//! Let your users split regions of your application and organize layout dynamically.
//!
//! [](https://gfycat.com/mixedflatjellyfish)
//!
//! # Example
//! The [`pane_grid` example] showcases how to use a [`PaneGrid`] with resizing,
//! drag and drop, and hotkey support.
//!
//! [`pane_grid` example]: https://github.com/iced-rs/iced/tree/0.4/examples/pane_grid
mod axis;
mod configuration;
mod content;
mod direction;
mod draggable;
mod node;
mod pane;
mod split;
mod title_bar;
pub mod state;
pub use axis::Axis;
pub use configuration::Configuration;
pub use content::Content;
pub use direction::Direction;
pub use draggable::Draggable;
pub use node::Node;
pub use pane::Pane;
pub use split::Split;
pub use state::State;
pub use title_bar::TitleBar;
pub use iced_style::pane_grid::{Line, StyleSheet};
use crate::event::{self, Event};
use crate::layout;
use crate::mouse;
use crate::overlay;
use crate::renderer;
use crate::touch;
use crate::widget::container;
use crate::widget::tree::{self, Tree};
use crate::{
Clipboard, Color, Element, Layout, Length, Point, Rectangle, Shell, Size,
Vector, Widget,
};
/// A collection of panes distributed using either vertical or horizontal splits
/// to completely fill the space available.
///
/// [](https://gfycat.com/frailfreshairedaleterrier)
///
/// This distribution of space is common in tiling window managers (like
/// [`awesome`](https://awesomewm.org/), [`i3`](https://i3wm.org/), or even
/// [`tmux`](https://github.com/tmux/tmux)).
///
/// A [`PaneGrid`] supports:
///
/// * Vertical and horizontal splits
/// * Tracking of the last active pane
/// * Mouse-based resizing
/// * Drag and drop to reorganize panes
/// * Hotkey support
/// * Configurable modifier keys
/// * [`State`] API to perform actions programmatically (`split`, `swap`, `resize`, etc.)
///
/// ## Example
///
/// ```
/// # use iced_native::widget::{pane_grid, text};
/// #
/// # type PaneGrid<'a, Message> =
/// # iced_native::widget::PaneGrid<'a, Message, iced_native::renderer::Null>;
/// #
/// enum PaneState {
/// SomePane,
/// AnotherKindOfPane,
/// }
///
/// enum Message {
/// PaneDragged(pane_grid::DragEvent),
/// PaneResized(pane_grid::ResizeEvent),
/// }
///
/// let (mut state, _) = pane_grid::State::new(PaneState::SomePane);
///
/// let pane_grid =
/// PaneGrid::new(&state, |pane, state| {
/// pane_grid::Content::new(match state {
/// PaneState::SomePane => text("This is some pane"),
/// PaneState::AnotherKindOfPane => text("This is another kind of pane"),
/// })
/// })
/// .on_drag(Message::PaneDragged)
/// .on_resize(10, Message::PaneResized);
/// ```
#[allow(missing_debug_implementations)]
pub struct PaneGrid<'a, Message, Renderer>
where
Renderer: crate::Renderer,
Renderer::Theme: StyleSheet + container::StyleSheet,
{
state: &'a state::Internal,
elements: Vec<(Pane, Content<'a, Message, Renderer>)>,
width: Length,
height: Length,
spacing: u16,
on_click: Option<Box<dyn Fn(Pane) -> Message + 'a>>,
on_drag: Option<Box<dyn Fn(DragEvent) -> Message + 'a>>,
on_resize: Option<(u16, Box<dyn Fn(ResizeEvent) -> Message + 'a>)>,
style: <Renderer::Theme as StyleSheet>::Style,
}
impl<'a, Message, Renderer> PaneGrid<'a, Message, Renderer>
where
Renderer: crate::Renderer,
Renderer::Theme: StyleSheet + container::StyleSheet,
{
/// Creates a [`PaneGrid`] with the given [`State`] and view function.
