//! Use the built-in theme and styles.
pub mod palette;
use self::palette::Extended;
pub use self::palette::Palette;
use crate::application;
use crate::button;
use crate::checkbox;
use crate::container;
use crate::core::widget::text;
use crate::menu;
use crate::pane_grid;
use crate::pick_list;
use crate::progress_bar;
use crate::radio;
use crate::rule;
use crate::scrollable;
use crate::slider;
use crate::svg;
use crate::text_input;
use crate::toggler;
use iced_core::{Background, Color, Vector};
use std::rc::Rc;
/// A built-in theme.
#[derive(Debug, Clone, PartialEq, Default)]
pub enum Theme {
/// The built-in light variant.
#[default]
Light,
/// The built-in dark variant.
Dark,
/// A [`Theme`] that uses a [`Custom`] palette.
Custom(Box<Custom>),
}
impl Theme {
/// Creates a new custom [`Theme`] from the given [`Palette`].
pub fn custom(palette: Palette) -> Self {
Self::Custom(Box::new(Custom::new(palette)))
}
/// Returns the [`Palette`] of the [`Theme`].
pub fn palette(&self) -> Palette {
match self {
Self::Light => Palette::LIGHT,
Self::Dark => Palette::DARK,
Self::Custom(custom) => custom.palette,
}
}
/// Returns the [`palette::Extended`] of the [`Theme`].
pub fn extended_palette(&self) -> &palette::Extended {
match self {
Self::Light => &palette::EXTENDED_LIGHT,
Self::Dark => &palette::EXTENDED_DARK,
Self::Custom(custom) => &custom.extended,
}
}
}
/// A [`Theme`] with a customized [`Palette`].
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Custom {
palette: Palette,
extended: Extended,
}
impl Custom {
/// Creates a [`Custom`] theme from the given [`Palette`].
pub fn new(palette: Palette) -> Self {
Self {
palette,
extended: Extended::generate(palette),
}
}
}
/// The style of an application.
#[derive(Default)]
pub enum Application {
/// The default style.
#[default]
Default,
/// A custom style.
Custom(Box<dyn application::StyleSheet<Style = Theme>>),
}
impl application::StyleSheet for Theme {
type Style = Application;
fn appearance(&self, style: &Self::Style) -> application::Appearance {
let palette = self.extended_palette();
match style {
Application::Default => application::Appearance {
background_color: palette.background.base.color,
text_color: palette.background.base.text,
},
Application::Custom(custom) => custom.appearance(self),
}
}
}
impl<T: Fn(&Theme) -> application::Appearance> application::StyleSheet for T {
type Style = Theme;
fn appearance(&self, style: &Self::Style) -> application::Appearance {
(self)(style)
}
}
impl<T: Fn(&Theme) -> application::Appearance + 'static> From<T>
for Application
{
fn from(f: T) -> Self {
Self::Custom(Box::new(f))
}
}
/// The style of a button.
#[derive(Default)]
pub enum Button {
/// The primary style.
#[default]
Primary,
/// The secondary style.
Secondary,
/// The positive style.
Positive,
/// The destructive style.
Destructive,
/// The text style.
///
/// Useful for links!
Text,
/// A custom style.
Custom(Box<dyn button::StyleSheet<Style = Theme>>),
}
impl Button {
/// Creates a custom [`Button`] style variant.
