use iced_core::widget::operation::{
self, Focusable, Operation, Scrollable, TextInput,
};
use iced_core::widget::Id;
use iced_futures::MaybeSend;
use std::any::Any;
use std::rc::Rc;
/// An operation to be performed on the widget tree.
#[allow(missing_debug_implementations)]
pub struct Action<T>(Box<dyn Operation<T>>);
impl<T> Action<T> {
/// Creates a new [`Action`] with the given [`Operation`].
pub fn new(operation: impl Operation<T> + 'static) -> Self {
Self(Box::new(operation))
}
/// Maps the output of an [`Action`] using the given function.
pub fn map<A>(
self,
f: impl Fn(T) -> A + 'static + MaybeSend + Sync,
) -> Action<A>
where
T: 'static,
A: 'static,
{
Action(Box::new(Map {
operation: self.0,
f: Rc::new(f),
}))
}
/// Consumes the [`Action`] and returns the internal [`Operation`].
pub fn into_operation(self) -> Box<dyn Operation<T>> {
self.0
}
}
#[allow(missing_debug_implementations)]
struct Map<A, B> {
operation: Box<dyn Operation<A>>,
f: Rc<dyn Fn(A) -> B>,
}
impl<A, B> Operation<B> for Map<A, B>
where
A: 'static,
B: 'static,
{
fn container(
&mut self,
id: Option<&Id>,
operate_on_children: &mut dyn FnMut(&mut dyn Operation<B>),
) {
struct MapRef<'a, A> {
operation: &'a mut dyn Operation<A>,
}
impl<'a, A, B> Operation<B> for MapRef<'a, A> {
fn container(
&mut self,
id: Option<&Id>,
operate_on_children: &mut dyn FnMut(&mut dyn Operation<B>),
) {
let Self { operation, .. } = self;
operation.container(id, &mut |operation| {
operate_on_children(&mut MapRef { operation });
});
}
fn scrollable(
&mut self,
state: &mut dyn Scrollable,
id: Option<&Id>,
) {
self.operation.scrollable(state, id);
}
fn focusable(
&mut self,
state: &mut dyn Focusable,
id: Option<&Id>,
) {
self.operation.focusable(state, id);
}
fn text_input(
&mut self,
state: &mut dyn TextInput,
id: Option<&Id>,
) {
self.operation.text_input(state, id);
}
fn custom(&mut self, state: &mut dyn Any, id: Option<&Id>) {
self.operation.custom(state, id);
}
}
let Self { operation, .. } = self;
MapRef {
operation: operation.as_mut(),
}
.container(id, operate_on_children);
}
fn focusable(
&mut self,
state: &mut dyn operation::Focusable,
id: Option<&Id>,
) {
self.operation.focusable(state, id);
}
fn scrollable(
&mut self,
state: &mut dyn operation::Scrollable,
id: Option<&Id>,
) {
self.operation.scrollable(state, id);
}
fn text_input(
&mut self,
state: &mut dyn operation::TextInput,
id: Option<&Id>,
) {
self.operation.text_input(state, id);
}
fn custom(&mut self, state: &mut dyn Any, id: Option<&Id>) {
self.operation.custom(state, id);
}
fn finish(&self) -> operation::Outcome<B> {
match self.operation.finish() {
operation::Outcome::None => operation::Outcome::None,
operation::Outcome::Some(output) => {
operation::Outcome::Some((self.f)(output))
}
operation::Outcome::Chain(next) => {
operation::Outcome::Chain(Box::new(Map {
operation: next,
f: self.f.clone(),
}))
}
}
}
}