use crate::{
layer::{self, menu},
layout, mouse, scrollable, text, Clipboard, Element, Event, Hasher, Layout,
Length, Overlay, Point, Rectangle, Size, Vector, Widget,
};
use std::borrow::Cow;
pub struct ComboBox<'a, T, Message>
where
[T]: ToOwned<Owned = Vec<T>>,
{
internal: Option<Internal<'a, T, Message>>,
options: Cow<'a, [T]>,
selected: Option<T>,
width: Length,
padding: u16,
text_size: Option<u16>,
}
#[derive(Default)]
pub struct State {
menu: menu::State,
}
pub struct Internal<'a, T, Message> {
menu: &'a mut menu::State,
on_selected: Box<dyn Fn(T) -> Message>,
}
impl<'a, T: 'a, Message> ComboBox<'a, T, Message>
where
T: ToString,
[T]: ToOwned<Owned = Vec<T>>,
{
pub fn new(
state: &'a mut State,
options: impl Into<Cow<'a, [T]>>,
selected: Option<T>,
on_selected: impl Fn(T) -> Message + 'static,
) -> Self {
Self {
internal: Some(Internal {
menu: &mut state.menu,
on_selected: Box::new(on_selected),
}),
options: options.into(),
selected,
width: Length::Shrink,
text_size: None,
padding: 5,
}
}
/// Sets the width of the [`ComboBox`].
///
/// [`ComboBox`]: struct.Button.html
pub fn width(mut self, width: Length) -> Self {
self.width = width;
self
}
/// Sets the padding of the [`ComboBox`].
///
/// [`ComboBox`]: struct.Button.html
pub fn padding(mut self, padding: u16) -> Self {
self.padding = padding;
self
}
pub fn text_size(mut self, size: u16) -> Self {
self.text_size = Some(size);
self
}
}
impl<'a, T: 'a, Message, Renderer> Widget<'a, Message, Renderer>
for ComboBox<'a, T, Message>
where
T: Clone + ToString + Eq,
[T]: ToOwned<Owned = Vec<T>>,
Message: 'static,
Renderer: self::Renderer + scrollable::Renderer + 'a,
{
fn width(&self) -> Length {
Length::Shrink
}
fn height(&self) -> Length {
Length::Shrink
}
fn layout(
&self,
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
use std::f32;
let limits = limits
.width(self.width)
.height(Length::Shrink)
.pad(f32::from(self.padding));
let text_size = self.text_size.unwrap_or(renderer.default_size());
let max_width = match self.width {
Length::Shrink => {
let labels = self.options.iter().map(ToString::to_string);
labels
.map(|label| {
let (width, _) = renderer.measure(
&label,
text_size,
Renderer::Font::default(),
Size::new(f32::INFINITY, f32::INFINITY),
);
width.round() as u32
})
.max()
.unwrap_or(100)
}
_ => 0,
};
let size = {
let intrinsic = Size::new(
max_width as f32 + f32::from(text_size),
f32::from(text_size),
);
limits.resolve(intrinsic).pad(f32::from(self.padding))
};
layout::Node::new(size)
}
fn hash_layout(&self, state: &mut Hasher) {
use std::hash::Hash as _;
match self.width {
Length::Shrink => {
self.options
.iter()
.map(ToString::to_string)
.for_each(|label| label.hash(state));
}
_ => {
self.width.hash(state);
}
}
}
fn on_event(
&mut self,
event: Event,
layout: Layout<'_>,
cursor_position: Point,
_messages: &mut Vec<Message>,
_renderer: &Renderer,
_clipboard: Option<&dyn Clipboard>,
) {
match event {
Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left)) => {
if let Some(internal) = &mut self.internal {
if layout.bounds().contains(cursor_position) {
let selected = self.selected.as_ref();
internal.menu.open(
self.options
.iter()
.position(|option| Some(option) == selected),
);
}
}
}
_ => {}
}
}
fn draw(
&self,
renderer: &mut Renderer,
_defaults: &Renderer::Defaults,
layout: Layout<'_>,
cursor_position: Point,
) -> Renderer::Output {
self::Renderer::draw(
renderer,
layout.bounds(),
cursor_position,
self.selected.as_ref().map(ToString::to_string),
self.text_size.unwrap_or(renderer.default_size()),
self.padding,
)
}
fn overlay(
&mut self,
layout: Layout<'_>,
) -> Option<Overlay<'a, Message, Renderer>> {
let is_open = self
.internal
.as_ref()
.map(|internal| internal.menu.is_open())
.unwrap_or(false);
if is_open {
if let Some(Internal { menu, on_selected }) = self.internal.take() {
Some(Overlay::new(
layout.position()
+ Vector::new(0.0, layout.bounds().height),
Box::new(layer::Menu::new(
menu,
self.options.clone(),
on_selected,
layout.bounds().width.round() as u16,
self.text_size.unwrap_or(20),
self.padding,
)),
))
} else {
None
}
} else {
None
}
}
}
pub trait Renderer: text::Renderer + menu::Renderer {
const DEFAULT_PADDING: u16;
fn draw(
&mut self,
bounds: Rectangle,
cursor_position: Point,
selected: Option<String>,
text_size: u16,
padding: u16,
) -> Self::Output;
}
impl<'a, T: 'a, Message, Renderer> Into<Element<'a, Message, Renderer>>
for ComboBox<'a, T, Message>
where
T: Clone + ToString + Eq,
[T]: ToOwned<Owned = Vec<T>>,
Renderer: self::Renderer + 'a,
Message: 'static,
{
fn into(self) -> Element<'a, Message, Renderer> {
Element::new(self)
}
}