use crate::pure::{self, Pure};
use crate::window;
use crate::{Color, Command, Executor, Settings, Subscription};
/// A pure version of [`Application`].
///
/// Unlike the impure version, the `view` method of this trait takes an
/// immutable reference to `self` and returns a pure [`Element`].
///
/// [`Application`]: crate::Application
/// [`Element`]: pure::Element
pub trait Application: Sized {
/// The [`Executor`] that will run commands and subscriptions.
///
/// The [default executor] can be a good starting point!
///
/// [`Executor`]: Self::Executor
/// [default executor]: crate::executor::Default
type Executor: Executor;
/// The type of __messages__ your [`Application`] will produce.
type Message: std::fmt::Debug + Send;
/// The data needed to initialize your [`Application`].
type Flags;
/// Initializes the [`Application`] with the flags provided to
/// [`run`] as part of the [`Settings`].
///
/// Here is where you should return the initial state of your app.
///
/// Additionally, you can return a [`Command`] if you need to perform some
/// async action in the background on startup. This is useful if you want to
/// load state from a file, perform an initial HTTP request, etc.
///
/// [`run`]: Self::run
fn new(flags: Self::Flags) -> (Self, Command<Self::Message>);
/// Returns the current title of the [`Application`].
///
/// This title can be dynamic! The runtime will automatically update the
/// title of your application when necessary.
fn title(&self) -> String;
/// Handles a __message__ and updates the state of the [`Application`].
///
/// This is where you define your __update logic__. All the __messages__,
/// produced by either user interactions or commands, will be handled by
/// this method.
///
/// Any [`Command`] returned will be executed immediately in the background.
fn update(&mut self, message: Self::Message) -> Command<Self::Message>;
/// Returns the event [`Subscription`] for the current state of the
/// application.
///
/// A [`Subscription`] will be kept alive as long as you keep returning it,
/// and the __messages__ produced will be handled by
/// [`update`](#tymethod.update).
///
/// By default, this method returns an empty [`Subscription`].
fn subscription(&self) -> Subscription<Self::Message> {
Subscription::none()
}
/// Returns the widgets to display in the [`Application`].
///
/// These widgets can produce __messages__ based on user interaction.
fn view(&self) -> pure::Element<'_, Self::Message>;
/// Returns the current [`Application`] mode.
///
/// The runtime will automatically transition your application if a new mode
/// is returned.
///
/// Currently, the mode only has an effect in native platforms.
///
/// By default, an application will run in windowed mode.
fn mode(&self) -> window::Mode {
window::Mode::Windowed
}
/// Returns the background color of the [`Application`].
///
/// By default, it returns [`Color::WHITE`].
fn background_color(&self) -> Color {
Color::WHITE
}
/// Returns the scale factor of the [`Application`].
///
/// It can be used to dynamically control the size of the UI at runtime
/// (i.e. zooming).
///
/// For instance, a scale factor of `2.0` will make widgets twice as big,
/// while a scale factor of `0.5` will shrink them to half their size.
///
/// By default, it returns `1.0`.
fn scale_factor(&self) -> f64 {
1.0
}
/// Returns whether the [`Application`] should be terminated.
///
/// By default, it returns `false`.
fn should_exit(&self) -> bool {
false
}
/// Runs the [`Application`].
///
/// On native platforms, this method will take control of the current thread
/// until the [`Application`] exits.
///
/// On the web platform, this method __will NOT return__ unless there is an
/// [`Error`] during startup.
///
/// [`Error`]: crate::Error
fn run(settings: Settings<Self::Flags>) -> crate::Result
where
Self: 'static,
{
<Instance<Self> as crate::Application>::run(settings)
}
}
struct Instance<A: Application> {
application: A,
state: pure::State,
}
impl<A> crate::Application for Instance<A>
where
A: Application,
A::Message: 'static,
{
type Executor = A::Executor;
type Message = A::Message;
type Flags = A::Flags;
fn new(flags: Self::Flags) -> (Self, Command<Self::Message>) {
let (application, command) = A::new(flags);
(
Instance {
application,
state: pure::State::new(),
},
command,
)
}
fn title(&self) -> String {
A::title(&self.application)
}
fn update(&mut self, message: Self::Message) -> Command<Self::Message> {
A::update(&mut self.application, message)
}
fn view(&mut self) -> crate::Element<'_, Self::Message> {
let content = A::view(&self.application);
Pure::new(&mut self.state, content).into()
}
fn mode(&self) -> window::Mode {
A::mode(&self.application)
}
fn background_color(&self) -> Color {
A::background_color(&self.application)
}
fn scale_factor(&self) -> f64 {
A::scale_factor(&self.application)
}
fn should_exit(&self) -> bool {
A::should_exit(&self.application)
}
}