use crate::{
layout, mouse,
overlay::menu::{self, Menu},
scrollable, text, Clipboard, Element, Event, Hasher, Layout, Length,
Overlay, Point, Rectangle, Size, Widget,
};
use std::borrow::Cow;
pub struct ComboBox<'a, T, Message, Renderer: self::Renderer>
where
[T]: ToOwned<Owned = Vec<T>>,
{
menu: &'a mut menu::State,
on_selected: Box<dyn Fn(T) -> Message>,
options: Cow<'a, [T]>,
selected: Option<T>,
width: Length,
padding: u16,
text_size: Option<u16>,
font: Renderer::Font,
style: <Renderer as self::Renderer>::Style,
is_open: bool,
}
#[derive(Default)]
pub struct State {
menu: menu::State,
}
impl<'a, T: 'a, Message, Renderer: self::Renderer>
ComboBox<'a, T, Message, Renderer>
where
T: ToString,
[T]: ToOwned<Owned = Vec<T>>,
{
pub fn new(
state: &'a mut State,
options: impl Into<Cow<'a, [T]>>,
selected: Option<T>,
on_selected: impl Fn(T) -> Message + 'static,
) -> Self {
let is_open = state.menu.is_open();
Self {
menu: &mut state.menu,
on_selected: Box::new(on_selected),
options: options.into(),
selected,
width: Length::Shrink,
text_size: None,
padding: Renderer::DEFAULT_PADDING,
font: Default::default(),
style: Default::default(),
is_open,
}
}
/// Sets the width of the [`ComboBox`].
///
/// [`ComboBox`]: struct.Button.html
pub fn width(mut self, width: Length) -> Self {
self.width = width;
self
}
/// Sets the padding of the [`ComboBox`].
///
/// [`ComboBox`]: struct.Button.html
pub fn padding(mut self, padding: u16) -> Self {
self.padding = padding;
self
}
pub fn text_size(mut self, size: u16) -> Self {
self.text_size = Some(size);
self
}
pub fn font(mut self, font: Renderer::Font) -> Self {
self.font = font;
self
}
/// Sets the style of the [`ComboBox`].
///
/// [`ComboBox`]: struct.ComboBox.html
pub fn style(
mut self,
style: impl Into<<Renderer as self::Renderer>::Style>,
) -> Self {
self.style = style.into();
self
}
}
impl<'a, T: 'a, Message, Renderer> Widget<'a, Message, Renderer>
for ComboBox<'a, T, Message, Renderer>
where
T: Clone + ToString + Eq,
[T]: ToOwned<Owned = Vec<T>>,
Message: 'static,
Renderer: self::Renderer + scrollable::Renderer + 'a,
{
fn width(&self) -> Length {
Length::Shrink
}
fn height(&self) -> Length {
Length::Shrink
}
fn layout(
&self,
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
use std::f32;
let limits = limits
.width(self.width)
.height(Length::Shrink)
.pad(f32::from(self.padding));
let text_size = self.text_size.unwrap_or(renderer.default_size());
let max_width = match self.width {
Length::Shrink => {
let labels = self.options.iter().map(ToString::to_string);
labels
.map(|label| {
let (width, _) = renderer.measure(
&label,
text_size,
Renderer::Font::default(),
Size::new(f32::INFINITY, f32::INFINITY),
);
width.round() as u32
})
.max()
.unwrap_or(100)
}
_ => 0,
};
let size = {
let intrinsic = Size::new(
max_width as f32
+ f32::from(text_size)
+ f32::from(self.padding),
f32::from(text_size),
);
limits.resolve(intrinsic).pad(f32::from(self.padding))
};
layout::Node::new(size)
}
fn hash_layout(&self, state: &mut Hasher) {
use std::hash::Hash as _;
match self.width {
Length::Shrink => {
self.options
.iter()
.map(ToString::to_string)
.for_each(|label| label.hash(state));
}
_ => {
self.width.hash(state);
}
}
}
fn on_event(
&mut self,
event: Event,
layout: Layout<'_>,
cursor_position: Point,
_messages: &mut Vec<Message>,
_renderer: &Renderer,
_clipboard: Option<&dyn Clipboard>,
) {
if !self.is_open {
match event {
Event::Mouse(mouse::Event::ButtonPressed(
mouse::Button::Left,
)) => {
if layout.bounds().contains(cursor_position) {
let selected = self.selected.as_ref();
self.menu.open(
self.options
.iter()
.position(|option| Some(option) == selected),
);
}
}
_ => {}
}
}
}
fn draw(
&self,
renderer: &mut Renderer,
_defaults: &Renderer::Defaults,
layout: Layout<'_>,
cursor_position: Point,
) -> Renderer::Output {
self::Renderer::draw(
renderer,
layout.bounds(),
cursor_position,
self.selected.as_ref().map(ToString::to_string),
self.padding,
self.text_size.unwrap_or(renderer.default_size()),
self.font,
&self.style,
)
}
fn overlay(
&mut self,
layout: Layout<'_>,
) -> Option<Overlay<'_, Message, Renderer>> {
if self.menu.is_open() {
let bounds = layout.bounds();
let mut menu =
Menu::new(&mut self.menu, &self.options, &self.on_selected)
.width(bounds.width.round() as u16)
.padding(self.padding)
.font(self.font)
.style(Renderer::menu_style(&self.style));
if let Some(text_size) = self.text_size {
menu = menu.text_size(text_size);
}
Some(menu.overlay(layout.position(), bounds.height))
} else {
None
}
}
}
pub trait Renderer: text::Renderer + menu::Renderer {
type Style: Default;
const DEFAULT_PADDING: u16;
fn menu_style(
style: &<Self as Renderer>::Style,
) -> <Self as menu::Renderer>::Style;
fn draw(
&mut self,
bounds: Rectangle,
cursor_position: Point,
selected: Option<String>,
padding: u16,
text_size: u16,
font: Self::Font,
style: &<Self as Renderer>::Style,
) -> Self::Output;
}
impl<'a, T: 'a, Message, Renderer> Into<Element<'a, Message, Renderer>>
for ComboBox<'a, T, Message, Renderer>
where
T: Clone + ToString + Eq,
[T]: ToOwned<Owned = Vec<T>>,
Renderer: self::Renderer + 'a,
Message: 'static,
{
fn into(self) -> Element<'a, Message, Renderer> {
Element::new(self)
}
}