use crate::{Backend, Primitive, Renderer};
use iced_native::mouse;
use iced_native::row;
use iced_native::{Element, Layout, Point, Rectangle};
/// A container that distributes its contents horizontally.
pub type Row<'a, Message, Backend> =
iced_native::Row<'a, Message, Renderer<Backend>>;
impl<B> row::Renderer for Renderer<B>
where
B: Backend,
{
fn draw<Message>(
&mut self,
defaults: &Self::Defaults,
content: &[Element<'_, Message, Self>],
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
) -> Self::Output {
let mut mouse_interaction = mouse::Interaction::default();
(
Primitive::Group {
primitives: content
.iter()
.zip(layout.children())
.map(|(child, layout)| {
let (primitive, new_mouse_interaction) = child.draw(
self,
defaults,
layout,
cursor_position,
viewport,
);
if new_mouse_interaction > mouse_interaction {
mouse_interaction = new_mouse_interaction;
}
primitive
})
.collect(),
},
mouse_interaction,
)
}
}