//! This example showcases a simple native custom widget that draws a circle.
mod circle {
// For now, to implement a custom native widget you will need to add
// `iced_native` and `iced_wgpu` to your dependencies.
//
// Then, you simply need to define your widget type and implement the
// `iced_native::Widget` trait with the `iced_wgpu::Renderer`.
//
// Of course, you can choose to make the implementation renderer-agnostic,
// if you wish to, by creating your own `Renderer` trait, which could be
// implemented by `iced_wgpu` and other renderers.
use iced_native::layout::{self, Layout};
use iced_native::renderer;
use iced_native::{
Background, Color, Element, Hasher, Length, Point, Rectangle, Size,
Widget,
};
pub struct Circle {
radius: f32,
}
impl Circle {
pub fn new(radius: f32) -> Self {
Self { radius }
}
}
impl<Message, Renderer> Widget<Message, Renderer> for Circle
where
Renderer: renderer::Renderer,
{
fn width(&self) -> Length {
Length::Shrink
}
fn height(&self) -> Length {
Length::Shrink
}
fn layout(
&self,
_renderer: &Renderer,
_limits: &layout::Limits,
) -> layout::Node {
layout::Node::new(Size::new(self.radius * 2.0, self.radius * 2.0))
}
fn hash_layout(&self, state: &mut Hasher) {
use std::hash::Hash;
self.radius.to_bits().hash(state);
}
fn draw(
&self,
renderer: &mut Renderer,
_style: &renderer::Style,
layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle,
) {
renderer.fill_rectangle(renderer::Quad {
bounds: layout.bounds(),
background: Background::Color(Color::BLACK),
border_radius: self.radius,
border_width: 0.0,
border_color: Color::TRANSPARENT,
});
}
}
impl<'a, Message, Renderer> Into<Element<'a, Message, Renderer>> for Circle
where
Renderer: renderer::Renderer,
{
fn into(self) -> Element<'a, Message, Renderer> {
Element::new(self)
}
}
}
use circle::Circle;
use iced::{
slider, Alignment, Column, Container, Element, Length, Sandbox, Settings,
Slider, Text,
};
pub fn main() -> iced::Result {
Example::run(Settings::default())
}
struct Example {
radius: f32,
slider: slider::State,
}
#[derive(Debug, Clone, Copy)]
enum Message {
RadiusChanged(f32),
}
impl Sandbox for Example {
type Message = Message;
fn new() -> Self {
Example {
radius: 50.0,
slider: slider::State::new(),
}
}
fn title(&self) -> String {
String::from("Custom widget - Iced")
}
fn update(&mut self, message: Message) {
match message {
Message::RadiusChanged(radius) => {
self.radius = radius;
}
}
}
fn view(&mut self) -> Element<Message> {
let content = Column::new()
.padding(20)
.spacing(20)
.max_width(500)
.align_items(Alignment::Center)
.push(Circle::new(self.radius))
.push(Text::new(format!("Radius: {:.2}", self.radius)))
.push(
Slider::new(
&mut self.slider,
1.0..=100.0,
self.radius,
Message::RadiusChanged,
)
.step(0.01),
);
Container::new(content)
.width(Length::Fill)
.height(Length::Fill)
.center_x()
.center_y()
.into()
}
}