//! Create a renderer from a [`Backend`].
use crate::backend::{self, Backend};
use crate::compositor;
use crate::core;
use crate::core::image;
use crate::core::renderer;
use crate::core::svg;
use crate::core::text::Text;
use crate::core::{
Background, Color, Font, Pixels, Point, Rectangle, Size, Transformation,
};
use crate::mesh;
use crate::text;
use crate::{Mesh, Primitive};
use std::borrow::Cow;
/// A backend-agnostic renderer that supports all the built-in widgets.
#[derive(Debug)]
pub struct Renderer<B: Backend> {
backend: B,
default_font: Font,
default_text_size: Pixels,
primitives: Vec<Primitive<B::Primitive>>,
stack: Vec<Vec<Primitive<B::Primitive>>>,
}
impl<B: Backend> Renderer<B> {
/// Creates a new [`Renderer`] from the given [`Backend`].
pub fn new(
backend: B,
default_font: Font,
default_text_size: Pixels,
) -> Self {
Self {
backend,
default_font,
default_text_size,
primitives: Vec::new(),
stack: Vec::new(),
}
}
/// Returns a reference to the [`Backend`] of the [`Renderer`].
pub fn backend(&self) -> &B {
&self.backend
}
/// Enqueues the given [`Primitive`] in the [`Renderer`] for drawing.
pub fn draw_primitive(&mut self, primitive: Primitive<B::Primitive>) {
self.primitives.push(primitive);
}
/// Runs the given closure with the [`Backend`] and the recorded primitives
/// of the [`Renderer`].
pub fn with_primitives<O>(
&mut self,
f: impl FnOnce(&mut B, &[Primitive<B::Primitive>]) -> O,
) -> O {
f(&mut self.backend, &self.primitives)
}
}
impl<B: Backend> iced_core::Renderer for Renderer<B> {
fn start_layer(&mut self, _bounds: Rectangle) {
self.stack.push(std::mem::take(&mut self.primitives));
}
fn end_layer(&mut self, bounds: Rectangle) {
let layer = std::mem::replace(
&mut self.primitives,
self.stack.pop().expect("a layer should be recording"),
);
self.primitives.push(Primitive::group(layer).clip(bounds));
}
fn start_transformation(&mut self, _transformation: Transformation) {
self.stack.push(std::mem::take(&mut self.primitives));
}
fn end_transformation(&mut self, transformation: Transformation) {
let layer = std::mem::replace(
&mut self.primitives,
self.stack.pop().expect("a layer should be recording"),
);
self.primitives
.push(Primitive::group(layer).transform(transformation));
}
fn fill_quad(
&mut self,
quad: renderer::Quad,
background: impl Into<Background>,
) {
self.primitives.push(Primitive::Quad {
bounds: quad.bounds,
background: background.into(),
border: quad.border,
shadow: quad.shadow,
});
}
fn clear(&mut self) {
self.primitives.clear();
}
}
impl<B> core::text::Renderer for Renderer<B>
where
B: Backend + backend::Text,
{
type Font = Font;
type Paragraph = text::Paragraph;
type Editor = text::Editor;
const ICON_FONT: Font = Font::with_name("Iced-Icons");
const CHECKMARK_ICON: char = '\u{f00c}';
const ARROW_DOWN_ICON: char = '\u{e800}';
fn default_font(&self) -> Self::Font {
self.default_font
}
fn default_size(&self) -> Pixels {
self.default_text_size
}
fn load_font(&mut self, bytes: Cow<'static, [u8]>) {
self.backend.load_font(bytes);
}
fn fill_paragraph(
&mut self,
paragraph: &Self::Paragraph,
position: Point,
color: Color,
clip_bounds: Rectangle,
) {
self.primitives.push(Primitive::Paragraph {
paragraph: paragraph.downgrade(),
position,
color,
clip_bounds,
});
}
fn fill_editor(
&mut self,
editor: &Self::Editor,
position: Point,
color: Color,
clip_bounds: Rectangle,
) {
self.primitives.push(Primitive::Editor {
editor: editor.downgrade(),
position,
color,
clip_bounds,
});
}
fn fill_text(
&mut self,
text: Text,
position: Point,
color: Color,
clip_bounds: Rectangle,
) {
self.primitives.push(Primitive::Text {
content: text.content,
bounds: Rectangle::new(position, text.bounds),
size: text.size,
line_height: text.line_height,
color,
font: text.font,
horizontal_alignment: text.horizontal_alignment,
vertical_alignment: text.vertical_alignment,
shaping: text.shaping,
clip_bounds,
});
}
}
impl<B> image::Renderer for Renderer<B>
where
B: Backend + backend::Image,
{
type Handle = image::Handle;
fn measure_image(&self, handle: &image::Handle) -> Size<u32> {
self.backend().dimensions(handle)
}
fn draw_image(
&mut self,
handle: image::Handle,
filter_method: image::FilterMethod,
bounds: Rectangle,
) {
self.primitives.push(Primitive::Image {
handle,
filter_method,
bounds,
});
}
}
impl<B> svg::Renderer for Renderer<B>
where
B: Backend + backend::Svg,
{
fn measure_svg(&self, handle: &svg::Handle) -> Size<u32> {
self.backend().viewport_dimensions(handle)
}
fn draw_svg(
&mut self,
handle: svg::Handle,
color: Option<Color>,
bounds: Rectangle,
) {
self.primitives.push(Primitive::Svg {
handle,
color,
bounds,
});
}
}
impl<B: Backend> mesh::Renderer for Renderer<B> {
fn draw_mesh(&mut self, mesh: Mesh) {
match B::Primitive::try_from(mesh) {
Ok(primitive) => {
self.draw_primitive(Primitive::Custom(primitive));
}
Err(error) => {
log::warn!("mesh primitive could not be drawn: {error:?}");
}
}
}
}
#[cfg(feature = "geometry")]
impl<B> crate::geometry::Renderer for Renderer<B>
where
B: Backend + crate::geometry::Backend,
B::Frame:
crate::geometry::frame::Backend<Geometry = Primitive<B::Primitive>>,
{
type Frame = B::Frame;
type Geometry = Primitive<B::Primitive>;
fn new_frame(&self, size: Size) -> Self::Frame {
self.backend.new_frame(size)
}
fn draw_geometry(&mut self, geometry: Self::Geometry) {
self.draw_primitive(geometry);
}
}
impl<B> compositor::Default for Renderer<B>
where
B: Backend,
{
type Compositor = B::Compositor;
}