//! Create a renderer from a [`Backend`].
use crate::backend::{self, Backend};
use crate::Primitive;
use iced_core::image;
use iced_core::layout;
use iced_core::renderer;
use iced_core::svg;
use iced_core::text::{self, Text};
use iced_core::{
Background, Color, Element, Font, Point, Rectangle, Size, Vector,
};
use std::borrow::Cow;
use std::marker::PhantomData;
/// A backend-agnostic renderer that supports all the built-in widgets.
#[derive(Debug)]
pub struct Renderer<B: Backend, Theme> {
backend: B,
primitives: Vec<Primitive<B::Primitive>>,
theme: PhantomData<Theme>,
}
impl<B: Backend, T> Renderer<B, T> {
/// Creates a new [`Renderer`] from the given [`Backend`].
pub fn new(backend: B) -> Self {
Self {
backend,
primitives: Vec::new(),
theme: PhantomData,
}
}
/// Returns a reference to the [`Backend`] of the [`Renderer`].
pub fn backend(&self) -> &B {
&self.backend
}
/// Enqueues the given [`Primitive`] in the [`Renderer`] for drawing.
pub fn draw_primitive(&mut self, primitive: Primitive<B::Primitive>) {
self.primitives.push(primitive);
}
/// Runs the given closure with the [`Backend`] and the recorded primitives
/// of the [`Renderer`].
pub fn with_primitives<O>(
&mut self,
f: impl FnOnce(&mut B, &[Primitive<B::Primitive>]) -> O,
) -> O {
f(&mut self.backend, &self.primitives)
}
/// Starts recording a new layer.
pub fn start_layer(&mut self) -> Vec<Primitive<B::Primitive>> {
std::mem::take(&mut self.primitives)
}
/// Ends the recording of a layer.
pub fn end_layer(
&mut self,
primitives: Vec<Primitive<B::Primitive>>,
bounds: Rectangle,
) {
let layer = std::mem::replace(&mut self.primitives, primitives);
self.primitives.push(Primitive::group(layer).clip(bounds));
}
/// Starts recording a translation.
pub fn start_translation(&mut self) -> Vec<Primitive<B::Primitive>> {
std::mem::take(&mut self.primitives)
}
/// Ends the recording of a translation.
pub fn end_translation(
&mut self,
primitives: Vec<Primitive<B::Primitive>>,
translation: Vector,
) {
let layer = std::mem::replace(&mut self.primitives, primitives);
self.primitives
.push(Primitive::group(layer).translate(translation));
}
}
impl<B: Backend, T> iced_core::Renderer for Renderer<B, T> {
type Theme = T;
fn layout<Message>(
&mut self,
element: &Element<'_, Message, Self>,
limits: &layout::Limits,
) -> layout::Node {
self.backend.trim_measurements();
element.as_widget().layout(self, limits)
}
fn with_layer(&mut self, bounds: Rectangle, f: impl FnOnce(&mut Self)) {
let current = self.start_layer();
f(self);
self.end_layer(current, bounds);
}
fn with_translation(
&mut self,
translation: Vector,
f: impl FnOnce(&mut Self),
) {
let current = self.start_translation();
f(self);
self.end_translation(current, translation);
}
fn fill_quad(
&mut self,
quad: renderer::Quad,
background: impl Into<Background>,
) {
self.primitives.push(Primitive::Quad {
bounds: quad.bounds,
background: background.into(),
border_radius: quad.border_radius.into(),
border_width: quad.border_width,
border_color: quad.border_color,
});
}
fn clear(&mut self) {
self.primitives.clear();
}
}
impl<B, T> text::Renderer for Renderer<B, T>
where
B: Backend + backend::Text,
{
type Font = Font;
const ICON_FONT: Font = B::ICON_FONT;
const CHECKMARK_ICON: char = B::CHECKMARK_ICON;
const ARROW_DOWN_ICON: char = B::ARROW_DOWN_ICON;
fn default_font(&self) -> Self::Font {
self.backend().default_font()
}
fn default_size(&self) -> f32 {
self.backend().default_size()
}
fn measure(
&self,
content: &str,
size: f32,
line_height: text::LineHeight,
font: Font,
bounds: Size,
shaping: text::Shaping,
) -> Size {
self.backend().measure(
content,
size,
line_height,
font,
bounds,
shaping,
)
}
fn hit_test(
&self,
content: &str,
size: f32,
line_height: text::LineHeight,
font: Font,
bounds: Size,
shaping: text::Shaping,
point: Point,
nearest_only: bool,
) -> Option<text::Hit> {
self.backend().hit_test(
content,
size,
line_height,
font,
bounds,
shaping,
point,
nearest_only,
)
}
fn load_font(&mut self, bytes: Cow<'static, [u8]>) {
self.backend.load_font(bytes);
}
fn fill_text(&mut self, text: Text<'_, Self::Font>) {
self.primitives.push(Primitive::Text {
content: text.content.to_string(),
bounds: text.bounds,
size: text.size,
line_height: text.line_height,
color: text.color,
font: text.font,
horizontal_alignment: text.horizontal_alignment,
vertical_alignment: text.vertical_alignment,
shaping: text.shaping,
});
}
}
impl<B, T> image::Renderer for Renderer<B, T>
where
B: Backend + backend::Image,
{
type Handle = image::Handle;
fn dimensions(&self, handle: &image::Handle) -> Size<u32> {
self.backend().dimensions(handle)
}
fn draw(&mut self, handle: image::Handle, bounds: Rectangle) {
self.primitives.push(Primitive::Image { handle, bounds })
}
}
impl<B, T> svg::Renderer for Renderer<B, T>
where
B: Backend + backend::Svg,
{
fn dimensions(&self, handle: &svg::Handle) -> Size<u32> {
self.backend().viewport_dimensions(handle)
}
fn draw(
&mut self,
handle: svg::Handle,
color: Option<Color>,
bounds: Rectangle,
) {
self.primitives.push(Primitive::Svg {
handle,
color,
bounds,
})
}
}