///
/// The view function will be called to display each [`Pane`] present in the
/// [`State`].
pub fn new<T>(
state: &'a State<T>,
view: impl Fn(Pane, &'a T) -> Content<'a, Message, Renderer>,
) -> Self {
let elements = {
state
.panes
.iter()
.map(|(pane, pane_state)| (*pane, view(*pane, pane_state)))
.collect()
};
Self {
elements,
state: &state.internal,
width: Length::Fill,
height: Length::Fill,
spacing: 0,
on_click: None,
on_drag: None,
on_resize: None,
style: Default::default(),
}
}
/// Sets the width of the [`PaneGrid`].
pub fn width(mut self, width: Length) -> Self {
self.width = width;
self
}
/// Sets the height of the [`PaneGrid`].
pub fn height(mut self, height: Length) -> Self {
self.height = height;
self
}
/// Sets the spacing _between_ the panes of the [`PaneGrid`].
pub fn spacing(mut self, units: u16) -> Self {
self.spacing = units;
self
}
/// Sets the message that will be produced when a [`Pane`] of the
/// [`PaneGrid`] is clicked.
pub fn on_click<F>(mut self, f: F) -> Self
where
F: 'a + Fn(Pane) -> Message,
{
self.on_click = Some(Box::new(f));
self
}
/// Enables the drag and drop interactions of the [`PaneGrid`], which will
/// use the provided function to produce messages.
pub fn on_drag<F>(mut self, f: F) -> Self
where
F: 'a + Fn(DragEvent) -> Message,
{
self.on_drag = Some(Box::new(f));
self
}
/// Enables the resize interactions of the [`PaneGrid`], which will
/// use the provided function to produce messages.
///
/// The `leeway` describes the amount of space around a split that can be
/// used to grab it.
///
/// The grabbable area of a split will have a length of `spacing + leeway`,
/// properly centered. In other words, a length of
/// `(spacing + leeway) / 2.0` on either side of the split line.
pub fn on_resize<F>(mut self, leeway: u16, f: F) -> Self
where
F: 'a + Fn(ResizeEvent) -> Message,
{
self.on_resize = Some((leeway, Box::new(f)));
self
}
/// Sets the style of the [`PaneGrid`].
pub fn style(
mut self,
style: impl Into<<Renderer::Theme as StyleSheet>::Style>,
) -> Self {
self.style = style.into();
self
}
}
impl<'a, Message, Renderer> Widget<Message, Renderer>
for PaneGrid<'a, Message, Renderer>
where
Renderer: crate::Renderer,
Renderer::Theme: StyleSheet + container::StyleSheet,
{
fn tag(&self) -> tree::Tag {
tree::Tag::of::<state::Action>()
}
fn state(&self) -> tree::State {
tree::State::new(state::Action::Idle)
}
fn children(&self) -> Vec<Tree> {
self.elements
.iter()
.map(|(_, content)| content.state())
.collect()
}
fn diff(&self, tree: &mut Tree) {
tree.diff_children_custom(
&self.elements,
|state, (_, content)| content.diff(state),
|(_, content)| content.state(),
)
}
fn width(&self) -> Length {
self.width
}
fn height(&self) -> Length {
self.height
}
fn layout(
&self,
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
layout(
renderer,
limits,
self.state,
self.width,
self.height,
self.spacing,
self.elements.iter().map(|(pane, content)| (*pane, content)),
|element, renderer, limits| element.layout(renderer, limits),
)
}
fn on_event(
&mut self,
tree: &mut Tree,
event: Event,
layout: Layout<'_>,
cursor_position: Point,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
) -> event::Status {
let action = tree.state.downcast_mut::<state::Action>();
let event_status = update(
action,
self.state,
&event,
layout,
cursor_position,
shell,
self.spacing,
self.elements.iter().map(|(pane, content)| (*pane, content)),
&self.on_click,
&self.on_drag,
&self.on_resize,
);
let picked_pane = action.picked_pane().map(|(pane, _)| pane);
self.elements
.iter_mut()
.zip(&mut tree.children)
.zip(layout.children())
.map(|(((pane, content), tree), layout)| {
let is_picked = picked_pane == Some(*pane);
content.on_event(
tree,
event.clone(),
layout,
cursor_position,
renderer,
clipboard,
shell,
