//! Create a renderer from a [`Backend`].
use crate::backend::{self, Backend};
use crate::core;
use crate::core::image;
use crate::core::renderer;
use crate::core::svg;
use crate::core::text::Text;
use crate::core::{
Background, Color, Font, Pixels, Point, Rectangle, Size, Vector,
};
use crate::text;
use crate::Primitive;
use std::borrow::Cow;
use std::marker::PhantomData;
/// A backend-agnostic renderer that supports all the built-in widgets.
#[derive(Debug)]
pub struct Renderer<B: Backend, Theme> {
backend: B,
default_font: Font,
default_text_size: Pixels,
primitives: Vec<Primitive<B::Primitive>>,
theme: PhantomData<Theme>,
}
impl<B: Backend, T> Renderer<B, T> {
/// Creates a new [`Renderer`] from the given [`Backend`].
pub fn new(
backend: B,
default_font: Font,
default_text_size: Pixels,
) -> Self {
Self {
backend,
default_font,
default_text_size,
primitives: Vec::new(),
theme: PhantomData,
}
}
/// Returns a reference to the [`Backend`] of the [`Renderer`].
pub fn backend(&self) -> &B {
&self.backend
}
/// Enqueues the given [`Primitive`] in the [`Renderer`] for drawing.
pub fn draw_primitive(&mut self, primitive: Primitive<B::Primitive>) {
self.primitives.push(primitive);
}
/// Runs the given closure with the [`Backend`] and the recorded primitives
/// of the [`Renderer`].
pub fn with_primitives<O>(
&mut self,
f: impl FnOnce(&mut B, &[Primitive<B::Primitive>]) -> O,
) -> O {
f(&mut self.backend, &self.primitives)
}
/// Starts recording a new layer.
pub fn start_layer(&mut self) -> Vec<Primitive<B::Primitive>> {
std::mem::take(&mut self.primitives)
}
/// Ends the recording of a layer.
pub fn end_layer(
&mut self,
primitives: Vec<Primitive<B::Primitive>>,
bounds: Rectangle,
) {
let layer = std::mem::replace(&mut self.primitives, primitives);
self.primitives.push(Primitive::group(layer).clip(bounds));
}
/// Starts recording a translation.
pub fn start_translation(&mut self) -> Vec<Primitive<B::Primitive>> {
std::mem::take(&mut self.primitives)
}
/// Ends the recording of a translation.
pub fn end_translation(
&mut self,
primitives: Vec<Primitive<B::Primitive>>,
translation: Vector,
) {
let layer = std::mem::replace(&mut self.primitives, primitives);
self.primitives
.push(Primitive::group(layer).translate(translation));
}
}
impl<B: Backend, T> iced_core::Renderer for Renderer<B, T> {
type Theme = T;
fn with_layer(&mut self, bounds: Rectangle, f: impl FnOnce(&mut Self)) {
let current = self.start_layer();
f(self);
self.end_layer(current, bounds);
}
fn with_translation(
&mut self,
translation: Vector,
f: impl FnOnce(&mut Self),
) {
let current = self.start_translation();
f(self);
self.end_translation(current, translation);
}
fn fill_quad(
&mut self,
quad: renderer::Quad,
background: impl Into<Background>,
) {
self.primitives.push(Primitive::Quad {
bounds: quad.bounds,
background: background.into(),
border_radius: quad.border_radius.into(),
border_width: quad.border_width,
border_color: quad.border_color,
});
}
fn clear(&mut self) {
self.primitives.clear();
}
}
impl<B, T> core::text::Renderer for Renderer<B, T>
where
B: Backend + backend::Text,
{
type Font = Font;
type Paragraph = text::Paragraph;
const ICON_FONT: Font = Font::with_name("Iced-Icons");
const CHECKMARK_ICON: char = '\u{f00c}';
const ARROW_DOWN_ICON: char = '\u{e800}';
fn default_font(&self) -> Self::Font {
self.default_font
}
fn default_size(&self) -> Pixels {
self.default_text_size
}
fn load_font(&mut self, bytes: Cow<'static, [u8]>) {
self.backend.load_font(bytes);
}
fn create_paragraph(&self, text: Text<'_, Self::Font>) -> text::Paragraph {
text::Paragraph::with_text(text, self.backend.font_system())
}
fn update_paragraph(
&self,
paragraph: &mut Self::Paragraph,
text: Text<'_, Self::Font>,
) {
let font_system = self.backend.font_system();
if paragraph.version() != font_system.version() {
// The font system has changed, paragraph fonts may be outdated
*paragraph = self.create_paragraph(text);
} else {
match core::text::compare(paragraph, text) {
core::text::Difference::None => {}
core::text::Difference::Bounds => {
self.resize_paragraph(paragraph, text.bounds);
}
core::text::Difference::Shape => {
*paragraph = self.create_paragraph(text);
}
}
}
}
fn resize_paragraph(
&self,
paragraph: &mut Self::Paragraph,
new_bounds: Size,
) {
paragraph.resize(new_bounds, self.backend.font_system());
}
fn fill_paragraph(
&mut self,
paragraph: &Self::Paragraph,
position: Point,
color: Color,
) {
self.primitives.push(Primitive::Paragraph {
paragraph: paragraph.downgrade(),
position,
color,
});
}
fn fill_text(
&mut self,
text: Text<'_, Self::Font>,
position: Point,
color: Color,
) {
self.primitives.push(Primitive::Text {
content: text.content.to_string(),
bounds: Rectangle::new(position, text.bounds),
size: text.size,
line_height: text.line_height,
color,
font: text.font,
horizontal_alignment: text.horizontal_alignment,
vertical_alignment: text.vertical_alignment,
shaping: text.shaping,
});
}
}
impl<B, T> image::Renderer for Renderer<B, T>
where
B: Backend + backend::Image,
{
type Handle = image::Handle;
fn dimensions(&self, handle: &image::Handle) -> Size<u32> {
self.backend().dimensions(handle)
}
fn draw(&mut self, handle: image::Handle, bounds: Rectangle) {
self.primitives.push(Primitive::Image { handle, bounds });
}
}
impl<B, T> svg::Renderer for Renderer<B, T>
where
B: Backend + backend::Svg,
{
fn dimensions(&self, handle: &svg::Handle) -> Size<u32> {
self.backend().viewport_dimensions(handle)
}
fn draw(
&mut self,
handle: svg::Handle,
color: Option<Color>,
bounds: Rectangle,
) {
self.primitives.push(Primitive::Svg {
handle,
color,
bounds,
});
}
}