use iced::{container, radio, rule, scrollable};
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Theme {
Light,
Dark,
}
impl Theme {
pub const ALL: [Theme; 2] = [Theme::Light, Theme::Dark];
}
impl Default for Theme {
fn default() -> Theme {
Theme::Light
}
}
impl From<Theme> for Box<dyn container::StyleSheet> {
fn from(theme: Theme) -> Self {
match theme {
Theme::Light => Default::default(),
Theme::Dark => dark::Container.into(),
}
}
}
impl From<Theme> for Box<dyn radio::StyleSheet> {
fn from(theme: Theme) -> Self {
match theme {
Theme::Light => Default::default(),
Theme::Dark => dark::Radio.into(),
}
}
}
impl From<Theme> for Box<dyn scrollable::StyleSheet> {
fn from(theme: Theme) -> Self {
match theme {
Theme::Light => Default::default(),
Theme::Dark => dark::Scrollable.into(),
}
}
}
impl From<Theme> for Box<dyn rule::StyleSheet> {
fn from(theme: Theme) -> Self {
match theme {
Theme::Light => Default::default(),
Theme::Dark => dark::Rule.into(),
}
}
}
mod dark {
use iced::{container, radio, rule, scrollable, Color};
const BACKGROUND: Color = Color::from_rgb(
0x0f as f32 / 255.0,
0x14 as f32 / 255.0,
0x19 as f32 / 255.0,
);
const LIGHTER_BACKGROUND: Color = Color::from_rgb(
0x14 as f32 / 255.0,
0x19 as f32 / 255.0,
0x1f as f32 / 255.0,
);
const YELLOW: Color = Color::from_rgb(
0xff as f32 / 255.0,
0xb4 as f32 / 255.0,
0x54 as f32 / 255.0,
);
const CYAN: Color = Color::from_rgb(
0x39 as f32 / 255.0,
0xaf as f32 / 255.0,
0xd7 as f32 / 255.0,
);
const CYAN_LIGHT: Color = Color::from_rgb(
0x5d as f32 / 255.0,
0xb7 as f32 / 255.0,
0xd5 as f32 / 255.0,
);
const ORANGE: Color = Color::from_rgb(
0xff as f32 / 255.0,
0x77 as f32 / 255.0,
0x33 as f32 / 255.0,
);
const ORANGE_DARK: Color = Color::from_rgb(
0xe6 as f32 / 255.0,
0x5b as f32 / 255.0,
0x16 as f32 / 255.0,
);
pub struct Container;
impl container::StyleSheet for Container {
fn style(&self) -> container::Style {
container::Style {
background: Color {
a: 0.99,
..BACKGROUND
}
.into(),
text_color: Color::WHITE.into(),
..container::Style::default()
}
}
}
pub struct Radio;
impl radio::StyleSheet for Radio {
fn active(&self) -> radio::Style {
radio::Style {
background: BACKGROUND.into(),
dot_color: CYAN,
border_width: 1,
border_color: CYAN,
}
}
fn hovered(&self) -> radio::Style {
radio::Style {
background: LIGHTER_BACKGROUND.into(),
..self.active()
}
}
}
pub struct Scrollable;
impl scrollable::StyleSheet for Scrollable {
fn active(&self) -> scrollable::Scrollbar {
scrollable::Scrollbar {
background: CYAN.into(),
border_radius: 2,
border_width: 0,
border_color: Color::TRANSPARENT,
scroller: scrollable::Scroller {
color: YELLOW,
border_radius: 2,
border_width: 0,
border_color: Color::TRANSPARENT,
},
}
}
fn hovered(&self) -> scrollable::Scrollbar {
let active = self.active();
scrollable::Scrollbar {
background: CYAN_LIGHT.into(),
scroller: scrollable::Scroller {
color: ORANGE,
..active.scroller
},
..active
}
}
fn dragging(&self) -> scrollable::Scrollbar {
let hovered = self.hovered();
scrollable::Scrollbar {
scroller: scrollable::Scroller {
color: ORANGE_DARK,
..hovered.scroller
},
..hovered
}
}
}
pub struct Rule;
impl rule::StyleSheet for Rule {
fn style(&self) -> rule::Style {
rule::Style {
color: CYAN,
width: 2,
radius: 1,
fill_mode: rule::FillMode::Percent(15.0),
}
}
}
}