pub fn custom(
style_sheet: impl button::StyleSheet<Style = Theme> + 'static,
) -> Self {
Self::Custom(Box::new(style_sheet))
}
}
impl button::StyleSheet for Theme {
type Style = Button;
fn active(&self, style: &Self::Style) -> button::Appearance {
let palette = self.extended_palette();
let appearance = button::Appearance {
border_radius: 2.0.into(),
..button::Appearance::default()
};
let from_pair = |pair: palette::Pair| button::Appearance {
background: Some(pair.color.into()),
text_color: pair.text,
..appearance
};
match style {
Button::Primary => from_pair(palette.primary.strong),
Button::Secondary => from_pair(palette.secondary.base),
Button::Positive => from_pair(palette.success.base),
Button::Destructive => from_pair(palette.danger.base),
Button::Text => button::Appearance {
text_color: palette.background.base.text,
..appearance
},
Button::Custom(custom) => custom.active(self),
}
}
fn hovered(&self, style: &Self::Style) -> button::Appearance {
let palette = self.extended_palette();
if let Button::Custom(custom) = style {
return custom.hovered(self);
}
let active = self.active(style);
let background = match style {
Button::Primary => Some(palette.primary.base.color),
Button::Secondary => Some(palette.background.strong.color),
Button::Positive => Some(palette.success.strong.color),
Button::Destructive => Some(palette.danger.strong.color),
Button::Text | Button::Custom(_) => None,
};
button::Appearance {
background: background.map(Background::from),
..active
}
}
fn pressed(&self, style: &Self::Style) -> button::Appearance {
if let Button::Custom(custom) = style {
return custom.pressed(self);
}
button::Appearance {
shadow_offset: Vector::default(),
..self.active(style)
}
}
fn disabled(&self, style: &Self::Style) -> button::Appearance {
if let Button::Custom(custom) = style {
return custom.disabled(self);
}
let active = self.active(style);
button::Appearance {
shadow_offset: Vector::default(),
background: active.background.map(|background| match background {
Background::Color(color) => Background::Color(Color {
a: color.a * 0.5,
..color
}),
Background::Gradient(gradient) => {
Background::Gradient(gradient.mul_alpha(0.5))
}
}),
text_color: Color {
a: active.text_color.a * 0.5,
..active.text_color
},
..active
}
}
}
/// The style of a checkbox.
#[derive(Default)]
pub enum Checkbox {
/// The primary style.
#[default]
Primary,
/// The secondary style.
Secondary,
/// The success style.
Success,
/// The danger style.
Danger,
/// A custom style.
Custom(Box<dyn checkbox::StyleSheet<Style = Theme>>),
}
impl checkbox::StyleSheet for Theme {
type Style = Checkbox;
fn active(
&self,
style: &Self::Style,
is_checked: bool,
) -> checkbox::Appearance {
let palette = self.extended_palette();
match style {
Checkbox::Primary => checkbox_appearance(
palette.primary.strong.text,
palette.background.base,
palette.primary.strong,
is_checked,
),
Checkbox::Secondary => checkbox_appearance(
palette.background.base.text,
palette.background.base,
palette.background.base,
is_checked,
),
Checkbox::Success => checkbox_appearance(
palette.success.base.text,
palette.background.base,
palette.success.base,
is_checked,
),
Checkbox::Danger => checkbox_appearance(
palette.danger.base.text,
palette.background.base,
palette.danger.base,
is_checked,
),
Checkbox::Custom(custom) => custom.active(self, is_checked),
}
}
fn hovered(
&self,
style: &Self::Style,
is_checked: bool,
) -> checkbox::Appearance {
let palette = self.extended_palette();
match style {
Checkbox::Primary => checkbox_appearance(
palette.primary.strong.text,
palette.background.weak,
palette.primary.base,
is_checked,
),
Checkbox::Secondary => checkbox_appearance(
palette.background.base.text,
palette.background.weak,
palette.background.base,
is_checked,
),
Checkbox::Success => checkbox_appearance(
palette.success.base.text,
palette.background.weak,
palette.success.base,
is_checked,
),
Checkbox::Danger => checkbox_appearance(
palette.danger.base.text,
palette.background.weak,
palette.danger.base,
is_checked,
),
Checkbox::Custom(custom) => custom.hovered(self, is_checked),
}
}
}
fn checkbox_appearance(
icon_color: Color,
base: palette::Pair,
accent: palette::Pair,
is_checked: bool,
) -> checkbox::Appearance {
checkbox::Appearance {
background: Background::Color(if is_checked {
accent.color
} else {
base.color
}),
icon_color,
border_radius: 2.0.into(),
border_width: 1.0,
border_color: accent.color,
text_color: None,
}
}
/// The style of a container.
#[derive(Default)]
pub enum Container {
/// No style.
#[default]
Transparent,
/// A simple box.
Box,
/// A custom style.
Custom(Box<dyn container::StyleSheet<Style = Theme>>),
}
impl<T: Fn(&Theme) -> container::Appearance + 'static> From<T> for Container {
fn from(f: T) -> Self {
Self::Custom(Box::new(f))
}
}
impl container::StyleSheet for Theme {
type Style = Container;
fn appearance(&self, style: &Self::Style) -> container::Appearance {
match style {
Container::Transparent => Default::default(),
Container::Box => {
let palette = self.extended_palette();
container::Appearance {
text_color: None,
background: Some(palette.background.weak.color.into()),
border_radius: 2.0.into(),
border_width: 0.0,
border_color: Color::TRANSPARENT,
}
}
Container::Custom(custom) => custom.appearance(self),
}
}
}
impl<T: Fn(&Theme) -> container::Appearance> container::StyleSheet for T {
type Style = Theme;
fn appearance(&self, style: &Self::Style) -> container::Appearance {
(self)(style)
}
}
/// The style of a slider.
