use crate::core::renderer;
use crate::core::{Background, Color, Point, Rectangle, Transformation};
use crate::graphics::color;
use crate::graphics::text::{Editor, Paragraph};
use crate::graphics::Mesh;
use crate::image::{self, Image};
use crate::quad::{self, Quad};
use crate::text::{self, Text};
use crate::triangle;
use std::cell::{self, RefCell};
use std::rc::Rc;
pub enum Layer<'a> {
Live(&'a Live),
Cached(Transformation, cell::Ref<'a, Cached>),
}
pub enum LayerMut<'a> {
Live(&'a mut Live),
Cached(Transformation, cell::RefMut<'a, Cached>),
}
pub struct Stack {
live: Vec<Live>,
cached: Vec<(Transformation, Rc<RefCell<Cached>>)>,
order: Vec<Kind>,
transformations: Vec<Transformation>,
previous: Vec<usize>,
current: usize,
live_count: usize,
}
impl Stack {
pub fn new() -> Self {
Self {
live: vec![Live::default()],
cached: Vec::new(),
order: vec![Kind::Live],
transformations: vec![Transformation::IDENTITY],
previous: Vec::new(),
current: 0,
live_count: 1,
}
}
pub fn draw_quad(&mut self, quad: renderer::Quad, background: Background) {
let transformation = self.transformations.last().unwrap();
let bounds = quad.bounds * *transformation;
let quad = Quad {
position: [bounds.x, bounds.y],
size: [bounds.width, bounds.height],
border_color: color::pack(quad.border.color),
border_radius: quad.border.radius.into(),
border_width: quad.border.width,
shadow_color: color::pack(quad.shadow.color),
shadow_offset: quad.shadow.offset.into(),
shadow_blur_radius: quad.shadow.blur_radius,
};
self.live[self.current].quads.add(quad, &background);
}
pub fn draw_paragraph(
&mut self,
paragraph: &Paragraph,
position: Point,
color: Color,
clip_bounds: Rectangle,
) {
let paragraph = Text::Paragraph {
paragraph: paragraph.downgrade(),
position,
color,
clip_bounds,
transformation: self.transformations.last().copied().unwrap(),
};
self.live[self.current].text.push(paragraph);
}
pub fn draw_editor(
&mut self,
editor: &Editor,
position: Point,
color: Color,
clip_bounds: Rectangle,
) {
let paragraph = Text::Editor {
editor: editor.downgrade(),
position,
color,
clip_bounds,
transformation: self.transformation(),
};
self.live[self.current].text.push(paragraph);
}
pub fn draw_text(
&mut self,
text: crate::core::Text,
position: Point,
color: Color,
clip_bounds: Rectangle,
) {
let transformation = self.transformation();
let paragraph = Text::Cached {
content: text.content,
bounds: Rectangle::new(position, text.bounds) * transformation,
color,
size: text.size * transformation.scale_factor(),
line_height: text.line_height,
font: text.font,
horizontal_alignment: text.horizontal_alignment,
vertical_alignment: text.vertical_alignment,
shaping: text.shaping,
clip_bounds: clip_bounds * transformation,
};
self.live[self.current].text.push(paragraph);
}
pub fn draw_image(
&mut self,
handle: crate::core::image::Handle,
filter_method: crate::core::image::FilterMethod,
bounds: Rectangle,
) {
let image = Image::Raster {
handle,
filter_method,
bounds: bounds * self.transformation(),
};
self.live[self.current].images.push(image);
}
pub fn draw_svg(
&mut self,
handle: crate::core::svg::Handle,
color: Option<Color>,
bounds: Rectangle,
) {
let svg = Image::Vector {
handle,
color,
bounds: bounds * self.transformation(),
};
self.live[self.current].images.push(svg);
}
pub fn draw_mesh(&mut self, mut mesh: Mesh) {
match &mut mesh {
Mesh::Solid { transformation, .. }
| Mesh::Gradient { transformation, .. } => {
*transformation = *transformation * self.transformation();
