//! This example showcases a simple native custom widget that draws a circle.
mod circle {
// For now, to implement a custom native widget you will need to add
// `iced_native` and `iced_wgpu` to your dependencies.
//
// Then, you simply need to define your widget type and implement the
// `iced_native::Widget` trait with the `iced_wgpu::Renderer`.
//
// Of course, you can choose to make the implementation renderer-agnostic,
// if you wish to, by creating your own `Renderer` trait, which could be
// implemented by `iced_wgpu` and other renderers.
use iced_native::{
layout, Background, Color, Element, Hasher, Layout, Length,
MouseCursor, Point, Size, Widget,
};
use iced_wgpu::{Defaults, Primitive, Renderer};
pub struct Circle {
radius: u16,
}
impl Circle {
pub fn new(radius: u16) -> Self {
Self { radius }
}
}
impl<Message> Widget<Message, Renderer> for Circle {
fn width(&self) -> Length {
Length::Shrink
}
fn height(&self) -> Length {
Length::Shrink
}
fn layout(
&self,
_renderer: &Renderer,
_limits: &layout::Limits,
) -> layout::Node {
layout::Node::new(Size::new(
f32::from(self.radius) * 2.0,
f32::from(self.radius) * 2.0,
))
}
fn hash_layout(&self, state: &mut Hasher) {
use std::hash::Hash;
self.radius.hash(state);
}
fn draw(
&self,
_renderer: &mut Renderer,
_defaults: &Defaults,
layout: Layout<'_>,
_cursor_position: Point,
) -> (Primitive, MouseCursor) {
(
Primitive::Quad {
bounds: layout.bounds(),
background: Background::Color(Color::BLACK),
border_radius: self.radius,
border_width: 0,
border_color: Color::TRANSPARENT,
},
MouseCursor::OutOfBounds,
)
}
}
impl<'a, Message> Into<Element<'a, Message, Renderer>> for Circle {
fn into(self) -> Element<'a, Message, Renderer> {
Element::new(self)
}
}
}
use circle::Circle;
use iced::{
slider, Align, Column, Container, Element, Length, Sandbox, Settings,
Slider, Text,
};
pub fn main() {
Example::run(Settings::default())
}
struct Example {
radius: u16,
slider: slider::State,
}
#[derive(Debug, Clone, Copy)]
enum Message {
RadiusChanged(f32),
}
impl Sandbox for Example {
type Message = Message;
fn new() -> Self {
Example {
radius: 50,
slider: slider::State::new(),
}
}
fn title(&self) -> String {
String::from("Custom widget - Iced")
}
fn update(&mut self, message: Message) {
match message {
Message::RadiusChanged(radius) => {
self.radius = radius.round() as u16;
}
}
}
fn view(&mut self) -> Element<Message> {
let content = Column::new()
.padding(20)
.spacing(20)
.max_width(500)
.align_items(Align::Center)
.push(Circle::new(self.radius))
.push(
Text::new(format!("Radius: {}", self.radius.to_string()))
.width(Length::Shrink),
)
.push(Slider::new(
&mut self.slider,
1.0..=100.0,
f32::from(self.radius),
Message::RadiusChanged,
));
Container::new(content)
.width(Length::Fill)
.height(Length::Fill)
.center_x()
.center_y()
.into()
}
}