#[derive(Default)]
pub enum Slider {
/// The default style.
#[default]
Default,
/// A custom style.
Custom(Box<dyn slider::StyleSheet<Style = Theme>>),
}
impl slider::StyleSheet for Theme {
type Style = Slider;
fn active(&self, style: &Self::Style) -> slider::Appearance {
match style {
Slider::Default => {
let palette = self.extended_palette();
let handle = slider::Handle {
shape: slider::HandleShape::Rectangle {
width: 8,
border_radius: 4.0.into(),
},
color: Color::WHITE,
border_color: Color::WHITE,
border_width: 1.0,
};
slider::Appearance {
rail: slider::Rail {
colors: (
palette.primary.base.color,
palette.secondary.base.color,
),
width: 4.0,
border_radius: 2.0.into(),
},
handle: slider::Handle {
color: palette.background.base.color,
border_color: palette.primary.base.color,
..handle
},
}
}
Slider::Custom(custom) => custom.active(self),
}
}
fn hovered(&self, style: &Self::Style) -> slider::Appearance {
match style {
Slider::Default => {
let active = self.active(style);
let palette = self.extended_palette();
slider::Appearance {
handle: slider::Handle {
color: palette.primary.weak.color,
..active.handle
},
..active
}
}
Slider::Custom(custom) => custom.hovered(self),
}
}
fn dragging(&self, style: &Self::Style) -> slider::Appearance {
match style {
Slider::Default => {
let active = self.active(style);
let palette = self.extended_palette();
slider::Appearance {
handle: slider::Handle {
color: palette.primary.base.color,
..active.handle
},
..active
}
}
Slider::Custom(custom) => custom.dragging(self),
}
}
}
/// The style of a menu.
#[derive(Clone, Default)]
pub enum Menu {
/// The default style.
#[default]
Default,
/// A custom style.
Custom(Rc<dyn menu::StyleSheet<Style = Theme>>),
}
impl menu::StyleSheet for Theme {
type Style = Menu;
fn appearance(&self, style: &Self::Style) -> menu::Appearance {
match style {
Menu::Default => {
let palette = self.extended_palette();
menu::Appearance {
text_color: palette.background.weak.text,
background: palette.background.weak.color.into(),
border_width: 1.0,
border_radius: 0.0.into(),
border_color: palette.background.strong.color,
selected_text_color: palette.primary.strong.text,
selected_background: palette.primary.strong.color.into(),
}
}
Menu::Custom(custom) => custom.appearance(self),
}
}
}
impl From<PickList> for Menu {
fn from(pick_list: PickList) -> Self {
match pick_list {
PickList::Default => Self::Default,
PickList::Custom(_, menu) => Self::Custom(menu),
}
}
}
/// The style of a pick list.
#[derive(Clone, Default)]
pub enum PickList {
/// The default style.
#[default]
Default,
/// A custom style.
Custom(
Rc<dyn pick_list::StyleSheet<Style = Theme>>,
Rc<dyn menu::StyleSheet<Style = Theme>>,
),
}
impl pick_list::StyleSheet for Theme {
type Style = PickList;
fn active(&self, style: &Self::Style) -> pick_list::Appearance {
match style {
PickList::Default => {
let palette = self.extended_palette();
pick_list::Appearance {
text_color: palette.background.weak.text,
background: palette.background.weak.color.into(),
placeholder_color: palette.background.strong.color,
handle_color: palette.background.weak.text,
border_radius: 2.0.into(),
border_width: 1.0,
border_color: palette.background.strong.color,
}
}
PickList::Custom(custom, _) => custom.active(self),
}
}
fn hovered(&self, style: &Self::Style) -> pick_list::Appearance {
match style {
PickList::Default => {
let palette = self.extended_palette();
pick_list::Appearance {
text_color: palette.background.weak.text,
background: palette.background.weak.color.into(),
placeholder_color: palette.background.strong.color,
handle_color: palette.background.weak.text,
border_radius: 2.0.into(),
border_width: 1.0,
border_color: palette.primary.strong.color,
}
}
PickList::Custom(custom, _) => custom.hovered(self),
}
}
}
/// The style of a radio button.
