use crate::event::{self, Event};
use crate::layout;
use crate::mouse;
use crate::overlay;
use crate::renderer;
use crate::widget::container;
use crate::widget::pane_grid::TitleBar;
use crate::{Clipboard, Element, Hasher, Layout, Point, Rectangle, Size};
/// The content of a [`Pane`].
///
/// [`Pane`]: crate::widget::pane_grid::Pane
#[allow(missing_debug_implementations)]
pub struct Content<'a, Message, Renderer> {
title_bar: Option<TitleBar<'a, Message, Renderer>>,
body: Element<'a, Message, Renderer>,
style_sheet: Box<dyn container::StyleSheet + 'a>,
}
impl<'a, Message, Renderer> Content<'a, Message, Renderer>
where
Renderer: crate::Renderer,
{
/// Creates a new [`Content`] with the provided body.
pub fn new(body: impl Into<Element<'a, Message, Renderer>>) -> Self {
Self {
title_bar: None,
body: body.into(),
style_sheet: Default::default(),
}
}
/// Sets the [`TitleBar`] of this [`Content`].
pub fn title_bar(
mut self,
title_bar: TitleBar<'a, Message, Renderer>,
) -> Self {
self.title_bar = Some(title_bar);
self
}
/// Sets the style of the [`Content`].
pub fn style(
mut self,
style_sheet: impl Into<Box<dyn container::StyleSheet + 'a>>,
) -> Self {
self.style_sheet = style_sheet.into();
self
}
}
impl<'a, Message, Renderer> Content<'a, Message, Renderer>
where
Renderer: crate::Renderer,
{
/// Draws the [`Content`] with the provided [`Renderer`] and [`Layout`].
///
/// [`Renderer`]: crate::widget::pane_grid::Renderer
pub fn draw(
&self,
renderer: &mut Renderer,
style: &renderer::Style,
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
) {
let bounds = layout.bounds();
{
let style = self.style_sheet.style();
container::draw_background(renderer, &style, bounds);
}
if let Some(title_bar) = &self.title_bar {
let mut children = layout.children();
let title_bar_layout = children.next().unwrap();
let body_layout = children.next().unwrap();
let show_controls = bounds.contains(cursor_position);
title_bar.draw(
renderer,
style,
title_bar_layout,
cursor_position,
viewport,
show_controls,
);
self.body.draw(
renderer,
style,
body_layout,
cursor_position,
viewport,
);
} else {
self.body
.draw(renderer, style, layout, cursor_position, viewport);
}
}
/// Returns whether the [`Content`] with the given [`Layout`] can be picked
/// at the provided cursor position.
pub fn can_be_picked_at(
&self,
layout: Layout<'_>,
cursor_position: Point,
) -> bool {
if let Some(title_bar) = &self.title_bar {
let mut children = layout.children();
let title_bar_layout = children.next().unwrap();
title_bar.is_over_pick_area(title_bar_layout, cursor_position)
} else {
false
}
}
pub(crate) fn layout(
&self,
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
if let Some(title_bar) = &self.title_bar {
let max_size = limits.max();
let title_bar_layout = title_bar
.layout(renderer, &layout::Limits::new(Size::ZERO, max_size));
let title_bar_size = title_bar_layout.size();
let mut body_layout = self.body.layout(
renderer,
&layout::Limits::new(
Size::ZERO,
Size::new(
max_size.width,
max_size.height - title_bar_size.height,
),
),
);
body_layout.move_to(Point::new(0.0, title_bar_size.height));
layout::Node::with_children(
max_size,
vec![title_bar_layout, body_layout],
)
} else {
self.body.layout(renderer, limits)
}
}
pub(crate) fn on_event(
&mut self,
event: Event,
layout: Layout<'_>,
cursor_position: Point,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
messages: &mut Vec<Message>,
is_picked: bool,
) -> event::Status {
let mut event_status = event::Status::Ignored;
let body_layout = if let Some(title_bar) = &mut self.title_bar {
let mut children = layout.children();
event_status = title_bar.on_event(
event.clone(),
children.next().unwrap(),
cursor_position,
renderer,
clipboard,
messages,
);
children.next().unwrap()
} else {
layout
};
let body_status = if is_picked {
event::Status::Ignored
} else {
self.body.on_event(
event,
body_layout,
cursor_position,
renderer,
clipboard,
messages,
)
};
event_status.merge(body_status)
}
pub(crate) fn mouse_interaction(
&self,
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
) -> mouse::Interaction {
let (body_layout, title_bar_interaction) =
if let Some(title_bar) = &self.title_bar {
let mut children = layout.children();
let title_bar_layout = children.next().unwrap();
let is_over_pick_area = title_bar
.is_over_pick_area(title_bar_layout, cursor_position);
if is_over_pick_area {
return mouse::Interaction::Grab;
}
let mouse_interaction = title_bar.mouse_interaction(
title_bar_layout,
cursor_position,
viewport,
);
(children.next().unwrap(), mouse_interaction)
} else {
(layout, mouse::Interaction::default())
};
self.body
.mouse_interaction(body_layout, cursor_position, viewport)
.max(title_bar_interaction)
}
pub(crate) fn hash_layout(&self, state: &mut Hasher) {
if let Some(title_bar) = &self.title_bar {
title_bar.hash_layout(state);
}
self.body.hash_layout(state);
}
pub(crate) fn overlay(
&mut self,
layout: Layout<'_>,
) -> Option<overlay::Element<'_, Message, Renderer>> {
if let Some(title_bar) = self.title_bar.as_mut() {
let mut children = layout.children();
let title_bar_layout = children.next()?;
match title_bar.overlay(title_bar_layout) {
Some(overlay) => Some(overlay),
None => self.body.overlay(children.next()?),
}
} else {
self.body.overlay(layout)
}
}
}
impl<'a, T, Message, Renderer> From<T> for Content<'a, Message, Renderer>
where
T: Into<Element<'a, Message, Renderer>>,
Renderer: crate::Renderer,
{
fn from(element: T) -> Self {
Self::new(element)
}
}