//! Fill [`Geometry`] with a certain style.
//!
//! [`Geometry`]: super::Renderer::Geometry
pub use crate::geometry::Style;
use crate::core::Color;
use crate::gradient::{self, Gradient};
/// The style used to fill geometry.
#[derive(Debug, Clone)]
pub struct Fill {
/// The color or gradient of the fill.
///
/// By default, it is set to [`Style::Solid`] with [`Color::BLACK`].
pub style: Style,
/// The fill rule defines how to determine what is inside and what is
/// outside of a shape.
///
/// See the [SVG specification][1] for more details.
///
/// By default, it is set to `NonZero`.
///
/// [1]: https://www.w3.org/TR/SVG/painting.html#FillRuleProperty
pub rule: Rule,
}
impl Default for Fill {
fn default() -> Self {
Self {
style: Style::Solid(Color::BLACK),
rule: Rule::NonZero,
}
}
}
impl From<Color> for Fill {
fn from(color: Color) -> Fill {
Fill {
style: Style::Solid(color),
..Fill::default()
}
}
}
impl From<Gradient> for Fill {
fn from(gradient: Gradient) -> Self {
Fill {
style: Style::Gradient(gradient),
..Default::default()
}
}
}
impl From<gradient::Linear> for Fill {
fn from(gradient: gradient::Linear) -> Self {
Fill {
style: Style::Gradient(Gradient::Linear(gradient)),
..Default::default()
}
}
}
/// The fill rule defines how to determine what is inside and what is outside of
/// a shape.
///
/// See the [SVG specification][1].
///
/// [1]: https://www.w3.org/TR/SVG/painting.html#FillRuleProperty
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
#[allow(missing_docs)]
pub enum Rule {
NonZero,
EvenOdd,
}