use iced::alignment;
use iced::button;
use iced::executor;
use iced::theme::{self, Theme};
use iced::time;
use iced::{
Alignment, Application, Button, Column, Command, Container, Element,
Length, Row, Settings, Subscription, Text,
};
use std::time::{Duration, Instant};
pub fn main() -> iced::Result {
Stopwatch::run(Settings::default())
}
struct Stopwatch {
duration: Duration,
state: State,
toggle: button::State,
reset: button::State,
}
enum State {
Idle,
Ticking { last_tick: Instant },
}
#[derive(Debug, Clone)]
enum Message {
Toggle,
Reset,
Tick(Instant),
}
impl Application for Stopwatch {
type Message = Message;
type Theme = Theme;
type Executor = executor::Default;
type Flags = ();
fn new(_flags: ()) -> (Stopwatch, Command<Message>) {
(
Stopwatch {
duration: Duration::default(),
state: State::Idle,
toggle: button::State::new(),
reset: button::State::new(),
},
Command::none(),
)
}
fn title(&self) -> String {
String::from("Stopwatch - Iced")
}
fn update(&mut self, message: Message) -> Command<Message> {
match message {
Message::Toggle => match self.state {
State::Idle => {
self.state = State::Ticking {
last_tick: Instant::now(),
};
}
State::Ticking { .. } => {
self.state = State::Idle;
}
},
Message::Tick(now) => match &mut self.state {
State::Ticking { last_tick } => {
self.duration += now - *last_tick;
*last_tick = now;
}
_ => {}
},
Message::Reset => {
self.duration = Duration::default();
}
}
Command::none()
}
fn subscription(&self) -> Subscription<Message> {
match self.state {
State::Idle => Subscription::none(),
State::Ticking { .. } => {
time::every(Duration::from_millis(10)).map(Message::Tick)
}
}
}
fn view(&mut self) -> Element<Message> {
const MINUTE: u64 = 60;
const HOUR: u64 = 60 * MINUTE;
let seconds = self.duration.as_secs();
let duration = Text::new(format!(
"{:0>2}:{:0>2}:{:0>2}.{:0>2}",
seconds / HOUR,
(seconds % HOUR) / MINUTE,
seconds % MINUTE,
self.duration.subsec_millis() / 10,
))
.size(40);
let button = |state, label| {
Button::new(
state,
Text::new(label)
.horizontal_alignment(alignment::Horizontal::Center),
)
.padding(10)
.width(Length::Units(80))
};
let toggle_button = {
let label = match self.state {
State::Idle => "Start",
State::Ticking { .. } => "Stop",
};
button(&mut self.toggle, label).on_press(Message::Toggle)
};
let reset_button = button(&mut self.reset, "Reset")
.style(theme::Button::Destructive)
.on_press(Message::Reset);
let controls = Row::new()
.spacing(20)
.push(toggle_button)
.push(reset_button);
let content = Column::new()
.align_items(Alignment::Center)
.spacing(20)
.push(duration)
.push(controls);
Container::new(content)
.width(Length::Fill)
.height(Length::Fill)
.center_x()
.center_y()
.into()
}
}