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//! Let your users split regions of your application and organize layout
//! dynamically.
use iced_core::Color;
/// A set of rules that dictate the style of a container.
pub trait StyleSheet {
/// The [`Line`] to draw when a split is picked.
fn picked_split(&self) -> Option<Line>;
/// The [`Line`] to draw when a split is hovered.
fn hovered_split(&self) -> Option<Line>;
}
/// A line.
///
/// It is normally used to define the highlight of something, like a split.
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Line {
/// The [`Color`] of the [`Line`].
pub color: Color,
/// The width of the [`Line`].
pub width: f32,
}
struct Default;
impl StyleSheet for Default {
fn picked_split(&self) -> Option<Line> {
None
}
fn hovered_split(&self) -> Option<Line> {
None
}
}
impl std::default::Default for Box<dyn StyleSheet> {
fn default() -> Self {
Box::new(Default)
}
}
impl<T> From<T> for Box<dyn StyleSheet>
where
T: 'static + StyleSheet,
{
fn from(style: T) -> Self {
Box::new(style)
}
}
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