//! Display an interactive selector of a single value from a range of values.
//!
//! A [`Slider`] has some local [`State`].
//!
//! [`Slider`]: struct.Slider.html
//! [`State`]: struct.State.html
use crate::event::{self, Event};
use crate::layout;
use crate::mouse;
use crate::{
Clipboard, Element, Hasher, Layout, Length, Point, Rectangle, Size, Widget,
};
use std::{hash::Hash, ops::RangeInclusive};
/// An horizontal bar and a handle that selects a single value from a range of
/// values.
///
/// A [`Slider`] will try to fill the horizontal space of its container.
///
/// The [`Slider`] range of numeric values is generic and its step size defaults
/// to 1 unit.
///
/// [`Slider`]: struct.Slider.html
///
/// # Example
/// ```
/// # use iced_native::{slider, renderer::Null};
/// #
/// # pub type Slider<'a, T, Message> = iced_native::Slider<'a, T, Message, Null>;
/// #[derive(Clone)]
/// pub enum Message {
/// SliderChanged(f32),
/// }
///
/// let state = &mut slider::State::new();
/// let value = 50.0;
///
/// Slider::new(state, 0.0..=100.0, value, Message::SliderChanged);
/// ```
///
/// 
#[allow(missing_debug_implementations)]
pub struct Slider<'a, T, Message, Renderer: self::Renderer> {
state: &'a mut State,
range: RangeInclusive<T>,
step: T,
value: T,
on_change: Box<dyn Fn(T) -> Message>,
on_release: Option<Message>,
width: Length,
height: u16,
style: Renderer::Style,
}
impl<'a, T, Message, Renderer> Slider<'a, T, Message, Renderer>
where
T: Copy + From<u8> + std::cmp::PartialOrd,
Message: Clone,
Renderer: self::Renderer,
{
/// Creates a new [`Slider`].
///
/// It expects:
/// * the local [`State`] of the [`Slider`]
/// * an inclusive range of possible values
/// * the current value of the [`Slider`]
/// * a function that will be called when the [`Slider`] is dragged.
/// It receives the new value of the [`Slider`] and must produce a
/// `Message`.
///
/// [`Slider`]: struct.Slider.html
/// [`State`]: struct.State.html
pub fn new<F>(
state: &'a mut State,
range: RangeInclusive<T>,
value: T,
on_change: F,
) -> Self
where
F: 'static + Fn(T) -> Message,
{
let value = if value >= *range.start() {
value
} else {
*range.start()
};
let value = if value <= *range.end() {
value
} else {
*range.end()
};
Slider {
state,
value,
range,
step: T::from(1),
on_change: Box::new(on_change),
on_release: None,
width: Length::Fill,
height: Renderer::DEFAULT_HEIGHT,
style: Renderer::Style::default(),
}
}
/// Sets the release message of the [`Slider`].
/// This is called when the mouse is released from the slider.
///
/// Typically, the user's interaction with the slider is finished when this message is produced.
/// This is useful if you need to spawn a long-running task from the slider's result, where
/// the default on_change message could create too many events.
///
/// [`Slider`]: struct.Slider.html
pub fn on_release(mut self, on_release: Message) -> Self {
self.on_release = Some(on_release);
self
}
/// Sets the width of the [`Slider`].
///
/// [`Slider`]: struct.Slider.html
pub fn width(mut self, width: Length) -> Self {
self.width = width;
self
}
/// Sets the height of the [`Slider`].
///
/// [`Slider`]: struct.Slider.html
pub fn height(mut self, height: u16) -> Self {
self.height = height;
self
}
/// Sets the style of the [`Slider`].
///
/// [`Slider`]: struct.Slider.html
pub fn style(mut self, style: impl Into<Renderer::Style>) -> Self {
self.style = style.into();
self
}
/// Sets the step size of the [`Slider`].
///
/// [`Slider`]: struct.Slider.html
pub fn step(mut self, step: T) -> Self {
self.step = step;
self
}
}
/// The local state of a [`Slider`].
///
/// [`Slider`]: struct.Slider.html
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
pub struct State {
is_dragging: bool,
}
impl State {
/// Creates a new [`State`].
