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/// The position of a window in a given screen.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Position {
/// The platform-specific default position for a new window.
Default,
/// The window is completely centered on the screen.
Centered,
/// The window is positioned with specific coordinates: `(X, Y)`.
///
/// When the decorations of the window are enabled, Windows 10 will add some
/// invisible padding to the window. This padding gets included in the
/// position. So if you have decorations enabled and want the window to be
/// at (0, 0) you would have to set the position to
/// `(PADDING_X, PADDING_Y)`.
Specific(i32, i32),
}
impl Default for Position {
fn default() -> Self {
Self::Default
}
}
impl From<Position> for iced_winit::Position {
fn from(position: Position) -> Self {
match position {
Position::Default => Self::Default,
Position::Centered => Self::Centered,
Position::Specific(x, y) => Self::Specific(x, y),
}
}
}
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