//! Change the apperance of a slider.
use iced_core::{BorderRadius, Color};
/// The appearance of a slider.
#[derive(Debug, Clone, Copy)]
pub struct Appearance {
/// The colors of the rail of the slider.
pub rail: Rail,
/// The appearance of the [`Handle`] of the slider.
pub handle: Handle,
}
/// The appearance of a slider rail
#[derive(Debug, Clone, Copy)]
pub struct Rail {
/// The colors of the rail of the slider.
pub colors: (Color, Color),
/// The width of the stroke of a slider rail.
pub width: f32,
/// The border radius of the corners of the rail.
pub border_radius: BorderRadius,
}
/// The appearance of the handle of a slider.
#[derive(Debug, Clone, Copy)]
pub struct Handle {
/// The shape of the handle.
pub shape: HandleShape,
/// The [`Color`] of the handle.
pub color: Color,
/// The border width of the handle.
pub border_width: f32,
/// The border [`Color`] of the handle.
pub border_color: Color,
}
/// The shape of the handle of a slider.
#[derive(Debug, Clone, Copy)]
pub enum HandleShape {
/// A circular handle.
Circle {
/// The radius of the circle.
radius: f32,
},
/// A rectangular shape.
Rectangle {
/// The width of the rectangle.
width: u16,
/// The border radius of the corners of the rectangle.
border_radius: BorderRadius,
},
}
/// A set of rules that dictate the style of a slider.
pub trait StyleSheet {
/// The supported style of the [`StyleSheet`].
type Style: Default;
/// Produces the style of an active slider.
fn active(&self, style: &Self::Style) -> Appearance;
/// Produces the style of an hovered slider.
fn hovered(&self, style: &Self::Style) -> Appearance;
/// Produces the style of a slider that is being dragged.
fn dragging(&self, style: &Self::Style) -> Appearance;
}