//! Provide progress feedback to your users.
use crate::layout;
use crate::renderer;
use crate::{
Color, Element, Hasher, Layout, Length, Point, Rectangle, Size, Widget,
};
use std::{hash::Hash, ops::RangeInclusive};
pub use iced_style::progress_bar::{Style, StyleSheet};
/// A bar that displays progress.
///
/// # Example
/// ```
/// # use iced_native::widget::ProgressBar;
/// let value = 50.0;
///
/// ProgressBar::new(0.0..=100.0, value);
/// ```
///
/// 
#[allow(missing_debug_implementations)]
pub struct ProgressBar<'a> {
range: RangeInclusive<f32>,
value: f32,
width: Length,
height: Option<Length>,
style_sheet: Box<dyn StyleSheet + 'a>,
}
impl<'a> ProgressBar<'a> {
/// The default height of a [`ProgressBar`].
pub const DEFAULT_HEIGHT: u16 = 30;
/// Creates a new [`ProgressBar`].
///
/// It expects:
/// * an inclusive range of possible values
/// * the current value of the [`ProgressBar`]
pub fn new(range: RangeInclusive<f32>, value: f32) -> Self {
ProgressBar {
value: value.max(*range.start()).min(*range.end()),
range,
width: Length::Fill,
height: None,
style_sheet: Default::default(),
}
}
/// Sets the width of the [`ProgressBar`].
pub fn width(mut self, width: Length) -> Self {
self.width = width;
self
}
/// Sets the height of the [`ProgressBar`].
pub fn height(mut self, height: Length) -> Self {
self.height = Some(height);
self
}
/// Sets the style of the [`ProgressBar`].
pub fn style(
mut self,
style_sheet: impl Into<Box<dyn StyleSheet + 'a>>,
) -> Self {
self.style_sheet = style_sheet.into();
self
}
}
impl<'a, Message, Renderer> Widget<Message, Renderer> for ProgressBar<'a>
where
Renderer: crate::Renderer,
{
fn width(&self) -> Length {
self.width
}
fn height(&self) -> Length {
self.height.unwrap_or(Length::Units(Self::DEFAULT_HEIGHT))
}
fn layout(
&self,
_renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
let limits = limits
.width(self.width)
.height(self.height.unwrap_or(Length::Units(Self::DEFAULT_HEIGHT)));
let size = limits.resolve(Size::ZERO);
layout::Node::new(size)
}
fn draw(
&self,
renderer: &mut Renderer,
_style: &renderer::Style,
layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle,
) {
let bounds = layout.bounds();
let (range_start, range_end) = self.range.clone().into_inner();
let active_progress_width = if range_start >= range_end {
0.0
} else {
bounds.width * (self.value - range_start)
/ (range_end - range_start)
};
let style = self.style_sheet.style();
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle { ..bounds },
border_radius: style.border_radius,
border_width: 0.0,
border_color: Color::TRANSPARENT,
},
style.background,
);
if active_progress_width > 0.0 {
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
width: active_progress_width,
..bounds
},
border_radius: style.border_radius,
border_width: 0.0,
border_color: Color::TRANSPARENT,
},
style.bar,
);
}
}
fn hash_layout(&self, state: &mut Hasher) {
struct Marker;
std::any::TypeId::of::<Marker>().hash(state);
self.width.hash(state);
self.height.hash(state);
}
}
impl<'a, Message, Renderer> From<ProgressBar<'a>>
for Element<'a, Message, Renderer>
where
Renderer: 'a + crate::Renderer,
Message: 'a,
{
fn from(progress_bar: ProgressBar<'a>) -> Element<'a, Message, Renderer> {
Element::new(progress_bar)
}
}