use crate::{Color, Font, Primitive, Settings, Size, Viewport};
use iced_graphics::alignment;
use iced_graphics::backend;
use iced_graphics::text;
use iced_graphics::{Background, Rectangle, Vector};
use std::borrow::Cow;
pub struct Backend {
default_font: Font,
default_text_size: f32,
text_pipeline: crate::text::Pipeline,
}
impl Backend {
pub fn new(settings: Settings) -> Self {
Self {
default_font: settings.default_font,
default_text_size: settings.default_text_size,
text_pipeline: crate::text::Pipeline::new(),
}
}
pub fn draw<T: AsRef<str>>(
&mut self,
pixels: &mut tiny_skia::PixmapMut<'_>,
clip_mask: &mut tiny_skia::ClipMask,
primitives: &[Primitive],
viewport: &Viewport,
background_color: Color,
overlay: &[T],
) {
pixels.fill(into_color(background_color));
let scale_factor = viewport.scale_factor() as f32;
for primitive in primitives {
self.draw_primitive(
primitive,
pixels,
clip_mask,
None,
scale_factor,
Vector::ZERO,
);
}
for (i, text) in overlay.iter().enumerate() {
const OVERLAY_TEXT_SIZE: f32 = 20.0;
self.draw_primitive(
&Primitive::Text {
content: text.as_ref().to_owned(),
size: OVERLAY_TEXT_SIZE,
bounds: Rectangle {
x: 10.0,
y: 10.0 + i as f32 * OVERLAY_TEXT_SIZE * 1.2,
width: f32::INFINITY,
height: f32::INFINITY,
},
color: Color::BLACK,
font: Font::Monospace,
horizontal_alignment: alignment::Horizontal::Left,
vertical_alignment: alignment::Vertical::Top,
},
pixels,
clip_mask,
None,
scale_factor,
Vector::ZERO,
);
}
self.text_pipeline.end_frame();
}
fn draw_primitive(
&mut self,
primitive: &Primitive,
pixels: &mut tiny_skia::PixmapMut<'_>,
clip_mask: &mut tiny_skia::ClipMask,
clip_bounds: Option<Rectangle>,
scale_factor: f32,
translation: Vector,
) {
match primitive {
Primitive::Quad {
bounds,
background,
border_radius,
border_width,
border_color,
} => {
let transform = tiny_skia::Transform::from_translate(
translation.x,
translation.y,
)
.post_scale(scale_factor, scale_factor);
let path = rounded_rectangle(*bounds, *border_radius);
let clip_mask = clip_bounds.map(|_| clip_mask as &_);
pixels.fill_path(
&path,
&tiny_skia::Paint {
shader: match background {
Background::Color(color) => {
tiny_skia::Shader::SolidColor(into_color(
*color,
))
}
},
anti_alias: true,
..tiny_skia::Paint::default()
},
tiny_skia::FillRule::EvenOdd,
transform,
clip_mask,
);
if *border_width > 0.0 {
pixels.stroke_path(
&path,
&tiny_skia::Paint {
shader: tiny_skia::Shader::SolidColor(into_color(
*border_color,
)),
anti_alias: true,
..tiny_skia::Paint::default()
},
&tiny_skia::Stroke {
width: *border_width,
..tiny_skia::Stroke::default()
},
transform,
clip_mask,
);
}
}
Primitive::Text {
content,
bounds,
color,
size,
font,
horizontal_alignment,
vertical_alignment,
} => {
self.text_pipeline.draw(
content,
(*bounds + translation) * scale_factor,
*color,
*size * scale_factor,
*font,
*horizontal_alignment,
*vertical_alignment,
pixels,
clip_bounds.map(|_| clip_mask as &_),
);
}
Primitive::Image { .. } => {
// TODO
}
Primitive::Svg { .. } => {
// TODO
}
Primitive::Fill {
path,
paint,
rule,
transform,
} => {
pixels.fill_path(
path,
paint,
*rule,
transform
.post_translate(translation.x, translation.y)
.post_scale(scale_factor, scale_factor),
clip_bounds.map(|_| clip_mask as &_),
);
}
Primitive::Stroke {
path,
paint,
stroke,
transform,
} => {
pixels.stroke_path(
path,
paint,
stroke,
transform
.post_translate(translation.x, translation.y)
.post_scale(scale_factor, scale_factor),
clip_bounds.map(|_| clip_mask as &_),
);
}
Primitive::Group { primitives } => {
for primitive in primitives {
self.draw_primitive(
primitive,
pixels,
clip_mask,
clip_bounds,
scale_factor,
translation,
);
}
}
Primitive::Translate {
translation: offset,
content,
} => {
self.draw_primitive(
content,
pixels,
clip_mask,
clip_bounds,
scale_factor,
translation + *offset,
);
}
Primitive::Clip { bounds, content } => {
let bounds = (*bounds + translation) * scale_factor;
adjust_clip_mask(clip_mask, pixels, bounds);
self.draw_primitive(
content,
pixels,
clip_mask,
Some(bounds),
scale_factor,
translation,
);
if let Some(bounds) = clip_bounds {
adjust_clip_mask(clip_mask, pixels, bounds);
} else {
clip_mask.clear();
}
}
Primitive::Cache { content } => {
self.draw_primitive(
content,
pixels,
clip_mask,
clip_bounds,
scale_factor,
translation,
);
}
Primitive::SolidMesh { .. } | Primitive::GradientMesh { .. } => {
// Not supported!
// TODO: Draw a placeholder (?) / Log it (?)
