//! Create choices using radio buttons.
use std::hash::Hash;
use crate::alignment;
use crate::event::{self, Event};
use crate::layout;
use crate::mouse;
use crate::renderer;
use crate::text;
use crate::touch;
use crate::widget::{self, Row, Text};
use crate::{
Alignment, Clipboard, Color, Element, Hasher, Layout, Length, Point,
Rectangle, Widget,
};
pub use iced_style::radio::{Style, StyleSheet};
/// A circular button representing a choice.
///
/// # Example
/// ```
/// # type Radio<'a, Message> =
/// # iced_native::widget::Radio<'a, Message, iced_native::renderer::Null>;
/// #
/// #[derive(Debug, Clone, Copy, PartialEq, Eq)]
/// pub enum Choice {
/// A,
/// B,
/// }
///
/// #[derive(Debug, Clone, Copy)]
/// pub enum Message {
/// RadioSelected(Choice),
/// }
///
/// let selected_choice = Some(Choice::A);
///
/// Radio::new(Choice::A, "This is A", selected_choice, Message::RadioSelected);
///
/// Radio::new(Choice::B, "This is B", selected_choice, Message::RadioSelected);
/// ```
///
/// 
#[allow(missing_debug_implementations)]
pub struct Radio<'a, Message, Renderer: text::Renderer> {
is_selected: bool,
on_click: Message,
label: String,
width: Length,
size: u16,
spacing: u16,
text_size: Option<u16>,
text_color: Option<Color>,
font: Renderer::Font,
style_sheet: Box<dyn StyleSheet + 'a>,
}
impl<'a, Message, Renderer: text::Renderer> Radio<'a, Message, Renderer>
where
Message: Clone,
{
/// The default size of a [`Radio`] button.
pub const DEFAULT_SIZE: u16 = 28;
/// The default spacing of a [`Radio`] button.
pub const DEFAULT_SPACING: u16 = 15;
/// Creates a new [`Radio`] button.
///
/// It expects:
/// * the value related to the [`Radio`] button
/// * the label of the [`Radio`] button
/// * the current selected value
/// * a function that will be called when the [`Radio`] is selected. It
/// receives the value of the radio and must produce a `Message`.
pub fn new<F, V>(
value: V,
label: impl Into<String>,
selected: Option<V>,
f: F,
) -> Self
where
V: Eq + Copy,
F: 'static + Fn(V) -> Message,
{
Radio {
is_selected: Some(value) == selected,
on_click: f(value),
label: label.into(),
width: Length::Shrink,
size: Self::DEFAULT_SIZE,
spacing: Self::DEFAULT_SPACING, //15
text_size: None,
text_color: None,
font: Default::default(),
style_sheet: Default::default(),
}
}
/// Sets the size of the [`Radio`] button.
pub fn size(mut self, size: u16) -> Self {
self.size = size;
self
}
/// Sets the width of the [`Radio`] button.
pub fn width(mut self, width: Length) -> Self {
self.width = width;
self
}
/// Sets the spacing between the [`Radio`] button and the text.
pub fn spacing(mut self, spacing: u16) -> Self {
self.spacing = spacing;
self
}
/// Sets the text size of the [`Radio`] button.
pub fn text_size(mut self, text_size: u16) -> Self {
self.text_size = Some(text_size);
self
}
/// Sets the text color of the [`Radio`] button.
pub fn text_color(mut self, color: Color) -> Self {
self.text_color = Some(color);
self
}
/// Sets the text font of the [`Radio`] button.
pub fn font(mut self, font: Renderer::Font) -> Self {
self.font = font;
self
}
/// Sets the style of the [`Radio`] button.
pub fn style(
mut self,
style_sheet: impl Into<Box<dyn StyleSheet + 'a>>,
) -> Self {
self.style_sheet = style_sheet.into();
self
}
}
impl<'a, Message, Renderer> Widget<Message, Renderer>
for Radio<'a, Message, Renderer>
where
Message: Clone,
Renderer: text::Renderer,
{
fn width(&self) -> Length {
self.width
}
fn height(&self) -> Length {
Length::Shrink
}
fn layout(
&self,
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
Row::<(), Renderer>::new()
.width(self.width)
.spacing(self.spacing)
.align_items(Alignment::Center)
.push(
Row::new()
.width(Length::Units(self.size))
.height(Length::Units(self.size)),
)
.push(
Text::new(&self.label)
.width(self.width)
.size(self.text_size.unwrap_or(renderer.default_size())),
)
.layout(renderer, limits)
}
fn on_event(
&mut self,
event: Event,
layout: Layout<'_>,
cursor_position: Point,
_renderer: &Renderer,
_clipboard: &mut dyn Clipboard,
messages: &mut Vec<Message>,
) -> event::Status {
match event {
Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
| Event::Touch(touch::Event::FingerPressed { .. }) => {
if layout.bounds().contains(cursor_position) {
messages.push(self.on_click.clone());
return event::Status::Captured;
}
}
_ => {}
}
event::Status::Ignored
}
fn mouse_interaction(
&self,
layout: Layout<'_>,
cursor_position: Point,
_viewport: &Rectangle,
) -> mouse::Interaction {
if layout.bounds().contains(cursor_position) {
mouse::Interaction::Pointer
} else {
mouse::Interaction::default()
}
}
fn draw(
&self,
renderer: &mut Renderer,
style: &renderer::Style,
layout: Layout<'_>,
cursor_position: Point,
_viewport: &Rectangle,
) {
let bounds = layout.bounds();
let is_mouse_over = bounds.contains(cursor_position);
let mut children = layout.children();
{
let layout = children.next().unwrap();
let bounds = layout.bounds();
let size = bounds.width;
let dot_size = size / 2.0;
let style = if is_mouse_over {
self.style_sheet.hovered()
} else {
self.style_sheet.active()
};
renderer.fill_quad(
renderer::Quad {
bounds,
border_radius: size / 2.0,
border_width: style.border_width,
border_color: style.border_color,
},
style.background,
);
if self.is_selected {
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
x: bounds.x + dot_size / 2.0,
y: bounds.y + dot_size / 2.0,
width: bounds.width - dot_size,
height: bounds.height - dot_size,
},
border_radius: dot_size / 2.0,
border_width: 0.0,
border_color: Color::TRANSPARENT,
},
style.dot_color,
);
}
}
{
let label_layout = children.next().unwrap();
widget::text::draw(
renderer,
style,
label_layout,
&self.label,
self.font,
self.text_size,
self.text_color,
alignment::Horizontal::Left,
alignment::Vertical::Center,
);
}
}
fn hash_layout(&self, state: &mut Hasher) {
struct Marker;
std::any::TypeId::of::<Marker>().hash(state);
self.label.hash(state);
}
}
impl<'a, Message, Renderer> From<Radio<'a, Message, Renderer>>
for Element<'a, Message, Renderer>
where
Message: 'a + Clone,
Renderer: 'a + text::Renderer,
{
fn from(
radio: Radio<'a, Message, Renderer>,
) -> Element<'a, Message, Renderer> {
Element::new(radio)
}
}