blob: 975c978137f88f1ed21461998ad34d2f63cbabd5 (
plain) (
tree)
|
|
#version 100
uniform mat4 u_Transform;
attribute vec2 i_Position;
attribute vec4 i_Color;
varying vec4 v_Color;
void main() {
v_Color = i_Color;
gl_Position = u_Transform * vec4(i_Position, 0.0, 1.0);
}
|