//! Linear gradient builder & definition.
use crate::gradient::{ColorStop, Gradient};
use crate::{Color, Point, Size};
/// A linear gradient that can be used in the style of [`super::Fill`] or [`super::Stroke`].
#[derive(Debug, Clone, PartialEq)]
pub struct Linear {
/// The point where the linear gradient begins.
pub start: Point,
/// The point where the linear gradient ends.
pub end: Point,
/// [`ColorStop`]s along the linear gradient path.
pub color_stops: Vec<ColorStop>,
}
#[derive(Debug)]
/// The position of the gradient within its bounds.
pub enum Position {
/// The gradient will be positioned with respect to two points.
Absolute {
/// The starting point of the gradient.
start: Point,
/// The ending point of the gradient.
end: Point,
},
/// The gradient will be positioned relative to the provided bounds.
Relative {
/// The top left position of the bounds.
top_left: Point,
/// The width & height of the bounds.
size: Size,
/// The start [Location] of the gradient.
start: Location,
/// The end [Location] of the gradient.
end: Location,
},
}
impl From<(Point, Point)> for Position {
fn from((start, end): (Point, Point)) -> Self {
Self::Absolute { start, end }
}
}
#[derive(Debug)]
/// The location of a relatively-positioned gradient.
pub enum Location {
/// Top left.
TopLeft,
/// Top.
Top,
/// Top right.
TopRight,
/// Right.
Right,
/// Bottom right.
BottomRight,
/// Bottom.
Bottom,
/// Bottom left.
BottomLeft,
/// Left.
Left,
}
impl Location {
fn to_absolute(&self, top_left: Point, size: Size) -> Point {
match self {
Location::TopLeft => top_left,
Location::Top => {
Point::new(top_left.x + size.width / 2.0, top_left.y)
}
Location::TopRight => {
Point::new(top_left.x + size.width, top_left.y)
}
Location::Right => Point::new(
top_left.x + size.width,
top_left.y + size.height / 2.0,
),
Location::BottomRight => {
Point::new(top_left.x + size.width, top_left.y + size.height)
}
Location::Bottom => Point::new(
top_left.x + size.width / 2.0,
top_left.y + size.height,
),
Location::BottomLeft => {
Point::new(top_left.x, top_left.y + size.height)
}
Location::Left => {
Point::new(top_left.x, top_left.y + size.height / 2.0)
}
}
}
}
/// A [`Linear`] builder.
#[derive(Debug)]
pub struct Builder {
start: Point,
end: Point,
stops: Vec<ColorStop>,
error: Option<BuilderError>,
}
impl Builder {
/// Creates a new [`Builder`].
pub fn new(position: Position) -> Self {
let (start, end) = match position {
Position::Absolute { start, end } => (start, end),
Position::Relative {
top_left,
size,
start,
end,
} => (
start.to_absolute(top_left, size),
end.to_absolute(top_left, size),
),
};
Self {
start,
end,
stops: vec![],
error: None,
}
}
/// Adds a new stop, defined by an offset and a color, to the gradient.
///
/// `offset` must be between `0.0` and `1.0` or the gradient cannot be built.
///
/// Note: when using the [`glow`] backend, any color stop added after the 16th
/// will not be displayed.
///
/// On the [`wgpu`] backend this limitation does not exist (technical limit is 524,288 stops).
///
/// [`glow`]: https://docs.rs/iced_glow
/// [`wgpu`]: https://docs.rs/iced_wgpu
pub fn add_stop(mut self, offset: f32, color: Color) -> Self {
if offset.is_finite() && (0.0..=1.0).contains(&offset) {
match self.stops.binary_search_by(|stop| {
stop.offset.partial_cmp(&offset).unwrap()
}) {
Ok(_) => {
self.error = Some(BuilderError::DuplicateOffset(offset))
}
Err(index) => {
self.stops.insert(index, ColorStop { offset, color });
}
}
} else {
self.error = Some(BuilderError::InvalidOffset(offset))
};
self
}
/// Builds the linear [`Gradient`] of this [`Builder`].
///
/// Returns `BuilderError` if gradient in invalid.
pub fn build(self) -> Result<Gradient, BuilderError> {
if self.stops.is_empty() {
Err(BuilderError::MissingColorStop)
} else if let Some(error) = self.error {
Err(error)
} else {
Ok(Gradient::Linear(Linear {
start: self.start,
end: self.end,
color_stops: self.stops,
}))
}
}
}
#[derive(Debug, thiserror::Error)]
pub enum BuilderError {
#[error("Gradients must contain at least one color stop.")]
/// Gradients must contain at least one color stop.
MissingColorStop,
#[error("Offset {0} must be a unique, finite number.")]
/// Offsets in a gradient must all be unique & finite.
DuplicateOffset(f32),
#[error("Offset {0} must be between 0.0..=1.0.")]
/// Offsets in a gradient must be between 0.0..=1.0.
InvalidOffset(f32),
}