//! For creating a Gradient.
pub use linear::Linear;
use crate::{Color, Radians};
#[derive(Debug, Clone, Copy, PartialEq)]
/// A fill which transitions colors progressively along a direction, either linearly, radially (TBD),
/// or conically (TBD).
///
/// For a gradient which can be used as a fill on a canvas, see [`iced_graphics::Gradient`].
pub enum Gradient {
/// A linear gradient interpolates colors along a direction at a specific [`Angle`].
Linear(Linear),
}
impl Gradient {
/// Creates a new linear [`linear::Builder`].
///
/// This must be defined by an angle (in [`Degrees`] or [`Radians`])
/// which will use the bounds of the widget as a guide.
pub fn linear(angle: impl Into<Radians>) -> linear::Builder {
linear::Builder::new(angle.into())
}
/// Adjust the opacity of the gradient by a multiplier applied to each color stop.
pub fn mul_alpha(mut self, alpha_multiplier: f32) -> Self {
match &mut self {
Gradient::Linear(linear) => {
for stop in linear.color_stops.iter_mut().flatten() {
stop.color.a *= alpha_multiplier;
}
}
}
self
}
}
#[derive(Debug, Default, Clone, Copy, PartialEq)]
/// A point along the gradient vector where the specified [`color`] is unmixed.
///
/// [`color`]: Self::color
pub struct ColorStop {
/// Offset along the gradient vector.
pub offset: f32,
/// The color of the gradient at the specified [`offset`].
///
/// [`offset`]: Self::offset
pub color: Color,
}
pub mod linear {
//! Linear gradient builder & definition.
use crate::gradient::{ColorStop, Gradient};
use crate::{Color, Radians};
use std::cmp::Ordering;
/// A linear gradient that can be used as a [`Background`].
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Linear {
/// How the [`Gradient`] is angled within its bounds.
pub angle: Radians,
/// [`ColorStop`]s along the linear gradient path.
pub color_stops: [Option<ColorStop>; 8],
}
/// A [`Linear`] builder.
#[derive(Debug)]
pub struct Builder {
angle: Radians,
stops: [Option<ColorStop>; 8],
}
impl Builder {
/// Creates a new [`Builder`].
pub fn new(angle: Radians) -> Self {
Self {
angle,
stops: [None; 8],
}
}
/// Adds a new [`ColorStop`], defined by an offset and a color, to the gradient.
///
/// Any `offset` that is not within `0.0..=1.0` will be silently ignored.
///
/// Any stop added after the 8th will be silently ignored.
pub fn add_stop(mut self, offset: f32, color: Color) -> Self {
if offset.is_finite() && (0.0..=1.0).contains(&offset) {
let (Ok(index) | Err(index)) =
self.stops.binary_search_by(|stop| match stop {
None => Ordering::Greater,
Some(stop) => stop.offset.partial_cmp(&offset).unwrap(),
});
if index < 8 {
self.stops[index] = Some(ColorStop { offset, color });
}
} else {
log::warn!(
"Gradient color stop must be within 0.0..=1.0 range."
);
};
self
}
/// Adds multiple [`ColorStop`]s to the gradient.
///
/// Any stop added after the 8th will be silently ignored.
pub fn add_stops(
mut self,
stops: impl IntoIterator<Item = ColorStop>,
) -> Self {
for stop in stops.into_iter() {
self = self.add_stop(stop.offset, stop.color)
}
self
}
/// Builds the linear [`Gradient`] of this [`Builder`].
///
/// Returns `BuilderError` if gradient in invalid.
pub fn build(self) -> Gradient {
Gradient::Linear(Linear {
angle: self.angle,
color_stops: self.stops,
})
}
}
}