}
}
}
}
fn into_color(color: Color) -> tiny_skia::Color {
tiny_skia::Color::from_rgba(color.b, color.g, color.r, color.a)
.expect("Convert color from iced to tiny_skia")
}
fn rounded_rectangle(
bounds: Rectangle,
border_radius: [f32; 4],
) -> tiny_skia::Path {
let [top_left, top_right, bottom_right, bottom_left] = border_radius;
if top_left == 0.0
&& top_right == 0.0
&& bottom_right == 0.0
&& bottom_left == 0.0
{
return tiny_skia::PathBuilder::from_rect(
tiny_skia::Rect::from_xywh(
bounds.x,
bounds.y,
bounds.width,
bounds.height,
)
.expect("Build quad rectangle"),
);
}
if top_left == top_right
&& top_left == bottom_right
&& top_left == bottom_left
&& top_left == bounds.width / 2.0
&& top_left == bounds.height / 2.0
{
return tiny_skia::PathBuilder::from_circle(
bounds.x + bounds.width / 2.0,
bounds.y + bounds.height / 2.0,
top_left,
)
.expect("Build circle path");
}
let mut builder = tiny_skia::PathBuilder::new();
builder.move_to(bounds.x + top_left, bounds.y);
builder.line_to(bounds.x + bounds.width - top_right, bounds.y);
if top_right > 0.0 {
arc_to(
&mut builder,
bounds.x + bounds.width - top_right,
bounds.y,
bounds.x + bounds.width,
bounds.y + top_right,
top_right,
);
}
maybe_line_to(
&mut builder,
bounds.x + bounds.width,
bounds.y + bounds.height - bottom_right,
);
if bottom_right > 0.0 {
arc_to(
&mut builder,
bounds.x + bounds.width,
bounds.y + bounds.height - bottom_right,
bounds.x + bounds.width - bottom_right,
bounds.y + bounds.height,
bottom_right,
);
}
maybe_line_to(
&mut builder,
bounds.x + bottom_left,
bounds.y + bounds.height,
);
if bottom_right > 0.0 {
arc_to(
&mut builder,
bounds.x + bottom_left,
bounds.y + bounds.height,
bounds.x,
bounds.y + bounds.height - bottom_left,
bottom_left,
);
}
maybe_line_to(&mut builder, bounds.x, bounds.y + top_left);
if top_left > 0.0 {
arc_to(
&mut builder,
bounds.x,
bounds.y + top_left,
bounds.x + top_left,
bounds.y,
top_left,
);
}
builder.finish().expect("Build rounded rectangle path")
}
fn maybe_line_to(path: &mut tiny_skia::PathBuilder, x: f32, y: f32) {
if path.last_point() != Some(tiny_skia::Point { x, y }) {
path.line_to(x, y);
}
}
fn arc_to(
path: &mut tiny_skia::PathBuilder,
x_from: f32,
y_from: f32,
x_to: f32,
y_to: f32,
radius: f32,
) {
let svg_arc = kurbo::SvgArc {
from: kurbo::Point::new(f64::from(x_from), f64::from(y_from)),
to: kurbo::Point::new(f64::from(x_to), f64::from(y_to)),
radii: kurbo::Vec2::new(f64::from(radius), f64::from(radius)),
x_rotation: 0.0,
large_arc: false,
sweep: true,
};
match kurbo::Arc::from_svg_arc(&svg_arc) {
Some(arc) => {
arc.to_cubic_beziers(0.1, |p1, p2, p| {
path.cubic_to(
p1.x as f32,
p1.y as f32,
p2.x as f32,
p2.y as f32,
p.x as f32,
p.y as f32,
);
});
}
None => {
path.line_to(x_to, y_to);
}
}
}
fn adjust_clip_mask(
clip_mask: &mut tiny_skia::ClipMask,
pixels: &tiny_skia::PixmapMut<'_>,
bounds: Rectangle,
) {
let path = {
let mut builder = tiny_skia::PathBuilder::new();
builder.push_rect(bounds.x, bounds.y, bounds.width, bounds.height);
builder.finish().unwrap()
};
clip_mask
.set_path(
pixels.width(),
pixels.height(),
&path,
tiny_skia::FillRule::EvenOdd,
true,
)
.expect("Set path of clipping area");
}
impl iced_graphics::Backend for Backend {
type Geometry = ();
fn trim_measurements(&mut self) {
self.text_pipeline.trim_measurement_cache();
}
}
impl backend::Text for Backend {
const ICON_FONT: Font = Font::Name("Iced-Icons");
const CHECKMARK_ICON: char = '\u{f00c}';
const ARROW_DOWN_ICON: char = '\u{e800}';
fn default_font(&self) -> Font {
self.default_font
}
fn default_size(&self) -> f32 {
self.default_text_size
}
fn measure(
&self,
contents: &str,
size: f32,
font: Font,
bounds: Size,
) -> (f32, f32) {
self.text_pipeline.measure(contents, size, font, bounds)
}
fn hit_test(
&self,
contents: &str,
size: f32,
font: Font,
bounds: Size,
point: iced_native::Point,
nearest_only: bool,
) -> Option<text::Hit> {
self.text_pipeline.hit_test(
contents,
size,
font,
bounds,
point,
nearest_only,
)
}
fn load_font(&mut self, font: Cow<'static, [u8]>) {
self.text_pipeline.load_font(font);
}
}
#[cfg(feature = "image")]
impl backend::Image for Backend {
fn dimensions(&self, _handle: &iced_native::image::Handle) -> Size<u32> {
// TODO
Size::new(0, 0)
}
}
#[cfg(feature = "svg")]
impl backend::Svg for Backend {
fn viewport_dimensions(
&self,
_handle: &iced_native::svg::Handle,
) -> Size<u32> {
// TODO
Size::new(0, 0)
}
}