#[derive(Default)]
pub enum Radio {
/// The default style.
#[default]
Default,
/// A custom style.
Custom(Box<dyn radio::StyleSheet<Style = Theme>>),
}
impl radio::StyleSheet for Theme {
type Style = Radio;
fn active(
&self,
style: &Self::Style,
is_selected: bool,
) -> radio::Appearance {
match style {
Radio::Default => {
let palette = self.extended_palette();
radio::Appearance {
background: Color::TRANSPARENT.into(),
dot_color: palette.primary.strong.color,
border_width: 1.0,
border_color: palette.primary.strong.color,
text_color: None,
}
}
Radio::Custom(custom) => custom.active(self, is_selected),
}
}
fn hovered(
&self,
style: &Self::Style,
is_selected: bool,
) -> radio::Appearance {
match style {
Radio::Default => {
let active = self.active(style, is_selected);
let palette = self.extended_palette();
radio::Appearance {
dot_color: palette.primary.strong.color,
background: palette.primary.weak.color.into(),
..active
}
}
Radio::Custom(custom) => custom.hovered(self, is_selected),
}
}
}
/// The style of a toggler.
#[derive(Default)]
pub enum Toggler {
/// The default style.
#[default]
Default,
/// A custom style.
Custom(Box<dyn toggler::StyleSheet<Style = Theme>>),
}
impl toggler::StyleSheet for Theme {
type Style = Toggler;
fn active(
&self,
style: &Self::Style,
is_active: bool,
) -> toggler::Appearance {
match style {
Toggler::Default => {
let palette = self.extended_palette();
toggler::Appearance {
background: if is_active {
palette.primary.strong.color
} else {
palette.background.strong.color
},
background_border: None,
foreground: if is_active {
palette.primary.strong.text
} else {
palette.background.base.color
},
foreground_border: None,
}
}
Toggler::Custom(custom) => custom.active(self, is_active),
}
}
fn hovered(
&self,
style: &Self::Style,
is_active: bool,
) -> toggler::Appearance {
match style {
Toggler::Default => {
let palette = self.extended_palette();
toggler::Appearance {
foreground: if is_active {
Color {
a: 0.5,
..palette.primary.strong.text
}
} else {
palette.background.weak.color
},
..self.active(style, is_active)
}
}
Toggler::Custom(custom) => custom.hovered(self, is_active),
}
}
}
/// The style of a pane grid.
#[derive(Default)]
pub enum PaneGrid {
/// The default style.
#[default]
Default,
/// A custom style.
Custom(Box<dyn pane_grid::StyleSheet<Style = Theme>>),
}
impl pane_grid::StyleSheet for Theme {
type Style = PaneGrid;
fn hovered_region(&self, style: &Self::Style) -> pane_grid::Appearance {
match style {
PaneGrid::Default => {
let palette = self.extended_palette();
pane_grid::Appearance {
background: Background::Color(Color {
a: 0.5,
..palette.primary.base.color
}),
border_width: 2.0,
border_color: palette.primary.strong.color,
border_radius: 0.0.into(),
}
}
PaneGrid::Custom(custom) => custom.hovered_region(self),
}
}
fn picked_split(&self, style: &Self::Style) -> Option<pane_grid::Line> {
match style {
PaneGrid::Default => {
let palette = self.extended_palette();
Some(pane_grid::Line {
color: palette.primary.strong.color,
width: 2.0,
})
}
PaneGrid::Custom(custom) => custom.picked_split(self),
}
}
fn hovered_split(&self, style: &Self::Style) -> Option<pane_grid::Line> {
match style {
PaneGrid::Default => {
let palette = self.extended_palette();
Some(pane_grid::Line {
color: palette.primary.base.color,
width: 2.0,
})
}
PaneGrid::Custom(custom) => custom.hovered_split(self),
}
}
}
/// The style of a progress bar.
#[derive(Default)]
pub enum ProgressBar {
/// The primary style.
#[default]
Primary,
/// The success style.
Success,
/// The danger style.
Danger,
/// A custom style.