is_picked,
)
})
.fold(event_status, event::Status::merge)
}
fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
renderer: &Renderer,
) -> mouse::Interaction {
mouse_interaction(
tree.state.downcast_ref(),
self.state,
layout,
cursor_position,
self.spacing,
self.on_resize.as_ref().map(|(leeway, _)| *leeway),
)
.unwrap_or_else(|| {
self.elements
.iter()
.zip(&tree.children)
.zip(layout.children())
.map(|(((_pane, content), tree), layout)| {
content.mouse_interaction(
tree,
layout,
cursor_position,
viewport,
renderer,
self.on_drag.is_some(),
)
})
.max()
.unwrap_or_default()
})
}
fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &Renderer::Theme,
style: &renderer::Style,
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
) {
draw(
tree.state.downcast_ref(),
self.state,
layout,
cursor_position,
renderer,
theme,
style,
viewport,
self.spacing,
self.on_resize.as_ref().map(|(leeway, _)| *leeway),
self.style,
self.elements
.iter()
.zip(&tree.children)
.map(|((pane, content), tree)| (*pane, (content, tree))),
|(content, tree),
renderer,
style,
layout,
cursor_position,
rectangle| {
content.draw(
tree,
renderer,
theme,
style,
layout,
cursor_position,
rectangle,
);
},
)
}
fn overlay<'b>(
&'b self,
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
) -> Option<overlay::Element<'_, Message, Renderer>> {
self.elements
.iter()
.zip(&mut tree.children)
.zip(layout.children())
.filter_map(|(((_, pane), tree), layout)| {
pane.overlay(tree, layout, renderer)
})
.next()
}
}
impl<'a, Message, Renderer> From<PaneGrid<'a, Message, Renderer>>
for Element<'a, Message, Renderer>
where
Message: 'a,
Renderer: 'a + crate::Renderer,
Renderer::Theme: StyleSheet + container::StyleSheet,
{
fn from(
pane_grid: PaneGrid<'a, Message, Renderer>,
) -> Element<'a, Message, Renderer> {
Element::new(pane_grid)
}
}
/// Calculates the [`Layout`] of a [`PaneGrid`].
pub fn layout<Renderer, T>(
renderer: &Renderer,
limits: &layout::Limits,
state: &state::Internal,
width: Length,
height: Length,
spacing: u16,
elements: impl Iterator<Item = (Pane, T)>,
layout_element: impl Fn(T, &Renderer, &layout::Limits) -> layout::Node,
) -> layout::Node {
let limits = limits.width(width).height(height);
let size = limits.resolve(Size::ZERO);
let regions = state.pane_regions(f32::from(spacing), size);
let children = elements
.filter_map(|(pane, element)| {
let region = regions.get(&pane)?;
let size = Size::new(region.width, region.height);
let mut node = layout_element(
element,
renderer,
&layout::Limits::new(size, size),
);
node.move_to(Point::new(region.x, region.y));
Some(node)
})
.collect();
layout::Node::with_children(size, children)
}
/// Processes an [`Event`] and updates the [`state`] of a [`PaneGrid`]
/// accordingly.
pub fn update<'a, Message, T: Draggable>(
action: &mut state::Action,
state: &state::Internal,
event: &Event,
layout: Layout<'_>,
cursor_position: Point,
shell: &mut Shell<'_, Message>,
spacing: u16,
elements: impl Iterator<Item = (Pane, T)>,
on_click: &Option<Box<dyn Fn(Pane) -> Message + 'a>>,
on_drag: &Option<Box<dyn Fn(DragEvent) -> Message + 'a>>,
on_resize: &Option<(u16, Box<dyn Fn(ResizeEvent) -> Message + 'a>)>,
) -> event::Status {
let mut event_status = event::Status::Ignored;
match event {
Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
| Event::Touch(touch::Event::FingerPressed { .. }) => {
let bounds = layout.bounds();
if bounds.contains(cursor_position) {
event_status = event::Status::Captured;
match on_resize {
Some((leeway, _)) => {
let relative_cursor = Point::new(
cursor_position.x - bounds.x,
cursor_position.y - bounds.y,
);
let splits = state.split_regions(
f32::from(spacing),
Size::new(bounds.width, bounds.height),
);
let clicked_split = hovered_split(
splits.iter(),
f32::from(spacing + leeway),
relative_cursor,
