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<title>iced/wgpu/src/window, branch master</title>
<subtitle>A cross-platform GUI library for Rust, inspired by Elm</subtitle>
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<entry>
<title>Update `wgpu` to `24` and use `cryoglyph` fork</title>
<updated>2025-03-09T00:38:34+00:00</updated>
<author>
<name>Héctor Ramón Jiménez</name>
<email>hector@hecrj.dev</email>
</author>
<published>2025-03-09T00:38:34+00:00</published>
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Co-authored-by: Winfried Baumann &lt;codewing@web.de&gt;
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<pre>
Co-authored-by: Winfried Baumann &lt;codewing@web.de&gt;
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</entry>
<entry>
<title>Remove `surface` argument of `Compositor::screenshot`</title>
<updated>2024-11-22T00:26:17+00:00</updated>
<author>
<name>Ian Douglas Scott</name>
<email>idscott@system76.com</email>
</author>
<published>2024-11-22T00:26:17+00:00</published>
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This argument was completely ignored by the wgpu renderer, and used only
for the `clip_mask` by the `tiny_skia` renderer. I believe creating a
new clip mask is correct.

This way it's possible to render offscreen without needing a surface.
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<pre>
This argument was completely ignored by the wgpu renderer, and used only
for the `clip_mask` by the `tiny_skia` renderer. I believe creating a
new clip mask is correct.

This way it's possible to render offscreen without needing a surface.
</pre>
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</content>
</entry>
<entry>
<title>Introduce `strict-assertions` feature flag</title>
<updated>2024-09-19T22:59:45+00:00</updated>
<author>
<name>Héctor Ramón Jiménez</name>
<email>hector@hecrj.dev</email>
</author>
<published>2024-09-19T22:39:21+00:00</published>
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For now, this feature flag only enables validation
in `iced_wgpu`; which has become quite expensive
since its `0.20` release.
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For now, this feature flag only enables validation
in `iced_wgpu`; which has become quite expensive
since its `0.20` release.
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</entry>
<entry>
<title>Update `wgpu` to `22.0`</title>
<updated>2024-09-19T22:14:47+00:00</updated>
<author>
<name>Héctor Ramón Jiménez</name>
<email>hector@hecrj.dev</email>
</author>
<published>2024-07-19T17:10:23+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Introduce `ICED_PRESENT_MODE` env var to pick a `wgpu::PresentMode`</title>
<updated>2024-05-07T19:05:29+00:00</updated>
<author>
<name>Héctor Ramón Jiménez</name>
<email>hector@hecrj.dev</email>
</author>
<published>2024-05-07T19:05:29+00:00</published>
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</entry>
<entry>
<title>Fix windows fighting over shared `image::Cache`</title>
<updated>2024-05-06T10:23:44+00:00</updated>
<author>
<name>Héctor Ramón Jiménez</name>
<email>hector@hecrj.dev</email>
</author>
<published>2024-05-06T10:14:42+00:00</published>
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<content type='text'>
Image caches are local to each window now.
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Image caches are local to each window now.
</pre>
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</entry>
<entry>
<title>Make arguments of `Renderer::new` explicit in `iced_wgpu`</title>
<updated>2024-04-08T13:35:54+00:00</updated>
<author>
<name>Héctor Ramón Jiménez</name>
<email>hector@hecrj.dev</email>
</author>
<published>2024-04-08T13:35:54+00:00</published>
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</entry>
<entry>
<title>Reenable proper `present_mode` in `iced_wgpu`</title>
<updated>2024-04-06T04:23:29+00:00</updated>
<author>
<name>Héctor Ramón Jiménez</name>
<email>hector@hecrj.dev</email>
</author>
<published>2024-04-06T04:23:29+00:00</published>
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</entry>
<entry>
<title>Enable clipping and disable v-sync for now</title>
<updated>2024-04-04T23:24:34+00:00</updated>
<author>
<name>Héctor Ramón Jiménez</name>
<email>hector@hecrj.dev</email>
</author>
<published>2024-04-04T23:24:34+00:00</published>
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</entry>
<entry>
<title>Fix broken doc links in `iced_wgpu` and `iced_graphics`</title>
<updated>2024-04-03T21:39:38+00:00</updated>
<author>
<name>Héctor Ramón Jiménez</name>
<email>hector@hecrj.dev</email>
</author>
<published>2024-04-03T21:39:38+00:00</published>
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