use iced_native::event;
use iced_native::layout::{self, Layout};
use iced_native::mouse;
use iced_native::overlay;
use iced_native::renderer;
use iced_native::widget::tree::{self, Tree};
use iced_native::widget::{self, Widget};
use iced_native::Element;
use iced_native::{Clipboard, Hasher, Length, Point, Rectangle, Shell, Size};
use ouroboros::self_referencing;
use std::cell::RefCell;
use std::hash::{Hash, Hasher as H};
use std::rc::Rc;
#[allow(missing_debug_implementations)]
pub struct Lazy<'a, Message, Renderer, Dependency, View> {
dependency: Dependency,
view: Box<dyn Fn(&Dependency) -> View + 'a>,
element: RefCell<
Option<Rc<RefCell<Option<Element<'static, Message, Renderer>>>>>,
>,
}
impl<'a, Message, Renderer, Dependency, View>
Lazy<'a, Message, Renderer, Dependency, View>
where
Dependency: Hash + 'a,
View: Into<Element<'static, Message, Renderer>>,
{
pub fn new(
dependency: Dependency,
view: impl Fn(&Dependency) -> View + 'a,
) -> Self {
Self {
dependency,
view: Box::new(view),
element: RefCell::new(None),
}
}
fn with_element<T>(
&self,
f: impl FnOnce(&Element<Message, Renderer>) -> T,
) -> T {
f(self
.element
.borrow()
.as_ref()
.unwrap()
.borrow()
.as_ref()
.unwrap())
}
fn with_element_mut<T>(
&self,
f: impl FnOnce(&mut Element<Message, Renderer>) -> T,
) -> T {
f(self
.element
.borrow()
.as_ref()
.unwrap()
.borrow_mut()
.as_mut()
.unwrap())
}
}
struct Internal<Message, Renderer> {
element: Rc<RefCell<Option<Element<'static, Message, Renderer>>>>,
hash: u64,
}
impl<'a, Message, Renderer, Dependency, View> Widget<Message, Renderer>
for Lazy<'a, Message, Renderer, Dependency, View>
where
View: Into<Element<'static, Message, Renderer>> + 'static,
Dependency: Hash + 'a,
Message: 'static,
Renderer: iced_native::Renderer + 'static,
{
fn tag(&self) -> tree::Tag {
struct Tag<T>(T);
tree::Tag::of::<Tag<View>>()
}
fn state(&self) -> tree::State {
let mut hasher = Hasher::default();
self.dependency.hash(&mut hasher);
let hash = hasher.finish();
let element =
Rc::new(RefCell::new(Some((self.view)(&self.dependency).into())));
(*self.element.borrow_mut()) = Some(element.clone());
tree::State::new(Internal { element, hash })
}
fn children(&self) -> Vec<Tree> {
self.with_element(|element| vec![Tree::new(element.as_widget())])
}
fn diff(&self, tree: &mut Tree) {
let current = tree.state.downcast_mut::<Internal<Message, Renderer>>();
let mut hasher = Hasher::default();
self.dependency.hash(&mut hasher);
let new_hash = hasher.finish();
if current.hash != new_hash {
current.hash = new_hash;
let element = (self.view)(&self.dependency).into();
current.element = Rc::new(RefCell::new(Some(element)));
(*self.element.borrow_mut()) = Some(current.element.clone());
self.with_element(|element| {
tree.diff_children(std::slice::from_ref(&element.as_widget()))
});
} else {
(*self.element.borrow_mut()) = Some(current.element.clone());
}
}
fn width(&self) -> Length {
self.with_element(|element| element.as_widget().width())
}
fn height(&self) -> Length {
self.with_element(|element| element.as_widget().height())
}
fn layout(
&self,
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
self.with_element(|element| {
element.as_widget().layout(renderer, limits)
})
}
fn operate(
&self,
tree: &mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
operation: &mut dyn widget::Operation<Message>,
) {
self.with_element(|element| {
element.as_widget().operate(
&mut tree.children[0],
layout,
renderer,
operation,
);
});
}
fn on_event(
&mut self,
tree: &mut Tree,
event: iced_native::Event,
layout: Layout<'_>,
cursor_position: Point,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
) -> event::Status {
self.with_element_mut(|element| {
element.as_widget_mut().on_event(
&mut tree.children[0],
event,
layout,
cursor_position,
renderer,
clipboard,
shell,
)
})
}
fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
renderer: &Renderer,
) -> mouse::Interaction {
