bounds,
},
MouseCursor::OutOfBounds,
)
}
}
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