}
}
self.live[self.current].meshes.push(mesh);
}
pub fn draw_layer(&mut self, mut layer: Live) {
layer.transformation = layer.transformation * self.transformation();
if self.live_count == self.live.len() {
self.live.push(layer);
} else {
self.live[self.live_count] = layer;
}
self.live_count += 1;
self.order.push(Kind::Live);
}
pub fn draw_cached_layer(&mut self, layer: &Rc<RefCell<Cached>>) {
self.cached.push((self.transformation(), layer.clone()));
self.order.push(Kind::Cache);
}
pub fn push_clip(&mut self, bounds: Option<Rectangle>) {
// self.previous.push(self.current);
// self.order.push(Kind::Live);
// self.current = self.live_count;
// self.live_count += 1;
// let bounds = bounds.map(|bounds| bounds * self.transformation());
// if self.current == self.live.len() {
// self.live.push(Live {
// bounds,
// ..Live::default()
// });
// } else {
// self.live[self.current].bounds = bounds;
// }
}
pub fn pop_clip(&mut self) {
// self.current = self.previous.pop().unwrap();
}
pub fn push_transformation(&mut self, transformation: Transformation) {
self.transformations
.push(self.transformation() * transformation);
}
pub fn pop_transformation(&mut self) {
let _ = self.transformations.pop();
}
fn transformation(&self) -> Transformation {
self.transformations.last().copied().unwrap()
}
pub fn iter_mut(&mut self) -> impl Iterator<Item = LayerMut<'_>> {
dbg!(self.order.len());
let mut live = self.live.iter_mut();
let mut cached = self.cached.iter_mut();
self.order.iter().map(move |kind| match kind {
Kind::Live => LayerMut::Live(live.next().unwrap()),
Kind::Cache => {
let (transformation, layer) = cached.next().unwrap();
let layer = layer.borrow_mut();
LayerMut::Cached(*transformation * layer.transformation, layer)
}
})
}
pub fn iter(&self) -> impl Iterator<Item = Layer<'_>> {
let mut live = self.live.iter();
let mut cached = self.cached.iter();
self.order.iter().map(move |kind| match kind {
Kind::Live => Layer::Live(live.next().unwrap()),
Kind::Cache => {
let (transformation, layer) = cached.next().unwrap();
let layer = layer.borrow();
Layer::Cached(*transformation * layer.transformation, layer)
}
})
}
pub fn clear(&mut self) {
for live in &mut self.live[..self.live_count] {
live.bounds = None;
live.transformation = Transformation::IDENTITY;
live.quads.clear();
live.meshes.clear();
live.text.clear();
live.images.clear();
}
self.current = 0;
self.live_count = 1;
self.order.clear();
self.order.push(Kind::Live);
self.cached.clear();
self.previous.clear();
}
}
impl Default for Stack {
fn default() -> Self {
Self::new()
}
}
#[derive(Default)]
pub struct Live {
pub bounds: Option<Rectangle>,
pub transformation: Transformation,
pub quads: quad::Batch,
pub meshes: triangle::Batch,
pub text: text::Batch,
pub images: image::Batch,
}
impl Live {
pub fn into_cached(self) -> Cached {
Cached {
bounds: self.bounds,
transformation: self.transformation,
quads: quad::Cache::Staged(self.quads),
meshes: triangle::Cache::Staged(self.meshes),
text: text::Cache::Staged(self.text),
images: self.images,
}
}
}
#[derive(Default)]
pub struct Cached {
pub bounds: Option<Rectangle>,
pub transformation: Transformation,
pub quads: quad::Cache,
pub meshes: triangle::Cache,
pub text: text::Cache,
pub images: image::Batch,
}
impl Cached {
pub fn update(&mut self, live: Live) {
self.bounds = live.bounds;
self.quads.update(live.quads);
self.meshes.update(live.meshes);
self.text.update(live.text);
self.images = live.images;
}
}
enum Kind {
Live,
Cache,
}