);
if let Some((split, axis, _)) = clicked_split {
if action.picked_pane().is_none() {
*action =
state::Action::Resizing { split, axis };
}
} else {
click_pane(
action,
layout,
cursor_position,
shell,
elements,
on_click,
on_drag,
);
}
}
None => {
click_pane(
action,
layout,
cursor_position,
shell,
elements,
on_click,
on_drag,
);
}
}
}
}
Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left))
| Event::Touch(touch::Event::FingerLifted { .. })
| Event::Touch(touch::Event::FingerLost { .. }) => {
if let Some((pane, _)) = action.picked_pane() {
if let Some(on_drag) = on_drag {
let mut dropped_region = elements
.zip(layout.children())
.filter(|(_, layout)| {
layout.bounds().contains(cursor_position)
});
let event = match dropped_region.next() {
Some(((target, _), _)) if pane != target => {
DragEvent::Dropped { pane, target }
}
_ => DragEvent::Canceled { pane },
};
shell.publish(on_drag(event));
}
*action = state::Action::Idle;
event_status = event::Status::Captured;
} else if action.picked_split().is_some() {
*action = state::Action::Idle;
event_status = event::Status::Captured;
}
}
Event::Mouse(mouse::Event::CursorMoved { .. })
| Event::Touch(touch::Event::FingerMoved { .. }) => {
if let Some((_, on_resize)) = on_resize {
if let Some((split, _)) = action.picked_split() {
let bounds = layout.bounds();
let splits = state.split_regions(
f32::from(spacing),
Size::new(bounds.width, bounds.height),
);
if let Some((axis, rectangle, _)) = splits.get(&split) {
let ratio = match axis {
Axis::Horizontal => {
let position =
cursor_position.y - bounds.y - rectangle.y;
(position / rectangle.height).max(0.1).min(0.9)
}
Axis::Vertical => {
let position =
cursor_position.x - bounds.x - rectangle.x;
(position / rectangle.width).max(0.1).min(0.9)
}
};
shell.publish(on_resize(ResizeEvent { split, ratio }));
event_status = event::Status::Captured;
}
}
}
}
_ => {}
}
event_status
}
fn click_pane<'a, Message, T>(
action: &mut state::Action,
layout: Layout<'_>,
cursor_position: Point,
shell: &mut Shell<'_, Message>,
elements: impl Iterator<Item = (Pane, T)>,
on_click: &Option<Box<dyn Fn(Pane) -> Message + 'a>>,
on_drag: &Option<Box<dyn Fn(DragEvent) -> Message + 'a>>,
) where
T: Draggable,
{
let mut clicked_region = elements
.zip(layout.children())
.filter(|(_, layout)| layout.bounds().contains(cursor_position));
if let Some(((pane, content), layout)) = clicked_region.next() {
if let Some(on_click) = &on_click {
shell.publish(on_click(pane));
}
if let Some(on_drag) = &on_drag {
if content.can_be_dragged_at(layout, cursor_position) {
let pane_position = layout.position();
let origin = cursor_position
- Vector::new(pane_position.x, pane_position.y);
*action = state::Action::Dragging { pane, origin };
shell.publish(on_drag(DragEvent::Picked { pane }));
}
}
}
}
/// Returns the current [`mouse::Interaction`] of a [`PaneGrid`].
pub fn mouse_interaction(
action: &state::Action,
state: &state::Internal,
layout: Layout<'_>,
cursor_position: Point,
spacing: u16,
resize_leeway: Option<u16>,
) -> Option<mouse::Interaction> {
if action.picked_pane().is_some() {
return Some(mouse::Interaction::Grabbing);
}
let resize_axis =
action.picked_split().map(|(_, axis)| axis).or_else(|| {
resize_leeway.and_then(|leeway| {
let bounds = layout.bounds();
let splits =
state.split_regions(f32::from(spacing), bounds.size());
let relative_cursor = Point::new(
cursor_position.x - bounds.x,
cursor_position.y - bounds.y,
);
hovered_split(
splits.iter(),
f32::from(spacing + leeway),
relative_cursor,
)
.map(|(_, axis, _)| axis)
})
});
if let Some(resize_axis) = resize_axis {
return Some(match resize_axis {
Axis::Horizontal => mouse::Interaction::ResizingVertically,
Axis::Vertical => mouse::Interaction::ResizingHorizontally,
});
}
None
}
/// Draws a [`PaneGrid`].
