use crate::Transformation;
use iced_graphics::font;
use std::{cell::RefCell, collections::HashMap};
pub const BUILTIN_ICONS: iced_native::Font = iced_native::Font::External {
name: "iced_glow icons",
bytes: include_bytes!("text/icons.ttf"),
};
pub const CHECKMARK_ICON: char = '\u{F00C}';
const FALLBACK_FONT: &[u8] =
include_bytes!("../../wgpu/fonts/Lato-Regular.ttf");
#[derive(Debug)]
pub struct Pipeline {
draw_brush: RefCell<glow_glyph::GlyphBrush<'static>>,
draw_font_map: RefCell<HashMap<String, glow_glyph::FontId>>,
measure_brush: RefCell<glyph_brush::GlyphBrush<'static, ()>>,
}
impl Pipeline {
pub fn new(gl: &glow::Context, default_font: Option<&[u8]>) -> Self {
// TODO: Font customization
let font_source = font::Source::new();
let default_font =
default_font.map(|slice| slice.to_vec()).unwrap_or_else(|| {
font_source
.load(&[font::Family::SansSerif, font::Family::Serif])
.unwrap_or_else(|_| FALLBACK_FONT.to_vec())
});
let load_glyph_brush = |font: Vec<u8>| {
let builder =
glow_glyph::GlyphBrushBuilder::using_fonts_bytes(vec![
font.clone()
])?;
Ok((
builder,
glyph_brush::GlyphBrushBuilder::using_font_bytes(font).build(),
))
};
let (brush_builder, measure_brush) = load_glyph_brush(default_font)
.unwrap_or_else(|_: glow_glyph::rusttype::Error| {
log::warn!("System font failed to load. Falling back to embedded font...");
load_glyph_brush(FALLBACK_FONT.to_vec()).expect("Load fallback font")
});
let draw_brush =
brush_builder.initial_cache_size((2048, 2048)).build(gl);
Pipeline {
draw_brush: RefCell::new(draw_brush),
draw_font_map: RefCell::new(HashMap::new()),
measure_brush: RefCell::new(measure_brush),
}
}
pub fn overlay_font(&self) -> glow_glyph::FontId {
glow_glyph::FontId(0)
}
pub fn queue(&mut self, section: glow_glyph::Section<'_>) {
self.draw_brush.borrow_mut().queue(section);
}
pub fn draw_queued(
&mut self,
gl: &glow::Context,
transformation: Transformation,
region: glow_glyph::Region,
) {
self.draw_brush
.borrow_mut()
.draw_queued_with_transform_and_scissoring(
gl,
transformation.into(),
region,
)
.expect("Draw text");
}
pub fn measure(
&self,
content: &str,
size: f32,
font: iced_native::Font,
bounds: iced_native::Size,
) -> (f32, f32) {
use glow_glyph::GlyphCruncher;
let glow_glyph::FontId(font_id) = self.find_font(font);
let section = glow_glyph::Section {
text: content,
scale: glow_glyph::Scale { x: size, y: size },
bounds: (bounds.width, bounds.height),
font_id: glow_glyph::FontId(font_id),
..Default::default()
};
if let Some(bounds) =
self.measure_brush.borrow_mut().glyph_bounds(section)
{
(bounds.width().ceil(), bounds.height().ceil())
} else {
(0.0, 0.0)
}
}
pub fn space_width(&self, size: f32) -> f32 {
use glow_glyph::GlyphCruncher;
let glyph_brush = self.measure_brush.borrow();
// TODO: Select appropriate font
let font = &glyph_brush.fonts()[0];
font.glyph(' ')
.scaled(glow_glyph::Scale { x: size, y: size })
.h_metrics()
.advance_width
}
pub fn trim_measurement_cache(&mut self) {
// TODO: We should probably use a `GlyphCalculator` for this. However,
// it uses a lifetimed `GlyphCalculatorGuard` with side-effects on drop.
// This makes stuff quite inconvenient. A manual method for trimming the
// cache would make our lives easier.
loop {
let action = self
.measure_brush
.borrow_mut()
.process_queued(|_, _| {}, |_| {});
match action {
Ok(_) => break,
Err(glyph_brush::BrushError::TextureTooSmall { suggested }) => {
let (width, height) = suggested;
self.measure_brush
.borrow_mut()
.resize_texture(width, height);
}
}
}
}
pub fn find_font(&self, font: iced_native::Font) -> glow_glyph::FontId {
match font {
iced_native::Font::Default => glow_glyph::FontId(0),
iced_native::Font::External { name, bytes } => {
if let Some(font_id) = self.draw_font_map.borrow().get(name) {
return *font_id;
}
// TODO: Find a way to share font data
let _ = self.measure_brush.borrow_mut().add_font_bytes(bytes);
let font_id =
self.draw_brush.borrow_mut().add_font_bytes(bytes);
let _ = self
.draw_font_map
.borrow_mut()
.insert(String::from(name), font_id);
font_id
}
}
}
}