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//! Change the appearance of a pane grid.
use iced_core::{Background, BorderRadius, Color};
/// The appearance of the hovered region of a pane grid.
#[derive(Debug, Clone, Copy)]
pub struct Appearance {
/// The [`Background`] of the hovered pane region.
pub background: Background,
/// The border width of the hovered pane region.
pub border_width: f32,
/// The border [`Color`] of the hovered pane region.
pub border_color: Color,
/// The border radius of the hovered pane region.
pub border_radius: BorderRadius,
}
/// A line.
///
/// It is normally used to define the highlight of something, like a split.
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Line {
/// The [`Color`] of the [`Line`].
pub color: Color,
/// The width of the [`Line`].
pub width: f32,
}
/// A set of rules that dictate the style of a container.
pub trait StyleSheet {
/// The supported style of the [`StyleSheet`].
type Style: Default;
/// The [`Appearance`] to draw when a pane is hovered.
fn hovered_region(&self, style: &Self::Style) -> Appearance;
/// The [`Line`] to draw when a split is picked.
fn picked_split(&self, style: &Self::Style) -> Option<Line>;
/// The [`Line`] to draw when a split is hovered.
fn hovered_split(&self, style: &Self::Style) -> Option<Line>;
}
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