Custom(Box<dyn progress_bar::StyleSheet<Style = Theme>>),
}
impl<T: Fn(&Theme) -> progress_bar::Appearance + 'static> From<T>
for ProgressBar
{
fn from(f: T) -> Self {
Self::Custom(Box::new(f))
}
}
impl progress_bar::StyleSheet for Theme {
type Style = ProgressBar;
fn appearance(&self, style: &Self::Style) -> progress_bar::Appearance {
if let ProgressBar::Custom(custom) = style {
return custom.appearance(self);
}
let palette = self.extended_palette();
let from_palette = |bar: Color| progress_bar::Appearance {
background: palette.background.strong.color.into(),
bar: bar.into(),
border_radius: 2.0.into(),
};
match style {
ProgressBar::Primary => from_palette(palette.primary.base.color),
ProgressBar::Success => from_palette(palette.success.base.color),
ProgressBar::Danger => from_palette(palette.danger.base.color),
ProgressBar::Custom(custom) => custom.appearance(self),
}
}
}
impl<T: Fn(&Theme) -> progress_bar::Appearance> progress_bar::StyleSheet for T {
type Style = Theme;
fn appearance(&self, style: &Self::Style) -> progress_bar::Appearance {
(self)(style)
}
}
/// The style of a rule.
#[derive(Default)]
pub enum Rule {
/// The default style.
#[default]
Default,
/// A custom style.
Custom(Box<dyn rule::StyleSheet<Style = Theme>>),
}
impl<T: Fn(&Theme) -> rule::Appearance + 'static> From<T> for Rule {
fn from(f: T) -> Self {
Self::Custom(Box::new(f))
}
}
impl rule::StyleSheet for Theme {
type Style = Rule;
fn appearance(&self, style: &Self::Style) -> rule::Appearance {
let palette = self.extended_palette();
match style {
Rule::Default => rule::Appearance {
color: palette.background.strong.color,
width: 1,
radius: 0.0.into(),
fill_mode: rule::FillMode::Full,
},
Rule::Custom(custom) => custom.appearance(self),
}
}
}
impl<T: Fn(&Theme) -> rule::Appearance> rule::StyleSheet for T {
type Style = Theme;
fn appearance(&self, style: &Self::Style) -> rule::Appearance {
(self)(style)
}
}
/**
* Svg
*/
#[derive(Default)]
pub enum Svg {
/// No filtering to the rendered SVG.
#[default]
Default,
/// A custom style.
Custom(Box<dyn svg::StyleSheet<Style = Theme>>),
}
impl Svg {
/// Creates a custom [`Svg`] style.
pub fn custom_fn(f: fn(&Theme) -> svg::Appearance) -> Self {
Self::Custom(Box::new(f))
}
}
impl svg::StyleSheet for Theme {
type Style = Svg;
fn appearance(&self, style: &Self::Style) -> svg::Appearance {
match style {
Svg::Default => Default::default(),
Svg::Custom(custom) => custom.appearance(self),
}
}
}
impl svg::StyleSheet for fn(&Theme) -> svg::Appearance {
type Style = Theme;
fn appearance(&self, style: &Self::Style) -> svg::Appearance {
(self)(style)
}
}
/// The style of a scrollable.
#[derive(Default)]
pub enum Scrollable {
/// The default style.
#[default]
Default,
/// A custom style.
Custom(Box<dyn scrollable::StyleSheet<Style = Theme>>),
}
impl Scrollable {
/// Creates a custom [`Scrollable`] theme.
pub fn custom<T: scrollable::StyleSheet<Style = Theme> + 'static>(
style: T,
) -> Self {
Self::Custom(Box::new(style))
}
}
impl scrollable::StyleSheet for Theme {
type Style = Scrollable;
fn active(&self, style: &Self::Style) -> scrollable::Scrollbar {
match style {
Scrollable::Default => {
let palette = self.extended_palette();
scrollable::Scrollbar {
background: Some(palette.background.weak.color.into()),
border_radius: 2.0.into(),
border_width: 0.0,
border_color: Color::TRANSPARENT,
scroller: scrollable::Scroller {
color: palette.background.strong.color,
border_radius: 2.0.into(),
border_width: 0.0,
border_color: Color::TRANSPARENT,
},
}
}
Scrollable::Custom(custom) => custom.active(self),
}
}
fn hovered(
&self,
style: &Self::Style,
is_mouse_over_scrollbar: bool,
) -> scrollable::Scrollbar {
match style {
Scrollable::Default => {
if is_mouse_over_scrollbar {
let palette = self.extended_palette();
scrollable::Scrollbar {
background: Some(palette.background.weak.color.into()),
border_radius: 2.0.into(),
border_width: 0.0,
border_color: Color::TRANSPARENT,
scroller: scrollable::Scroller {
color: palette.primary.strong.color,
border_radius: 2.0.into(),
border_width: 0.0,
border_color: Color::TRANSPARENT,
},
}
} else {
self.active(style)
}
}
Scrollable::Custom(custom) => {
custom.hovered(self, is_mouse_over_scrollbar)
}
}
}
fn dragging(&self, style: &Self::Style) -> scrollable::Scrollbar {
match style {
Scrollable::Default => self.hovered(style, true),
Scrollable::Custom(custom) => custom.dragging(self),
}
}
fn active_horizontal(&self, style: &Self::Style) -> scrollable::Scrollbar {
match style {
Scrollable::Default => self.active(style),
Scrollable::Custom(custom) => custom.active_horizontal(self),
}
}
fn hovered_horizontal(
&self,
style: &Self::Style,
is_mouse_over_scrollbar: bool,
) -> scrollable::Scrollbar {
match style {
Scrollable::Default => self.hovered(style, is_mouse_over_scrollbar),
Scrollable::Custom(custom) => {
custom.hovered_horizontal(self, is_mouse_over_scrollbar)
}
}
}
fn dragging_horizontal(
&self,
style: &Self::Style,
) -> scrollable::Scrollbar {
match style {
Scrollable::Default => self.hovered_horizontal(style, true),
Scrollable::Custom(custom) => custom.dragging_horizontal(self),
}
}
}
/// The style of text.