pub fn draw<Renderer, T>(
action: &state::Action,
state: &state::Internal,
layout: Layout<'_>,
cursor_position: Point,
renderer: &mut Renderer,
theme: &Renderer::Theme,
default_style: &renderer::Style,
viewport: &Rectangle,
spacing: u16,
resize_leeway: Option<u16>,
style: <Renderer::Theme as StyleSheet>::Style,
elements: impl Iterator<Item = (Pane, T)>,
draw_pane: impl Fn(
T,
&mut Renderer,
&renderer::Style,
Layout<'_>,
Point,
&Rectangle,
),
) where
Renderer: crate::Renderer,
Renderer::Theme: StyleSheet,
{
let picked_pane = action.picked_pane();
let picked_split = action
.picked_split()
.and_then(|(split, axis)| {
let bounds = layout.bounds();
let splits = state.split_regions(f32::from(spacing), bounds.size());
let (_axis, region, ratio) = splits.get(&split)?;
let region =
axis.split_line_bounds(*region, *ratio, f32::from(spacing));
Some((axis, region + Vector::new(bounds.x, bounds.y), true))
})
.or_else(|| match resize_leeway {
Some(leeway) => {
let bounds = layout.bounds();
let relative_cursor = Point::new(
cursor_position.x - bounds.x,
cursor_position.y - bounds.y,
);
let splits =
state.split_regions(f32::from(spacing), bounds.size());
let (_split, axis, region) = hovered_split(
splits.iter(),
f32::from(spacing + leeway),
relative_cursor,
)?;
Some((axis, region + Vector::new(bounds.x, bounds.y), false))
}
None => None,
});
let pane_cursor_position = if picked_pane.is_some() {
// TODO: Remove once cursor availability is encoded in the type
// system
Point::new(-1.0, -1.0)
} else {
cursor_position
};
let mut render_picked_pane = None;
for ((id, pane), layout) in elements.zip(layout.children()) {
match picked_pane {
Some((dragging, origin)) if id == dragging => {
render_picked_pane = Some((pane, origin, layout));
}
_ => {
draw_pane(
pane,
renderer,
default_style,
layout,
pane_cursor_position,
viewport,
);
}
}
}
// Render picked pane last
if let Some((pane, origin, layout)) = render_picked_pane {
let bounds = layout.bounds();
renderer.with_translation(
cursor_position
- Point::new(bounds.x + origin.x, bounds.y + origin.y),
|renderer| {
renderer.with_layer(bounds, |renderer| {
draw_pane(
pane,
renderer,
default_style,
layout,
pane_cursor_position,
viewport,
);
});
},
);
};
if let Some((axis, split_region, is_picked)) = picked_split {
let highlight = if is_picked {
theme.picked_split(style)
} else {
theme.hovered_split(style)
};
if let Some(highlight) = highlight {
renderer.fill_quad(
renderer::Quad {
bounds: match axis {
Axis::Horizontal => Rectangle {
x: split_region.x,
y: (split_region.y
+ (split_region.height - highlight.width)
/ 2.0)
.round(),
width: split_region.width,
height: highlight.width,
},
Axis::Vertical => Rectangle {
x: (split_region.x
+ (split_region.width - highlight.width) / 2.0)
.round(),
y: split_region.y,
width: highlight.width,
height: split_region.height,
},
},
border_radius: 0.0,
border_width: 0.0,
border_color: Color::TRANSPARENT,
},
highlight.color,
);
}
}
}
/// An event produced during a drag and drop interaction of a [`PaneGrid`].
#[derive(Debug, Clone, Copy)]
pub enum DragEvent {
/// A [`Pane`] was picked for dragging.
Picked {
/// The picked [`Pane`].
pane: Pane,
},
/// A [`Pane`] was dropped on top of another [`Pane`].
Dropped {
/// The picked [`Pane`].
pane: Pane,
/// The [`Pane`] where the picked one was dropped on.
target: Pane,
},
/// A [`Pane`] was picked and then dropped outside of other [`Pane`]
/// boundaries.
Canceled {
/// The picked [`Pane`].
pane: Pane,
},
}
/// An event produced during a resize interaction of a [`PaneGrid`].
#[derive(Debug, Clone, Copy)]
pub struct ResizeEvent {
/// The [`Split`] that is being dragged for resizing.
pub split: Split,
/// The new ratio of the [`Split`].
///
/// The ratio is a value in [0, 1], representing the exact position of a
/// [`Split`] between two panes.
pub ratio: f32,
}
/*
* Helpers
*/
fn hovered_split<'a>(
splits: impl Iterator<Item = (&'a Split, &'a (Axis, Rectangle, f32))>,
spacing: f32,
cursor_position: Point,
) -> Option<(Split, Axis, Rectangle)> {
splits
.filter_map(|(split, (axis, region, ratio))| {
let bounds = axis.split_line_bounds(*region, *ratio, spacing);
if bounds.contains(cursor_position) {
Some((*split, *axis, bounds))
} else {
None
}
})
.next()
}