self.with_element(|element| {
element.as_widget().mouse_interaction(
&tree.children[0],
layout,
cursor_position,
viewport,
renderer,
)
})
}
fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &Renderer::Theme,
style: &renderer::Style,
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
) {
self.with_element(|element| {
element.as_widget().draw(
&tree.children[0],
renderer,
theme,
style,
layout,
cursor_position,
viewport,
)
})
}
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
) -> Option<overlay::Element<'_, Message, Renderer>> {
let overlay = Overlay(Some(
InnerBuilder {
cell: self.element.borrow().as_ref().unwrap().clone(),
element: self
.element
.borrow()
.as_ref()
.unwrap()
.borrow_mut()
.take()
.unwrap(),
tree: &mut tree.children[0],
overlay_builder: |element, tree| {
element.as_widget_mut().overlay(tree, layout, renderer)
},
}
.build(),
));
let has_overlay = overlay
.with_overlay_maybe(|overlay| overlay::Element::position(overlay));
has_overlay
.map(|position| overlay::Element::new(position, Box::new(overlay)))
}
}
#[self_referencing]
struct Inner<'a, Message, Renderer>
where
Message: 'a,
Renderer: 'a,
{
cell: Rc<RefCell<Option<Element<'static, Message, Renderer>>>>,
element: Element<'static, Message, Renderer>,
tree: &'a mut Tree,
#[borrows(mut element, mut tree)]
#[covariant]
overlay: Option<overlay::Element<'this, Message, Renderer>>,
}
struct Overlay<'a, Message, Renderer>(Option<Inner<'a, Message, Renderer>>);
impl<'a, Message, Renderer> Drop for Overlay<'a, Message, Renderer> {
fn drop(&mut self) {
let heads = self.0.take().unwrap().into_heads();
(*heads.cell.borrow_mut()) = Some(heads.element);
}
}
impl<'a, Message, Renderer> Overlay<'a, Message, Renderer> {
fn with_overlay_maybe<T>(
&self,
f: impl FnOnce(&overlay::Element<'_, Message, Renderer>) -> T,
) -> Option<T> {
self.0.as_ref().unwrap().borrow_overlay().as_ref().map(f)
}
fn with_overlay_mut_maybe<T>(
&mut self,
f: impl FnOnce(&mut overlay::Element<'_, Message, Renderer>) -> T,
) -> Option<T> {
self.0
.as_mut()
.unwrap()
.with_overlay_mut(|overlay| overlay.as_mut().map(f))
}
}
impl<'a, Message, Renderer> overlay::Overlay<Message, Renderer>
for Overlay<'a, Message, Renderer>
where
Renderer: iced_native::Renderer,
{
fn layout(
&self,
renderer: &Renderer,
bounds: Size,
position: Point,
) -> layout::Node {
self.with_overlay_maybe(|overlay| {
let translation = position - overlay.position();
overlay.layout(renderer, bounds, translation)
})
.unwrap_or_default()
}
fn draw(
&self,
renderer: &mut Renderer,
theme: &Renderer::Theme,
style: &renderer::Style,
layout: Layout<'_>,
cursor_position: Point,
) {
let _ = self.with_overlay_maybe(|overlay| {
overlay.draw(renderer, theme, style, layout, cursor_position);
});
}
fn mouse_interaction(
&self,
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
renderer: &Renderer,
) -> mouse::Interaction {
self.with_overlay_maybe(|overlay| {
overlay.mouse_interaction(
layout,
cursor_position,
viewport,
renderer,
)
})
.unwrap_or_default()
}
fn on_event(
&mut self,
event: iced_native::Event,
layout: Layout<'_>,
cursor_position: Point,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
) -> event::Status {
self.with_overlay_mut_maybe(|overlay| {
overlay.on_event(
event,
layout,
cursor_position,
renderer,
clipboard,
shell,
)
})
.unwrap_or(iced_native::event::Status::Ignored)
}
fn is_over(&self, layout: Layout<'_>, cursor_position: Point) -> bool {
self.with_overlay_maybe(|overlay| {
overlay.is_over(layout, cursor_position)
})
.unwrap_or_default()
}
}
impl<'a, Message, Renderer, Dependency, View>
From<Lazy<'a, Message, Renderer, Dependency, View>>
for Element<'a, Message, Renderer>
where
View: Into<Element<'static, Message, Renderer>> + 'static,
Renderer: iced_native::Renderer + 'static,
Message: 'static,
Dependency: Hash + 'a,
{
fn from(lazy: Lazy<'a, Message, Renderer, Dependency, View>) -> Self {
Self::new(lazy)
}
}