//! Decorate content and apply alignment.
use std::hash::Hash;
use crate::alignment::{self, Alignment};
use crate::event::{self, Event};
use crate::layout;
use crate::mouse;
use crate::overlay;
use crate::renderer;
use crate::{
Background, Clipboard, Color, Element, Hasher, Layout, Length, Padding,
Point, Rectangle, Shell, Widget,
};
use std::u32;
pub use iced_style::container::{Style, StyleSheet};
/// An element decorating some content.
///
/// It is normally used for alignment purposes.
#[allow(missing_debug_implementations)]
pub struct Container<'a, Message, Renderer> {
padding: Padding,
width: Length,
height: Length,
max_width: u32,
max_height: u32,
horizontal_alignment: alignment::Horizontal,
vertical_alignment: alignment::Vertical,
style_sheet: Box<dyn StyleSheet + 'a>,
content: Element<'a, Message, Renderer>,
}
impl<'a, Message, Renderer> Container<'a, Message, Renderer>
where
Renderer: crate::Renderer,
{
/// Creates an empty [`Container`].
pub fn new<T>(content: T) -> Self
where
T: Into<Element<'a, Message, Renderer>>,
{
Container {
padding: Padding::ZERO,
width: Length::Shrink,
height: Length::Shrink,
max_width: u32::MAX,
max_height: u32::MAX,
horizontal_alignment: alignment::Horizontal::Left,
vertical_alignment: alignment::Vertical::Top,
style_sheet: Default::default(),
content: content.into(),
}
}
/// Sets the [`Padding`] of the [`Container`].
pub fn padding<P: Into<Padding>>(mut self, padding: P) -> Self {
self.padding = padding.into();
self
}
/// Sets the width of the [`Container`].
pub fn width(mut self, width: Length) -> Self {
self.width = width;
self
}
/// Sets the height of the [`Container`].
pub fn height(mut self, height: Length) -> Self {
self.height = height;
self
}
/// Sets the maximum width of the [`Container`].
pub fn max_width(mut self, max_width: u32) -> Self {
self.max_width = max_width;
self
}
/// Sets the maximum height of the [`Container`] in pixels.
pub fn max_height(mut self, max_height: u32) -> Self {
self.max_height = max_height;
self
}
/// Sets the content alignment for the horizontal axis of the [`Container`].
pub fn align_x(mut self, alignment: alignment::Horizontal) -> Self {
self.horizontal_alignment = alignment;
self
}
/// Sets the content alignment for the vertical axis of the [`Container`].
pub fn align_y(mut self, alignment: alignment::Vertical) -> Self {
self.vertical_alignment = alignment;
self
}
/// Centers the contents in the horizontal axis of the [`Container`].
pub fn center_x(mut self) -> Self {
self.horizontal_alignment = alignment::Horizontal::Center;
self
}
/// Centers the contents in the vertical axis of the [`Container`].
pub fn center_y(mut self) -> Self {
self.vertical_alignment = alignment::Vertical::Center;
self
}
/// Sets the style of the [`Container`].
pub fn style(
mut self,
style_sheet: impl Into<Box<dyn StyleSheet + 'a>>,
) -> Self {
self.style_sheet = style_sheet.into();
self
}
}
impl<'a, Message, Renderer> Widget<Message, Renderer>
for Container<'a, Message, Renderer>
where
Renderer: crate::Renderer,
{
fn width(&self) -> Length {
self.width
}
fn height(&self) -> Length {
self.height
}
fn layout(
&self,
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
let limits = limits
.loose()
.max_width(self.max_width)
.max_height(self.max_height)
.width(self.width)
.height(self.height)
.pad(self.padding);
let mut content = self.content.layout(renderer, &limits.loose());
let size = limits.resolve(content.size());
content.move_to(Point::new(
self.padding.left.into(),
self.padding.top.into(),
));
content.align(
Alignment::from(self.horizontal_alignment),
Alignment::from(self.vertical_alignment),
size,
);
layout::Node::with_children(size.pad(self.padding), vec![content])
}
fn on_event(
&mut self,
event: Event,
layout: Layout<'_>,
cursor_position: Point,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
) -> event::Status {
self.content.widget.on_event(
event,
layout.children().next().unwrap(),
cursor_position,
renderer,
clipboard,
shell,
)
}
fn mouse_interaction(
&self,
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
) -> mouse::Interaction {
self.content.widget.mouse_interaction(
layout.children().next().unwrap(),
cursor_position,
viewport,
)
}
fn draw(
&self,
renderer: &mut Renderer,
renderer_style: &renderer::Style,
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
) {
let style = self.style_sheet.style();
draw_background(renderer, &style, layout.bounds());
self.content.draw(
renderer,
&renderer::Style {
text_color: style
.text_color
.unwrap_or(renderer_style.text_color),
},
layout.children().next().unwrap(),
cursor_position,
viewport,
);
}
fn hash_layout(&self, state: &mut Hasher) {
struct Marker;
std::any::TypeId::of::<Marker>().hash(state);
self.padding.hash(state);
self.width.hash(state);
self.height.hash(state);
self.max_width.hash(state);
self.max_height.hash(state);
self.horizontal_alignment.hash(state);
self.vertical_alignment.hash(state);
self.content.hash_layout(state);
}
fn overlay(
&mut self,
layout: Layout<'_>,
) -> Option<overlay::Element<'_, Message, Renderer>> {
self.content.overlay(layout.children().next().unwrap())
}
}
/// Draws the background of a [`Container`] given its [`Style`] and its `bounds`.
pub fn draw_background<Renderer>(
renderer: &mut Renderer,
style: &Style,
bounds: Rectangle,
) where
Renderer: crate::Renderer,
{
if style.background.is_some() || style.border_width > 0.0 {
renderer.fill_quad(
renderer::Quad {
bounds,
border_radius: style.border_radius,
border_width: style.border_width,
border_color: style.border_color,
},
style
.background
.unwrap_or(Background::Color(Color::TRANSPARENT)),
);
}
}
impl<'a, Message, Renderer> From<Container<'a, Message, Renderer>>
for Element<'a, Message, Renderer>
where
Renderer: 'a + crate::Renderer,
Message: 'a,
{
fn from(
column: Container<'a, Message, Renderer>,
) -> Element<'a, Message, Renderer> {
Element::new(column)
}
}