use crate::backend::{self, Backend};
use crate::{Primitive, Renderer};
use iced_native::{
mouse, Background, Color, Font, HorizontalAlignment, Point, Rectangle,
VerticalAlignment,
};
pub use iced_native::ComboBox;
impl<B> iced_native::combo_box::Renderer for Renderer<B>
where
B: Backend + backend::Text,
{
const DEFAULT_PADDING: u16 = 5;
fn draw(
&mut self,
bounds: Rectangle,
cursor_position: Point,
selected: Option<String>,
text_size: u16,
padding: u16,
) -> Self::Output {
let is_mouse_over = bounds.contains(cursor_position);
let background = Primitive::Quad {
bounds,
background: Background::Color([0.87, 0.87, 0.87].into()),
border_color: if is_mouse_over {
Color::BLACK
} else {
[0.7, 0.7, 0.7].into()
},
border_width: 1,
border_radius: 0,
};
(
if let Some(label) = selected {
let label = Primitive::Text {
content: label,
size: f32::from(text_size),
font: Font::Default,
color: Color::BLACK,
bounds: Rectangle {
x: bounds.x + f32::from(padding),
y: bounds.center_y(),
..bounds
},
horizontal_alignment: HorizontalAlignment::Left,
vertical_alignment: VerticalAlignment::Center,
};
Primitive::Group {
primitives: vec![background, label],
}
} else {
background
},
if is_mouse_over {
mouse::Interaction::Pointer
} else {
mouse::Interaction::default()
},
)
}
}