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//! Draw using different graphical primitives.
pub mod pipeline;
pub use pipeline::Pipeline;
use crate::graphics::Mesh;
use std::fmt::Debug;
/// The graphical primitives supported by `iced_wgpu`.
pub type Primitive = crate::graphics::Primitive<Custom>;
/// The custom primitives supported by `iced_wgpu`.
#[derive(Debug, Clone, PartialEq)]
pub enum Custom {
    /// A mesh primitive.
    Mesh(Mesh),
    /// A custom pipeline primitive.
    Pipeline(Pipeline),
}
 
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