use crate::widget::Tree;
use crate::{Element, Widget};
use iced_native::event::{self, Event};
use iced_native::layout::{self, Layout};
use iced_native::mouse;
use iced_native::renderer;
use iced_native::{Clipboard, Length, Point, Rectangle, Shell};
pub use iced_native::widget::Space;
impl<'a, Message, Renderer> Widget<Message, Renderer> for Space
where
Renderer: iced_native::Renderer,
{
fn width(&self) -> Length {
<Self as iced_native::Widget<Message, Renderer>>::width(self)
}
fn height(&self) -> Length {
<Self as iced_native::Widget<Message, Renderer>>::height(self)
}
fn layout(
&self,
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
<Self as iced_native::Widget<Message, Renderer>>::layout(
self, renderer, limits,
)
}
fn on_event(
&mut self,
_state: &mut Tree,
event: Event,
layout: Layout<'_>,
cursor_position: Point,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
) -> event::Status {
<Self as iced_native::Widget<Message, Renderer>>::on_event(
self,
event,
layout,
cursor_position,
renderer,
clipboard,
shell,
)
}
fn draw(
&self,
_tree: &Tree,
renderer: &mut Renderer,
theme: &Renderer::Theme,
style: &renderer::Style,
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
) {
<Self as iced_native::Widget<Message, Renderer>>::draw(
self,
renderer,
theme,
style,
layout,
cursor_position,
viewport,
)
}
fn mouse_interaction(
&self,
_state: &Tree,
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
renderer: &Renderer,
) -> mouse::Interaction {
<Self as iced_native::Widget<Message, Renderer>>::mouse_interaction(
self,
layout,
cursor_position,
viewport,
renderer,
)
}
}
impl<'a, Message, Renderer> Into<Element<'a, Message, Renderer>> for Space
where
Renderer: iced_native::Renderer + 'a,
{
fn into(self) -> Element<'a, Message, Renderer> {
Element::new(self)
}
}