///
/// [`State`]: struct.State.html
pub fn new() -> State {
State::default()
}
}
impl<'a, T, Message, Renderer> Widget<Message, Renderer>
for Slider<'a, T, Message, Renderer>
where
T: Copy + Into<f64> + num_traits::FromPrimitive,
Message: Clone,
Renderer: self::Renderer,
{
fn width(&self) -> Length {
self.width
}
fn height(&self) -> Length {
Length::Shrink
}
fn layout(
&self,
_renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
let limits =
limits.width(self.width).height(Length::Units(self.height));
let size = limits.resolve(Size::ZERO);
layout::Node::new(size)
}
fn on_event(
&mut self,
event: Event,
layout: Layout<'_>,
cursor_position: Point,
messages: &mut Vec<Message>,
_renderer: &Renderer,
_clipboard: Option<&dyn Clipboard>,
) -> event::Status {
let mut change = || {
let bounds = layout.bounds();
if cursor_position.x <= bounds.x {
messages.push((self.on_change)(*self.range.start()));
} else if cursor_position.x >= bounds.x + bounds.width {
messages.push((self.on_change)(*self.range.end()));
} else {
let step = self.step.into();
let start = (*self.range.start()).into();
let end = (*self.range.end()).into();
let percent = f64::from(cursor_position.x - bounds.x)
/ f64::from(bounds.width);
let steps = (percent * (end - start) / step).round();
let value = steps * step + start;
if let Some(value) = T::from_f64(value) {
messages.push((self.on_change)(value));
}
}
};
match event {
Event::Mouse(mouse_event) => match mouse_event {
mouse::Event::ButtonPressed(mouse::Button::Left) => {
if layout.bounds().contains(cursor_position) {
change();
self.state.is_dragging = true;
return event::Status::Captured;
}
}
mouse::Event::ButtonReleased(mouse::Button::Left) => {
if self.state.is_dragging {
if let Some(on_release) = self.on_release.clone() {
messages.push(on_release);
}
self.state.is_dragging = false;
return event::Status::Captured;
}
}
mouse::Event::CursorMoved { .. } => {
if self.state.is_dragging {
change();
return event::Status::Captured;
}
}
_ => {}
},
_ => {}
}
event::Status::Ignored
}
fn draw(
&self,
renderer: &mut Renderer,
_defaults: &Renderer::Defaults,
layout: Layout<'_>,
cursor_position: Point,
_viewport: &Rectangle,
) -> Renderer::Output {
let start = *self.range.start();
let end = *self.range.end();
renderer.draw(
layout.bounds(),
cursor_position,
start.into() as f32..=end.into() as f32,
self.value.into() as f32,
self.state.is_dragging,
&self.style,
)
}
fn hash_layout(&self, state: &mut Hasher) {
struct Marker;
std::any::TypeId::of::<Marker>().hash(state);
self.width.hash(state);
}
}
/// The renderer of a [`Slider`].
///
/// Your [renderer] will need to implement this trait before being
/// able to use a [`Slider`] in your user interface.
///
/// [`Slider`]: struct.Slider.html
/// [renderer]: ../../renderer/index.html
pub trait Renderer: crate::Renderer {
/// The style supported by this renderer.
type Style: Default;
/// The default height of a [`Slider`].
///
/// [`Slider`]: struct.Slider.html
const DEFAULT_HEIGHT: u16;
/// Draws a [`Slider`].
///
/// It receives:
/// * the current cursor position
/// * the bounds of the [`Slider`]
/// * the local state of the [`Slider`]
/// * the range of values of the [`Slider`]
/// * the current value of the [`Slider`]
///
/// [`Slider`]: struct.Slider.html
/// [`State`]: struct.State.html
/// [`Class`]: enum.Class.html
fn draw(
&mut self,
bounds: Rectangle,
cursor_position: Point,
range: RangeInclusive<f32>,
value: f32,
is_dragging: bool,
style: &Self::Style,
) -> Self::Output;
}
impl<'a, T, Message, Renderer> From<Slider<'a, T, Message, Renderer>>
for Element<'a, Message, Renderer>
where
T: 'a + Copy + Into<f64> + num_traits::FromPrimitive,
Message: 'a + Clone,
Renderer: 'a + self::Renderer,
{
fn from(
slider: Slider<'a, T, Message, Renderer>,
) -> Element<'a, Message, Renderer> {
Element::new(slider)
}
}