#[derive(Clone, Copy, Default)]
pub enum Text {
/// The default style.
#[default]
Default,
/// Colored text.
Color(Color),
}
impl From<Color> for Text {
fn from(color: Color) -> Self {
Text::Color(color)
}
}
impl text::StyleSheet for Theme {
type Style = Text;
fn appearance(&self, style: Self::Style) -> text::Appearance {
match style {
Text::Default => Default::default(),
Text::Color(c) => text::Appearance { color: Some(c) },
}
}
}
/// The style of a text input.
#[derive(Default)]
pub enum TextInput {
/// The default style.
#[default]
Default,
/// A custom style.
Custom(Box<dyn text_input::StyleSheet<Style = Theme>>),
}
impl text_input::StyleSheet for Theme {
type Style = TextInput;
fn active(&self, style: &Self::Style) -> text_input::Appearance {
if let TextInput::Custom(custom) = style {
return custom.active(self);
}
let palette = self.extended_palette();
text_input::Appearance {
background: palette.background.base.color.into(),
border_radius: 2.0.into(),
border_width: 1.0,
border_color: palette.background.strong.color,
icon_color: palette.background.weak.text,
}
}
fn hovered(&self, style: &Self::Style) -> text_input::Appearance {
if let TextInput::Custom(custom) = style {
return custom.hovered(self);
}
let palette = self.extended_palette();
text_input::Appearance {
background: palette.background.base.color.into(),
border_radius: 2.0.into(),
border_width: 1.0,
border_color: palette.background.base.text,
icon_color: palette.background.weak.text,
}
}
fn focused(&self, style: &Self::Style) -> text_input::Appearance {
if let TextInput::Custom(custom) = style {
return custom.focused(self);
}
let palette = self.extended_palette();
text_input::Appearance {
background: palette.background.base.color.into(),
border_radius: 2.0.into(),
border_width: 1.0,
border_color: palette.primary.strong.color,
icon_color: palette.background.weak.text,
}
}
fn placeholder_color(&self, style: &Self::Style) -> Color {
if let TextInput::Custom(custom) = style {
return custom.placeholder_color(self);
}
let palette = self.extended_palette();
palette.background.strong.color
}
fn value_color(&self, style: &Self::Style) -> Color {
if let TextInput::Custom(custom) = style {
return custom.value_color(self);
}
let palette = self.extended_palette();
palette.background.base.text
}
fn selection_color(&self, style: &Self::Style) -> Color {
if let TextInput::Custom(custom) = style {
return custom.selection_color(self);
}
let palette = self.extended_palette();
palette.primary.weak.color
}
fn disabled(&self, style: &Self::Style) -> text_input::Appearance {
if let TextInput::Custom(custom) = style {
return custom.disabled(self);
}
let palette = self.extended_palette();
text_input::Appearance {
background: palette.background.weak.color.into(),
border_radius: 2.0.into(),
border_width: 1.0,
border_color: palette.background.strong.color,
icon_color: palette.background.strong.color,
}
}
fn disabled_color(&self, style: &Self::Style) -> Color {
if let TextInput::Custom(custom) = style {
return custom.disabled_color(self);
}
self.placeholder_color(style)
}
}