use crate::menu;
use iced_core::{Background, Color};
/// The appearance of a pick list.
#[derive(Debug, Clone, Copy)]
pub struct Style {
pub text_color: Color,
pub background: Background,
pub border_radius: f32,
pub border_width: f32,
pub border_color: Color,
pub icon_size: f32,
}
impl std::default::Default for Style {
fn default() -> Self {
Self {
text_color: Color::BLACK,
background: Background::Color([0.87, 0.87, 0.87].into()),
border_radius: 0.0,
border_width: 1.0,
border_color: [0.7, 0.7, 0.7].into(),
icon_size: 0.7,
}
}
}
/// A set of rules that dictate the style of a container.
pub trait StyleSheet {
fn menu(&self) -> menu::Style;
fn active(&self) -> Style;
/// Produces the style of a container.
fn hovered(&self) -> Style;
}
struct Default;
impl StyleSheet for Default {
fn menu(&self) -> menu::Style {
menu::Style::default()
}
fn active(&self) -> Style {
Style::default()
}
fn hovered(&self) -> Style {
Style {
border_color: Color::BLACK,
..self.active()
}
}
}
impl std::default::Default for Box<dyn StyleSheet> {
fn default() -> Self {
Box::new(Default)
}
}
impl<T> From<T> for Box<dyn StyleSheet>
where
T: 'static + StyleSheet,
{
fn from(style: T) -> Self {
Box::new(style)
}
}