use iced::Point;
use lyon_algorithms::measure::PathMeasurements;
use lyon_algorithms::path::{builder::NoAttributes, path::BuilderImpl, Path};
use std::sync::LazyLock;
pub static EMPHASIZED: LazyLock<Easing> = LazyLock::new(|| {
    Easing::builder()
        .cubic_bezier_to([0.05, 0.0], [0.133333, 0.06], [0.166666, 0.4])
        .cubic_bezier_to([0.208333, 0.82], [0.25, 1.0], [1.0, 1.0])
        .build()
});
pub static EMPHASIZED_DECELERATE: LazyLock<Easing> = LazyLock::new(|| {
    Easing::builder()
        .cubic_bezier_to([0.05, 0.7], [0.1, 1.0], [1.0, 1.0])
        .build()
});
pub static EMPHASIZED_ACCELERATE: LazyLock<Easing> = LazyLock::new(|| {
    Easing::builder()
        .cubic_bezier_to([0.3, 0.0], [0.8, 0.15], [1.0, 1.0])
        .build()
});
pub static STANDARD: LazyLock<Easing> = LazyLock::new(|| {
    Easing::builder()
        .cubic_bezier_to([0.2, 0.0], [0.0, 1.0], [1.0, 1.0])
        .build()
});
pub static STANDARD_DECELERATE: LazyLock<Easing> = LazyLock::new(|| {
    Easing::builder()
        .cubic_bezier_to([0.0, 0.0], [0.0, 1.0], [1.0, 1.0])
        .build()
});
pub static STANDARD_ACCELERATE: LazyLock<Easing> = LazyLock::new(|| {
    Easing::builder()
        .cubic_bezier_to([0.3, 0.0], [1.0, 1.0], [1.0, 1.0])
        .build()
});
pub struct Easing {
    path: Path,
    measurements: PathMeasurements,
}
impl Easing {
    pub fn builder() -> Builder {
        Builder::new()
    }
    pub fn y_at_x(&self, x: f32) -> f32 {
        let mut sampler = self.measurements.create_sampler(
            &self.path,
            lyon_algorithms::measure::SampleType::Normalized,
        );
        let sample = sampler.sample(x);
        sample.position().y
    }
}
pub struct Builder(NoAttributes<BuilderImpl>);
impl Builder {
    pub fn new() -> Self {
        let mut builder = Path::builder();
        builder.begin(lyon_algorithms::geom::point(0.0, 0.0));
        Self(builder)
    }
    /// Adds a line segment. Points must be between 0,0 and 1,1
    pub fn line_to(mut self, to: impl Into<Point>) -> Self {
        self.0.line_to(Self::point(to));
        self
    }
    /// Adds a quadratic bézier curve. Points must be between 0,0 and 1,1
    pub fn quadratic_bezier_to(
        mut self,
        ctrl: impl Into<Point>,
        to: impl Into<Point>,
    ) -> Self {
        self.0
            .quadratic_bezier_to(Self::point(ctrl), Self::point(to));
        self
    }
    /// Adds a cubic bézier curve. Points must be between 0,0 and 1,1
    pub fn cubic_bezier_to(
        mut self,
        ctrl1: impl Into<Point>,
        ctrl2: impl Into<Point>,
        to: impl Into<Point>,
    ) -> Self {
        self.0.cubic_bezier_to(
            Self::point(ctrl1),
            Self::point(ctrl2),
            Self::point(to),
        );
        self
    }
    pub fn build(mut self) -> Easing {
        self.0.line_to(lyon_algorithms::geom::point(1.0, 1.0));
        self.0.end(false);
        let path = self.0.build();
        let measurements = PathMeasurements::from_path(&path, 0.0);
        Easing { path, measurements }
    }
    fn point(p: impl Into<Point>) -> lyon_algorithms::geom::Point<f32> {
        let p: Point = p.into();
        lyon_algorithms::geom::point(p.x.clamp(0.0, 1.0), p.y.clamp(0.0, 1.0))
    }
}
impl Default for Builder {
    fn default() -> Self {
        Self::new()
    }
}