use iced_wgpu::Renderer;
use iced_widget::{slider, text_input, Column, Row, Text};
use iced_winit::core::{Alignment, Color, Element, Length};
use iced_winit::runtime::{Command, Program};
use iced_winit::style::Theme;
pub struct Controls {
background_color: Color,
text: String,
}
#[derive(Debug, Clone)]
pub enum Message {
BackgroundColorChanged(Color),
TextChanged(String),
}
impl Controls {
pub fn new() -> Controls {
Controls {
background_color: Color::BLACK,
text: String::default(),
}
}
pub fn background_color(&self) -> Color {
self.background_color
}
}
impl Program for Controls {
type Renderer = Renderer<Theme>;
type Message = Message;
fn update(&mut self, message: Message) -> Command<Message> {
match message {
Message::BackgroundColorChanged(color) => {
self.background_color = color;
}
Message::TextChanged(text) => {
self.text = text;
}
}
Command::none()
}
fn view(&self) -> Element<Message, Renderer<Theme>> {
let background_color = self.background_color;
let text = &self.text;
let sliders = Row::new()
.width(500)
.spacing(20)
.push(
slider(0.0..=1.0, background_color.r, move |r| {
Message::BackgroundColorChanged(Color {
r,
..background_color
})
})
.step(0.01),
)
.push(
slider(0.0..=1.0, background_color.g, move |g| {
Message::BackgroundColorChanged(Color {
g,
..background_color
})
})
.step(0.01),
)
.push(
slider(0.0..=1.0, background_color.b, move |b| {
Message::BackgroundColorChanged(Color {
b,
..background_color
})
})
.step(0.01),
);
Row::new()
.height(Length::Fill)
.align_items(Alignment::End)
.push(
Column::new().align_items(Alignment::End).push(
Column::new()
.padding(10)
.spacing(10)
.push(Text::new("Background color").style(Color::WHITE))
.push(sliders)
.push(
Text::new(format!("{background_color:?}"))
.size(14)
.style(Color::WHITE),
)
.push(
text_input("Placeholder", text)
.on_input(Message::TextChanged),
),
),
)
.into()
}
}